
Hello Games has announced they’re bringing No Man’s Sky to both PlayStation 5 and Xbox Series X+S at launch.
The sci-fi exploration and adventure game is coming to both PlayStation 5 and Xbox Series X+S at each new hardware platform’s launch, on November 12th and 10th, respectively. The next-gen versions are coming alongside the game’s 3.10 update. The next-gen version will be a free upgrade to existing users as well.
Here’s a rundown on the new 3.10 update:
NEXT GENERATION CONSOLE SUPPORT
- No Man’s Sky is now compatible with PlayStation 5, Xbox Series X and Xbox Series S.
 - Save games can be transferred from previous console generations to their next generation equivalent.
 - PSVR owners can continue to experience No Man’s Sky in Virtual Reality on PlayStation 5 via the backwards compatibility functionality.
 - PlayStation 5 users can use the Activities feature to track and manage their Journey Milestones.
 - PlayStation 5 users now experience feedback directly through the triggers of their pad.
 - Added support for Tempest 3D AudioTech on PlayStation 5.
 VISUAL ENHANCEMENTS
- Rendering quality has been significantly increased for next generation consoles.
 - Base complexity rendering limits have been removed for next generation consoles.
 - For next generation consoles and PCs running on “Ultra” settings, the distance at which detailed grass, plants, rocks and other objects are shown has increased.
 - For next generation consoles and PCs running on “Ultra” settings, the density of terrain details such as foliage, fungi and rocks has been increased.
 - Texture and geometric detail on a large number of objects such as foliage, fungi and rocks has been significantly increased.
 - Improved the visual effect of grass being pushed aside when walking through it.
 - Fixed an issue that caused the water horizon to appear bumpy.
 - Fixed an issue that could occasionally cause grass to fail to render.
 - Fixed an issue that caused butterfly bellies to be unintentionally always white.
 - Fixed an issue that caused planetary lighting to change after opening and closing Photo Mode.
 - Fixed an issue that could cause foliage to disappear when moving the camera in Photo Mode.
 - Refreshed the set of community images on the Mode Select screen.
 - Updated the style of the hazard protection icons on the HUD.
 - Updated the style of the icons displayed by mission notifications and markers.
 PERFORMANCE & STABILITY
- Fixed a number of rendering-related crashes on PS4.
 - Fixed an issue that could cause very large saves to fail to load on PC.
 - Optimised terrain generation on Xbox One.
 - Introduced a significant number of performance optimisations for all platforms.
 QUALITY OF LIFE
- Improved the feel of space combat. Target locking has been improved, and enemy ships are now more visible with cleaner UI.
 - The camera shake caused by gassy hazardous flora has been reduced.
 - The camera shake when shooting nearby objects has been reduced.
 - Hover text has been added to banner emblems in the Appearance Customiser.
 - On PS4 and Xbox One, when adding a No Man’s Sky friend who is playing on on the same platform, players are now also presented with the option to add them as a PSN or Xbox friend.
 MISC BUGFIXES
- Fixed a rare blocker where some players on older saves would be unable to progress in the Atlas Path.
 - Fixed some rare cases where multiplayer sessions could fail to resume correctly after suspending the game on Xbox One.
 - Fixed an issue that could cause a blank Galactic Map when joining a multiplayer game while the host was mid-warp.
 - Fixed an issue where NPC pilots landing on planets could disappear for some players in a multiplayer game.
 - Fixed an issue that could cause players to load into the wrong system when joining a multiplayer game while the host was on the other side of a portal.
 - Fixed an issue that could prevent players from redeeming the pre-order bonus if it was installed while the game was running in the background.
 - Improved the alignment of the camera when interacting with damaged containers.
 - Fixed an issue that could cause ships docking in a Space Station to have incorrect collision.
 - Improved the collision of doors on bases, making them easier to walk through.
 - Fixed an issue that prevented base decals from being deletable after placement.
 - Fixed an issue that could cause multiple mission notifications to display simultaneously and overlap.
 - Fixed a rare case where the tutorial notifications would constantly flicker when starting a new game.
 - Fixed a rare issue that could cause inactive missions to progress when using the Multi-Tool Scanner.
 - Fixed a number of incorrect text responses in NPC interactions.
 
No Man’s Sky is currently available for Windows PC, PlayStation 4, and Xbox One.