“No Plans” For Destiny 2 on Nintendo Switch

Following yesterday’s official reveal of Destiny 2, IGN asked project lead Mark Noseworthy about any possible plans to support the Nintendo Switch later on. While he loves the console, Noseworthy said that it wasn’t likely:

I think it’s pretty unrealistic, given we’re an online-only game, right? The Switch, because it’s a portable – and I love my Switch, I’ve got Breath of the Wild here, I’ve got it with me. It’s incredible, I love the console, but in terms of where it’s at, I don’t want leave anyone with the possibility of, like, ‘it’s a thing we’ll consider, maybe next year.’ There’s no plans right now for Switch.

While it may be disappointing to some, the explanation makes sense. Beyond worries of the console not being powerful enough, the Nintendo Switch is a portable.

By releasing Destiny 2 on Switch, Bungie is basically giving up any possibility of portable play. If you can only play it at home, why wouldn’t you just get it on another system?

Destiny 2 releases September 8th for PS4 and Xbox One, and at a later date on PC exclusively via battle.net.

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Currently interning at Niche Gamer. I've been playing video games since I was three years old.

  1. Jumanji Joe
    Jumanji Joe
    May 19, 2017 at 10:21 am

    At least the nintenyearolds might get a really late port of skyrim.

  2. DrearierSpider
    May 19, 2017 at 10:40 am

    You’re not really missing out.

  3. Lepito
    May 19, 2017 at 11:13 am

    and nothing of value was lost

  4. catazxy
    May 19, 2017 at 3:03 pm

    Did anybody even expected it to come to the Switch?

  5. RichardGristle
    May 19, 2017 at 3:10 pm

    To be fair, if I was them I’d rather have non-HD, non-modded Skyrim than this Actiblizzard crap.

  6. kunuri
    May 19, 2017 at 3:25 pm

    The people who were tricked into believing specs don’t matter.

  7. Magnifico Ginormous
    Magnifico Ginormous
    May 19, 2017 at 5:44 pm

    And that devs would be willing to make it lead platform to even make multiplatform between it and the other systems possible for these sorts of games.

  8. Personaknight
    May 19, 2017 at 5:51 pm

    Guess Bungie wanted to have in-game voice chat while Nintendo wanted them to use the Nintendo friends app.

  9. Donwel
    May 19, 2017 at 6:23 pm

    We have one of those who comes here, thinks everything is a conspiracy against nintendo and that PS4 sales numbers are fabricated by Sony. A remarkable display of the ’tism. Not seen him for a while though. I wonder if he’s been banned.

  10. Anonymoose
    May 19, 2017 at 7:40 pm

    No shit?

  11. Michael Richardson
    Michael Richardson
    May 19, 2017 at 8:09 pm

    I’m shocked. Truly.

  12. Shinobu
    May 19, 2017 at 10:59 pm

    That’s fine, as long as it comes to the Gameboy Color I’m happy.

  13. SiliconNooB
    May 20, 2017 at 12:28 am

    You talking about Travis?

  14. Zanard Bell
    Zanard Bell
    May 20, 2017 at 2:31 am

    Just this once, I’ll pat Nintendo on the back and say: “You’ve dodged a bullet.”

    Now, if say, Doom made its way into the Switch…

  15. Bigfatdane
    May 20, 2017 at 3:27 am

    I didn’t know Havok and Autodesk produced games.

  16. Eden
    May 20, 2017 at 10:30 am

    In this case, specs don’t matter. Based on what the devs are saying, they don’t want to make it simply because it would be pointless to have an online-only game on a system that has no 3G or 4G type of online service for when you’re not at home.

    The devs said NOTHING about power as the system is nearly on original Xbox One’s level (close enough) to have a slightly downgraded version of the game available.

  17. Eden
    May 20, 2017 at 10:31 am

    They don’t, that’s more than likely referring to Nintendo’s exclusives using havok and autodesk among other things.

  18. Donwel
    May 20, 2017 at 10:56 am

    As if I could have been talking about anyone else.

  19. Malcolm_Ecks
    May 20, 2017 at 3:44 pm

    “Look guys, we’ve stepped into 2001 :D, Buy out console when we decide to stop being buttholes and stock shelves with it!”

  20. Malcolm_Ecks
    May 20, 2017 at 3:52 pm

    1. The PS4, X1 and PC don’t have a 3G or 4G type of online service for when you’re not at home. Sooooo….

    2. Would 3G/4G not be a spec that matters?

    3.For a console with only 32GB space without an SD, don’t you think a sequel to a game that (not counting updates) went on to be 60GB with DLC would be an issue for the Switch to run efficiently? Like, more than a “slightly downgraded” port? Doesn’t that spec matter too?

    4.Don’t you think Activision notices that Nintendo’s decades long problem with 3rd party support and figured it’d be smarter not bother?

  21. Malcolm_Ecks
    May 20, 2017 at 3:53 pm

    Oh look, its the usual “1-3 launch games and we’re out” poster Nintendo puts out.

  22. Makoto
    May 21, 2017 at 6:36 am

    You’re quite far from an Xbox one level actually, and closer to what you can find in a high end mobile phone/tablet or a PS3/360 if you prefer: classic ARM v8 SOC with slightly improved GPU part: Maxwell mobile architecture from nVidia, that are far from an 8 core x86/amd64 CPU and a desktop GCN GPU from AMD, just to mention CPU/GPU differences.

    Specs do matter in dev for multiplatform games, because at one point if you have to tweak or let’s say remake your 3D engine especially for one platform and this may not be worth the investment, not every engines are as flexible as Unreal Engine or Unity.

  23. Feniks
    May 21, 2017 at 9:57 am

    Yep difference between xbox one, PS4 and PC can be bridged easily. But the Switch is another beast entirely.

  24. Travis Touchdown
    Travis Touchdown
    May 21, 2017 at 9:25 pm

    This is really funny coming from the guys who can’t get the game to run at 60 FPS on a PS4 Pro.

    When will people realize that third parties are the problem?

  25. randomdude
    May 22, 2017 at 12:15 am

    like from a lion to a toothless, clawless kitten

  26. OldPalpy
    May 22, 2017 at 12:26 am

    The sheer uncritical hype it generated was amusing and a bit depressing, you think after that E3 where they tried it with Wii U along with a bunch of videos where devs like Ken Levine blew loads over how amazing it was gonna but nope they can’t because that goes against the narrative that the next Nintendo will be the greatest ever and will finally fix the 3rd party problem.

  27. Eden
    May 22, 2017 at 7:12 am

    I don’t think that’s the case. I don’t see why there’s a reason to mindlessly hate on a company because of past problems instead of being optimistic and hoping for the best. It seems like everyone hates on Nintendo for no reason these days…

  28. Malcolm_Ecks
    May 22, 2017 at 9:55 am

    They’ve been trying it since the Gamecube and still haven’t figured it out. Make a console that can handle certain games (yes the GC was powerful, but the disk format hampered games), do what Sony does and bring Japanese Imports in more often (should not have taken them til GC to realize Fire Emblem would be liked in the West), and show 3rd party exclusives more often during Nintendo Direct/E3/TGS.

  29. OldPalpy
    May 22, 2017 at 1:46 pm

    It’s not mindless when it’s based off well over a decade and a half of them being unable to address their most glaring problems, you can only go so long on being optimistic and hoping for the best before you get smart to how certain companies actually work. And no reason how, most of the hate they get on this site for example is almost always backed up with plenty with them