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New Details and Screenshots for the 2015 King’s Quest Reboot

king's quest ps4 2015-03-14

Sierra Entertainment have released three new screenshots for their upcoming reboot of the clasic adventure game series, King’s Quest, and have revealed some new details about the game.

This new King’s Quest will be divided into five episodes, with each episodes taking place between the original games. The basic narrative framework in the new game will be that King Graham, the protagonist of the series, is regaling his granddaughter, Gwendolyn, with his past adventures.

The reboot will be doing away with the point-and-click interface of previous entries. However, “like its predecessors, King’s Quest remains a story-driven experience, in which players interact with the world around them, solve puzzles, and live out Graham’s adventures in comical (and touching) fashion,” a new post on the Playstation Blog assures us.

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King’s Quest will include a characterization system based on choices that the player makes. These choices will determine how brave, compassionate, and wise the protagonist, Graham, is, and will influence Gwendolyn’s choices in the “present”. As in the original series, players will be able to lead Graham to his death, but there will be no dead ends or fail states in this game—players will just have to try again.

Here’s a more concrete example of what to expect from the new King’s Quest:

With a bow, cape, and his trusty (perhaps iconic) cap, Sir Graham enters a cave riddled with spare beds and a slumbering dragon. This odd story is only one of many being told in King’s Quest, the ambitious rekindling of the decades-old adventure series.

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The post continues:

While Korba never explained why there were a legion of discarded beds in the dragon’s cave, he hinted that everything would be revealed over time, even in small details like a discarded arrow nestled into the cave wall.

In the dragon’s lair, Graham is trying to reclaim a magic mirror from the dragon’s clutches. If he fails to hide in a bed on time, he plays a role in a light-hearted “death scene.” But of course, since King Graham is actually alive and well doing narration, he quips that he was just making sure Gwendolyn is still awake.

Later in the demo, Korba skipped ahead to a later section of the story which takes place before Sir Graham was even a knight. With a little less resolve and a lot less skill, Graham is attempting to cross a river in order to attend a knight’s tournament. This introduces yet more puzzles, tasking players with finding creative ways to ford the fast-flowing water and reach the arena.

In case you missed it, the game already has a trailer to watch.

The rebooted King’s Quest will be available later this year for Windows PCs, Xbox One, Playstation 4, Xbox 360, and Playstation 3.

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With over ten years' experience as an editor, Dimi is Niche Gamer's Managing Editor. He has indefinitely put a legal career on hold in favor of a life of video games: priorities.



3 comments
  1. Anthony L.
    Anthony L.
    March 14, 2015 at 11:04 am

    I dunno. I grew up on Roberta Williams’ King’s Quest series (lot of Sierra games, really) & it seems wrong to have a game without her input. Even that lifetime achievement award the Williams’ got seemed kinda shady in the end & just a backdrop to promote this new game. Forgive me. I’m old & nostalgic.

  2. Fenrir007
    Fenrir007
    March 14, 2015 at 12:10 pm

    I think I read an interview with her where she said she was done with game development.

  3. Fenrir007
    Fenrir007
    March 14, 2015 at 12:11 pm

    I`m not entirely sold on the art direction, but that could just be me being too glued to my nostalgia googles.