Whalenought Studios’ Kickstarter-funded CRPG Serpent in the Staglands is an authentic old-school CRPG that has been creating buzz in role-playing circles, but it seems from their latest update that getting there has been a long, hard road. Marketing such a game can be difficult, and the developers talk about that in their blog:
- While we’ve had and cherished a modest amount of user reviews, marketing continues to be a bit tough — it’s a game without an easy mode, and journalists can’t just jump in and make quick impressions, and we think that makes it difficult to get those early impressions reviews. We hear of a few folks that attempted that and got whiplashed with a learning curve like they haven’t seen in years, which though kind of humorous to hear about, does filter the reviewers down to gamers that have patience, which is of course an incredibly slimming population. But learning to play and learning the world is part of the game, and a part we’re really proud of.
- Try to sit me in front of an Ultima again and I’m going to need an hour just to learn the ins and outs of controls and how to interact with the world in all the various ways — but that’s part of it — it’s a game with learning, not just consumption like television — learning the game world is kind of lost in a lot of RPGs today, and it’s something that makes it so much more engaging. Hearing people’s accomplishments of navigating the Hallowed Doors to traversing the death-bog is as much an accomplishment for us, and we’re thrilled when we hear about people enjoying them. Games are certainly much easier to consume if you’re just jumping to conversation to quest with knowing exactly what to do, but we think that can get a little tired and misses something we love so much, which is the exploration of the world and how to win it.
The real news though is that the game will be receiving a completely free expansion that will be delivered automatically to all users through a future update. Unfortunately, it sounds like that’s the last bit of content we’ll be getting for some time:
- A lot of you have asked about the expansion, and while we can’t give you concrete details on a release and of course don’t want to spoil anything (for those of you who haven’t guessed who the antagonist is), we can assure you it will be available to anyone who purchased the game, and will be automatically added with a (big) update. You’ll be able to jump right into it with that final save, so if you’ve beaten the game you can just continue on right there. The expansion update will feature a few new systems, and include Grade 4 Skills and Spells along with any rebalancing needed for the core game.
- The expansion content is in the works, but we’ve been listening to players on what they like and want more of, and have already begun adjusting some things to fit that. We love hearing these ideas and building this game’s world mechanics, and the expansion will likely be the last time we visit Vol for a while so we want to end it on a wonderful note.
We’ll be reviewing the game in the very near future here at Nichegamer, though if you want to know more about the throwback CRPG you can find more information at their official website.