Shin Megami Tensei character designer Kazuma Kaneko leaves after 35 years

Kazuma Kaneko

Acclaimed character designer Kazuma Kaneko – mostly known for his work for Atlus’ Shin Megami Tensei series, has left the company after 35 years.

The news that Kaneko has resigned from Atlus comes from a new interview with his new gig – Japanese developer COLOPL, where he’s already working on a new game.

Details on Kaneko’s new game are scant, however, he teases it as a project that can be broadly divided into two parts, and that it’s an original IP that expresses his worldview. Lastly, it will incorporate the latest technology into its experience.

Kaneko joined Atlus back in 1988 and initially worked as a character designer and planner. He came to define the visual style for the Shin Megami Tensei series, as well as its themes, most especially with the release of Shin Megami Tensei III: Nocturne.

This isn’t the first time Kaneko has worked for other companies, though. Through the years Kaneko did freelance work for rivals like Capcom and Konami, providing the designs for Dante and Vergil’s Devil Trigger forms in Devil May Cry 3, as well as some very unique designs with Inhert and Lloyd in Zone of the Ender: The 2nd Runner.

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