New Yomawari Trailer is Atmospheric and Spooky

Nippon Ichi Software has shared a new trailer for Yomawari.

Featured above, the new trailer introduces the various mechanics in the upcoming PS Vita horror game.

The game focuses on the story of a girl seeking her lost sister and dog, while it takes place in a creepy nighttime version of her town.

Yomawari is launching for PS Vita on October 29th in Japan.



Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive, Catholic

  1. Misogynerd
    October 2, 2015 at 1:25 pm

    Do hope the girl can move a bit faster. Also really like the black filter around the edge of the screen, reminds me of a dungeon crawler

  2. Mr0303
    October 2, 2015 at 1:47 pm

    I really dig the visual style, but I hope it plays well (unlike Hotaru no Nikki).

  3. Antoinant
    October 2, 2015 at 2:18 pm

    htol#NiQ was pretty good though. Some parts of the game and trophies were hard to get but otherwise it still was a nice title.

  4. Mr0303
    October 2, 2015 at 2:53 pm

    To be honest, the gameplay infuriated me. Mion moved way too slow, which wouldn’t be an issue if they didn’t include so many reaction based puzzles and bosses. Plus quite a few unpredictable instant deaths, that led to another 2 minutes of slow walking towards the goal. Not to mention how random the last boss was. It was 60% luck.

    I still remember the part where you had to lead the firefly through an incredibly complex web of shadows, who were eventually dynamic and then the electric beams started chasing you… I nearly quit the game at that part.

    Long story short the gameplay experience really ruined the story and the atmosphere for me.

  5. Antoinant
    October 2, 2015 at 3:01 pm

    I can understand that. I spammed the start button for the last boss which led me to get all the good answers. The labyrinths for the firefly were both infuriating indeed.

  6. Mr0303
    October 2, 2015 at 3:07 pm

    If this game had more thoughtful puzzles and a bit more focus on exploration and they removed all the infuriating bits it would’ve been perfect.

  7. Antoinant
    October 2, 2015 at 3:18 pm

    I think htoL#NiQ was some kind of experiment. Not perfect but at least kudos to NIS for trying new things.

  8. Mr0303
    October 2, 2015 at 3:33 pm

    Absolutely. This is why I’m willing to support Yomawari as well.

  9. ivanchu77
    October 2, 2015 at 4:08 pm

    htol#NiQ was such a beautiful game, i´m glad it got a spiritual sequel at least

  10. Meittimies
    October 2, 2015 at 6:01 pm

    Piano music with a horror game about cute chibi sprites running away from all sorts of weird stuff reminds me of a game called IB.


  11. Fenrir007
    October 2, 2015 at 8:20 pm

    Looks pretty good, but the most horrifying thing is the fact that, if its localized, NISA would handle it… ugh.

  12. Crayll
    October 2, 2015 at 11:00 pm

    Oh god, I forgot about that. I really wanted to play this too.

    I guess importing is always an option, especially if the narrative isn’t very text-driven.

  13. Crayll
    October 2, 2015 at 11:03 pm

    First thing that came to mind for me as well.

    If anyone hasn’t played it, Ib’s a really enjoyable game. That video shows the only particularly scary part, but the story and puzzles are pretty decent and the overall atmosphere is great.