Roguelike Shooter “Woodpunk” Comes to PC November 22, Consoles in 2019

Publisher Libredia have confirmed the release date for the upcoming indie shooter Woodpunk.

Woodpunk is launching for Windows PC (via Steam) on November 22nd. The game is also slated to launch on PlayStation 4 and Xbox One in the first quarter of 2019. Featured above, you can view a new trailer for the game’s release.

As mentioned in the description of the teaser trailer above,

“Woodpunk brings you back to the Middle Ages, but with a catch: You are an expert inventor who (stupidly) chose a science career in an era dominated by art majors. Using wood and other scrap material, you’ve made yourself the ultimate tool: A robot that can create weapons.”

Using procedurally generated weapon components that can be combined in many ways, you fight of hordes of enemies in destructible environments. Here’s some screenshots:

The full break-down in the press release and screenshots can be found below.


Libredia Entertainment GmbH, specialist in digital publishing and distribution of computer- and videogames, and developer Meteorbyte Studios announce the release date of the brand new Woodpunk on PC for November 22nd, 2018.

Woodpunk is a fast-paced roguelike retro shooter, set in an alternate Medieval Era with futuristic inventions and warfare. Players take over the role of Aquinas, a genius inventor. His weapons are randomly assembled from independent modules, allowing for wild combinations like ice-shotguns, wooden chainsaws or bomb-firing machineguns – over 1400 unique weapons are possible with this system, helping greatly in fighting of the hordes of enemies swarming the screen, as well as the gigantic bosses.

As with the weapons, Woodpunk’s levels are created dynamically and everything on screen, from buildings and walls to carts, boxes or any other object, can be destroyed. Gameplay is happening in real time and features a mixture of harsh, relentless action, requiring strong reflexes and a fair amount of battle strategy.

TWO PLAYER LOCAL CO-OP Players don’t need to face the challenges alone however, as Aquinas has built a faithful wooden robot companion, Theo, to help him out in the feast of mayhem, explosions and chaos that is Woodpunk. The AI-controlled Theo can be taken over by a second player to support Aquinas on his challenging quest with various skills, including creating new weapons, going into turret-mode or transforming into a wall to protect against enemies.

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Ryan was a former Niche Gamer contributor.


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