While CD Projekt RED recently announced Cyberpunk 2077 has finally gone gold, a rumor that a number of staff were upset at the extra hours to meet release has overshadowed the game’s development. CD Projekt RED studio head Adam Badowski addressed the rumor, and now we have another report the rumor was blown out of proportion.
The new report comes from Game Informer (via LegacyKillaHD), where associate editor Liana Ruppert dismissed the earlier rumor (which Jason Schreier of Bloomberg published) as being far from the truth, per sources within CD Projekt RED.
“There was a discussion on ‘do we want to delay the game again’ or ‘do we want to do this'” Ruppert said. Reportedly, her sources said it was “a mass majority agreeing to the six day work week.” It’s worth noting the overtime made during crunch is paid overtime, alongside the 10% annual revenue that CD Projekt splits among the team members.
Liana added, “Everyone I’ve talked to has not seen it as a crunch.” Furthermore, the decision to work more to meet their launch “wasn’t a random ‘this is now mandatory'” thing and that “there was a discussion beforehand weighing the different options.”
Here’s a rundown on the game:
Cyberpunk 2077 is an open-world, action-adventure story set in Night City, a megalopolis obsessed with power, glamour and body modification. You play as V, a mercenary outlaw going after a one-of-a-kind implant that is the key to immortality. You can customize your character’s cyberware, skillset and playstyle, and explore a vast city where the choices you make shape the story and the world around you.
PLAY AS A MERCENARY OUTLAW
Become a cyberpunk, an urban mercenary equipped with cybernetic enhancements and build your legend on the streets of Night City.
LIVE IN THE CITY OF THE FUTURE
Enter the massive open world of Night City, a place that sets new standards in terms of visuals, complexity and depth.
STEAL THE IMPLANT THAT GRANTS ETERNAL LIFE
Take the riskiest job of your life and go after a prototype implant that is the key to immortality.