Pixel Reef have announced the release date for Paper Beast on PlayStation VR.
Designed by Eric Chahi (Another World, Heart of Darkness, From Dust), players explore a bizarre world of equally bizarre creatures, all formed from “lost Internet data.”
Players can also manipulate terrain, and even lift the animals (all reacting with “an extensive physics engine that calculates the creatures’ motions in real-time“).
You can find the release date trailer below:
You can find the full rundown (via press release) below:
Paper Beast was created from the ground up for virtual reality: through experimentation with the environment, and the actions they take, players will come to understand the mysterious world of Paper Beast through the real-time consequences they create.
Two modes are available for Paper Beast: the adventure mode for the player to explore a dreamlike world, inhabited by fascinating creatures and the sandbox mode, an almost-infinite experimentation space.
As the first explorer of this untouched land, players will discover that interaction with creatures is the heart of the gameplay. As they progress, collaboration with life will help players shape the environment to overcome obstacles or resolve environmental puzzles
The Sandbox mode approximates a god game experience, where experimentation and ecosystem play a major role. The player can sculpt the terrain, play with the weather, and interact with creatures and plants. All consequences are calculated in real-time by the deep physics engine that powers Paper Beast.
Paper Beast launches March 24th for PlayStation VR (via PlayStation 4).
Image: Paper Beast press page