Octopus City Blues has successfully passed its kickstarter goal, meaning the game will be made. In case you missed our original piece for the game, you can check it out here.
The team at Ghost in a Bottle isn’t done yet though, they’ve revealed a bevy of stretch goals to help enhance the game’s experience:
They’ve already hit the first of their stretch goals, which will give the game expanded dream worlds. With how steadily the game has been gaining funding, I think they can probably hit most, if not all of their stretch goals.
Also, I’ve been in contact with Ghost in a Bottle’s CEO, Firas Assaad. I’ll be doing a bit of an interview with their very interesting boss, so if you have any questions you want me to ask him, please fire away below in the comments.