Prophecy Expansion Announced for Warhammer 40,000: Inquisitor

NeocoreGames has announced Warhammer 40,000: Inquisitor – Prophecy, a standalone expansion to last year’s Martyr.

Prophecy continues the story of Martyr, and adds a new class in the form of the Tech-Adept. The expansion will also feature new environments to explore, and two new enemies to purge in the name of the Emperor: Eldar and Tyranids.

Prophecy will be built on the upcoming 2.0 update, which dramatically overhauls the game’s combat mechanics, loot system, leveling, endgame content, and introduces a co-op campaign. The original game will receive the 2.0 update as a free patch on the same day. You can check out some of the 2.0 improvements in action in the trailer above.

Warhammer 40,000: Inquisitor- Prophecy will be launching on Windows PC via Steam on May 28th for $24.99. Owners of the original game will get a 30% discount.

Here’s a rundown of the new content:

New Class: Play as a Tech-Adept Inquisitor. Summon and enhance units to help defeat enemies and complete investigations. This new summoner class comes with new unique abilities and mechanics, a unique skill-tree and various new melee and ranged builds.

Key Features:

  • New Campaign: The story of Inquisitor – Martyr continues in three new chapters, with one chapter solely focusing on the Tech-Adept, as its story slowly ties into the main plot.
  • New Environments: Players can discover huge monasteries, hazardous factories, unforgiving deserts and ruthless worlds engulfed by lava and volcanoes.
  • New Enemy Races: Inquisitor – Prophecy adds the Eldar and the Tyranids as new enemy races.
  • New Gameplay Mechanics: Inquisitor – Prophecy will be based on Inquisitor – Martyr’s 2.0 update, bringing the base game’s new level cap, redesigned loot-system and leveling, its new end-game, the co-op campaign mode, new items and a much faster, ARPG-focused gameplay to the stand-alone expansion as well.


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