
Developer Torn Banner Studios has announced console ports for No More Room in Hell 2, their permadeath co-op zombie survival shooter.
No More Room in Hell 2 is coming to Xbox Series X|S and PS5 sometime this summer alongside the PC version’s big 1.0 release. The console ports are being handled by Green Man Gaming. To celebrate the news, the game is running a free-to-play weekend on PC until May 4th.
The zombie survival shooter was originally released for Windows PC (via Steam and the Epic Games Store) back in October 2024.
Here’s a rundown on the game, plus a new trailer:
In this relentless new format, players must hold the line against swarming hordes to buy time for civilian rescues – where every tactical choice is the difference between life and permadeath. This joins the core Scenario Mode, where Responders venture deep into the outbreak to scavenge gear, tackle critical objectives, and extract vital supplies.
Since its last free weekend one year ago, the team has introduced more difficulty preferences to ease you into the apocalypse, including Casual Difficulty with Objective Completion Respawn, a dedicated Tutorial Gym for newly recruited Responders to practice shooting and melee combat, and Early Individual Extraction if the co-op squad falls below 50%.
Torn Banner has also introduced Character Customisation, meaning players can modify their Responder’s appearance and features before exploring two all-new maps. Melee weapons have been reworked for damage, stability impact, speed, and reach, alongside an overall weapon tier upgrade. Most importantly, the threat has evolved: zombies no longer lock onto individuals, instead prioritising sound detection for a more demanding tactical experience.
New features and updates since the April 2025 free weekend:
- Expanded difficulty options and onboarding improvements: the addition of Tutorial Gym, difficulty preferences, and a wider range of challenge settings including Casual and Classic variants with flexible respawn rules.
- Two new maps: Broadway and Hospital have been added to the map rotation, giving players new environments to master and more variety across each run, increasing the map pool to five.
- Quality-of-life upgrades: the addition of match reconnect functionality to help players get back into the action with less friction.
- Character customisation: a new addition to the game to give players more ways to personalise their experience and express their identity.
- Combat: significantly overhauled with major reworks to melee and firearms, alongside the addition of throwing mechanics, creating a more dynamic, responsive and impactful moment-to-moment gameplay experience.
- New zombie types: the undead threat has evolved with the introduction of new zombie types including Prime Runners and Army Reserves, adding fresh pressure, unpredictability and combat variety.
- Progression: reworked to deliver more meaningful long-term engagement, with new perk slots, a broader progression overhaul, and economy changes designed to improve player choice and reward flow.
- Bug fixes: over 8000 bug fixes have been made to substantially improve the game’s quality and performance.