NieR Re[in]carnation Launches July 28 in the West

NieR Re[in]carnation Launches July 28 in the West

Publisher Square Enix and developer Applibot have announced NieR Re[in]carnation launches July 28 in the west.

When NieR Re[in]carnation launches July 28 in the west, it will be available on iOS (via the App Store) and Android (via Google Play). Pre-registration for the game is available now, and there have already been 300,000 users registered.

Here’s a new trailer:

Here’s a rundown on the game, via its store page:

Story

It is a place called The Cage.
A girl awakens on a cold stone floor.
She finds herself in an infinitely vast place filled with buildings that touch the very sky.
Guided by a mysterious creature who calls herself Mama, she begins to explore her new surroundings.
To reclaim what she has lost—and atone for her sins—she sets off on a journey through this place of unknown creation.
…A place known as The Cage.

Character Info

  • Mama – When the girl came to, she was collapsed on the stone floor of The Cage. Though she is kind and has a bright personality, she wears a collar and bandages for reasons unknown, and is plagued each night by horrible dreams.
  • The Girl of Light – A mysterious creature who calls herself Mama. She seems to know something about The Cage, and acts as a guide for the girl.
  • The Dark Monster – A strange being that wanders The Cage. It resembles a knight in armor, but also a speechless insect. Regardless, it seems to have some kind of goal…

Battle

Battles play out by issuing commands to your characters.

This game includes an auto mode that makes your characters attack enemies all on their own, making it easy for people who aren’t as skilled at video games to join in and play as well.

Staff

  • Producer:Yosuke Saito
  • Creative Director:Yoko Taro
  • Director:Daichi Matsukawa
  • Main Character Design:Akihiko Yoshida(CyDesignation, Inc.)
  • Concept Art:Kazuma Koda
  • Music:Keiichi Okabe(MONACA INC.)
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About

Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry.


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