Roughly a year since his departure, Resident Evil creator Shinji Mikami has finally revealed why he left Tango Gameworks and started his new company, KAMUY.
In a new interview hosted by Japanese developer Byking (via Automaton-Media), Mikami said his first goal in going indie was to foster an environment that will allow young game creators to have more opportunities to get experience with shorter development times.
Coming from this, Mikami teased that he wants to work on more unique, niche, and small scale games – all of which will be united as goals in his new company KAMUY.
Mikami also admitted he actually wanted to leave Tango Gameworks a lot earlier – eight years ago to be exact. He revealed that after Tango Gameworks’ initial struggles and subsequent buyout by Zenimax, they actually became a department – ZeniMax Asia K.K., though he fought to keep their name and brand.
“I had only been CEO for 6 months,” Mikami said. “I think a lot of people were under the impression that I was the representative, but I was very close to a rank-and-file employee. I had “producer” attached to my name, but I wasn’t an executive or anything of the sort.”
Mikami’s second goal with going indie is more of a personal one – to distance himself from the horror genre he helped pioneer in video games as he typically gets associated with the genre. Launching a new company from nothing will let him accomplish all of his goals.