Indie espionage sim “Papers, Please” is already a hit on Steam, and it seems its developer Lucas Pope has been weighing his options regarding a Playstation Vita port of the title. Though it seems like a bit of a slam dunk, Pope has two things to consider before bringing the game to Sony’s handheld.
First, Pope has said in an interview with vg24/7 that he has received offers from other developers who were willing to translate the game to multiple languages, something he has not had the time to do himself. This then gave him the idea of handing off the development of a Vita port to one of these other programmers, though he remains hesitant to do so since he feels he could do a better job of retooling the GUI himself.
Also of concern is Pope being a bit “burnt out” on the game and feeling the need to make something new rather than retreading old ground.
Regardless, he is adamant about creating a Vita port, he makes mention of the fact that he wants to do a quote, “quick, free” game first before releasing the anticipated iPad port of “Papers, Please”. After that, a Vita port will likely be his next endeavor, though as you can imagine, the date for that is anyone’s guess.