New York University has announced that they’ve launched an Incubator program for their Game Center program, a pretty ambitious initiative to provide MFA students of their Game Design program a roadmap to market and publish commercial video games.
The advisory board for the program is made up of industry professionals and veterans from companies like Microsoft, Kickstarter, Autodesk, and even Sony Santa Monica. The board itself will assist students with the business side of game design and development, some of which includes monetization, legal, and marketing issues.
The program will assist students for three months, and it will begin this month. The seven games being featured in the beginning were selected among the best of the thesis projects from graduating NYU Game Center MFA students, by the advisory board itself. All of these games have been in development for a year, and they will be further polished in the coming three months as the teams diligently work towards trying to market the games.
Game Center director Frank Lantz had some things to say in the press release:
“The Game Center MFA focuses on innovation, design, and creativity. The purpose of the Game Center Incubator will be to bridge the work being done within the program with the realities of the marketplace. Working with our industry advisors, we are creating a context for cultivating truly innovative and groundbreaking games that can also find an audience and be commercially successful.”
NYU’s Game Center program was kicked off in 2008 from within the university’s Tisch School of the Arts, and it offers a two year MFA program as well as an undergraduate minor for the creative process within game development. You can check out the program’s official page here.