Publisher Rocket Panda Games and both developers Mages. and GameLoop have announced Phantom Breaker: Omnia is delayed to early 2022 from its previously announced 2021 release.
While Phantom Breaker: Omnia is delayed to early 2022, when it does release it’ll be available across Windows PC (via Steam), Xbox One, Nintendo Switch, and PlayStation 4.
Here’s the full message from director and producer Masaki Sakari regarding the delay:
I’m Sakari “P,” the director/producer for Phantom Breaker: Omnia. Today, I confess we have a rather unfortunate announcement to make.
Phantom Breaker: Omnia, for which we have been targeting a late 2021 release, must inevitably be delayed to early 2022. We understand that a lot of you have been waiting to play this game, and to those long-enduring fans I owe a huge apology.
The truth is that the porting and localization processes have taken longer than I anticipated… and I take full responsibility for underestimating the scope of these very important tasks.
However, I am pleased to say as of right now, the game is running on all of our target platforms (the Xbox One, PS4, Nintendo Switch, and PC), and we will begin QA very soon. We should be able to announce a release date in the coming months as we keep an eye on the debug process.
I promise everyone that you WILL be playing a game in the first few months of 2022. I realize that this delay may be concerning to some of the fans out there, but there is no scenario in which this game will not be released, so please be patient with us as we continue to work hard on bringing this game to you.
Thank you, everyone, for your continued support!