
Publisher Digital Vortex Entertainment and developer Firevolt have announced Salvation Denied, a new chaotic co-op building game.
Salvation Denied is in development for Windows PC (via Steam), Xbox Series X|S, and PS5 with a release set for this fall. A playtest is currently available on Steam.
“We wanted a game about creative building with friends, but with real physics that constantly keeps players on edge,” said creative director Ajven Pabiarzhyn in a press release. “The best moments happen when the structure starts to wobble and nobody knows if it’s about to collapse or somehow survive.”
Digital Vortex CEO Alex Izotov added, “We’re excited to welcome Salvation Denied to the Digital Vortex Entertainment portfolio. It’s a bold, fun, and deeply team-driven game, and we can’t wait for players to experience it in the playtest.”
Here’s a rundown on the game, plus its reveal trailer:
Salvation Denied is a chaotic co-op building sim for 1-4 players. Team up and use heavy machinery and ridiculous tools to build wild constructions. Physics rules everything. Every block has weight, every mistake shifts the balance, and disasters will push your creation to its absolute limit.
Every block has weight and inertia and affects the stability of the structure. Mistakes are not forgiven. An overloaded support, bad balance, or a rushed decision and the tower collapses like dominoes. Physics is not decoration here. It is the main judge. When the structure survives the impact, the victory feels truly earned.
Features
- Co-op that is funny and tense – It’s a game about teamwork, chaos, shouting in voice chat, and shared failures. One wrong move and the whole team pays for it. But when everything clicks, the feeling of “we did this together” is hard to beat.
- Personal construction gadgets – Gravity gun, foam gun, jetpack, and other tools. Every player has a role on the site. Move across the structure, throw parts, create temporary supports, and save the tower at the last second. Team coordination decides everything.
- With great power comes great responsibility – Take control of massive construction machines. A gravity tank, a giant shredder bulldozer, or a levitating platform. Lift entire building sections, recycle debris, hold the structure together, and deal with threats right in the middle of the disaster.
- Cataclysms as a test for your build – A meteor shower is not a cutscene. It is an active stress test. Reinforce weak spots on the fly, catch falling debris, and keep the structure standing in real time. The disaster quickly shows who can actually build.
- Challenges for real builders – From unusual scenarios to modes with harsh limits. Random blocks, strange shapes, material and time limits force you to improvise, adapt, and make decisions under pressure. Every session is a new challenge for the team.