Publisher 3D Realms and developer Pet Project Games announced co-op horror shooter RIPOUT is coming to consoles alongside its previously announced PC release.
While RIPOUT is coming to consoles, the game will launch sometime in 2022 across Windows PC (via Steam), Xbox Series X|S, and PlayStation 5.
Here’s a new trailer:
Here’s a rundown on the game:
Ripout is a Co-Op horror shooter where players will fight their way through abandoned, mutant-infested spaceships, collect loot, and customize their character in search of the last remaining bastion of humanity. Will you and your trusty Pet Gun find Sanctuary in time, or will you perish alongside the rest of Earth’s residents?
Set off on a once-in-a-lifetime journey through space in search of human survivors. Sanctuary holds the key. But where is it? And, most importantly, what is it? Unravel the fate of humanity alone or with friends in a co-op Sci-Fi FPS experience that will keep you entertained for hours on end!
- Cooperative PVE Gameplay – Embark on a variety of missions and explore derelict ships alone or in small teams.
- High Variety of Reconfigurable Monsters – Fight genetically altered beings who are able to strengthen and reconfigure themselves by attaching smaller mutants to their bodies. The player will never know what to expect from their enemies!
- Living Pet Gun – Stand your ground using your trusty Pet Gun and harness the power of the sentient biotech yourself and turn it against your foe.
- Weapon Modifications and Character Classes – Customize your weapon and choose between multiple character specializations to find the perfect mix for your playstyle.
- Quick, Action-Packed Missions – Explore countless derelict ships in various short, 10–20-minute missions and prepare for the unexpected; you’ll never know what horrors lurk around the corner.
- Procedurally Generated Levels – Enjoy endless replayability and suspense, thanks to our procedurally generated level design.
- Scalable Difficulty – Expect a challenge for teams of all sizes, thanks to Ripout’s scaling difficulty.