No Rest for the Wicked update “The Breach” now available

No Rest for the Wicked

Developer Moon Studios have released a new update for No Rest for the Wicked, which is currently in early access.

The new update “The Breach” brings the biggest update to the game with new content, new areas, new story content, new weapon archetypes, and more.

No Rest for the Wicked has been available in early access for Windows PC (via Steam) since April 2024. A full release is planned for PC, Xbox Series X|S, and PS5.

“We’re incredibly excited to finally release our ‘The Breach’ Update for No Rest for the Wicked!,” said Moon Studios Thomas Mahler in a press release. “Our team has been working non-stop since our last major update and we couldn’t be more thrilled to meet you all in Isola Sacra once more. This update is packed-full of new content, quality of life improvements and features our community has been asking for. With The Breach, we’re one step closer to delivering the type of gaming masterpiece our fans have come to expect from Moon Studios.”

Here’s a rundown on the new update and content:

Players will be able to access The Breach by completing the Prologue followed by the Campaign quests of Sacrament, Of Rats and Raiders, Servant of God, and up to step 5 of Spoken and Unspoken.

  • Expanded Narrative Content – Brand-new quests and an extensive amount of high quality cinematic animation as the campaign unfolds across 18 new story scenes
  • New Areas – Adding multiple unique environments nearly doubling the world size. With two new fully handcrafted areas, Lowland Meadows and Marin Woods including a dangerous new Blight hazard to avoid. Two new settlements filled with NPCs, called Hunter’s Vale and Marin Village, and a set of dark cave environments for the player to explore.
  • New Gameplay Systems & Replayability – Introducing the endgame Plague System, a reworked Food & Hunger mechanic, and revamped Status Effects, adding depth to both combat and progression.
  • New Gear – A massive expansion with over 150 weapon options, up from 100 at launch, including new Gauntlet and Wand archetypes, multiple all-new armor sets, and a complete Shield rework.
  • New Enemies and Bosses – Major additions to the game include, multiple new campaign bosses, 9 new plague bosses, 3 updated bosses, 2 new enemy factions, 9 new critters and much more.
  • Hardcore Mode – An entirely new game mode with permadeath enabled for high-stakes gameplay.
  • Major Performance Improvements –We’ve heard our community loud and clear and have made great improvements in the performance which includes DLSS 4.0, memory optimizations, reduced loading times, and smoother physics.
  • Quality of Life Upgrades – Featuring updated item previews, tooltip improvements, fast travel enhancements, and more.
  • Extensive Balance Changes – Covering weapons, armor, enemies, systems, and core progression.
  • Enhanced Audio Experience – All new music composed by Gareth Coker, updated audio coverage and new voiceovers.
  • Hundreds of Bug Fixes – Covering everything from crashes to collision issues, visual polish, quest logic, and more.

 

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