With an art style oddly reminiscent of Superbrothers Sword & Sorcery, indie developer Inglenook has thrown another log into the hopelessly out-of-control ARPG fire of kickstarter with their recently pitched game Witchmarsh.
Set in 1920’s Massachusetts, Witchmarsh has you creating a team of private investigators who are tasked with the mission of finding and returning the missing ‘Witchmarsh Twelve’ who all apparently vanished under mysterious circumstances.
One thing seems to really separate Witchmarsh from the usual ARPG fluff you find on Kickstarter, and that’s obviously its sound track. Composed of jazzy original tunes, composer Francisco Cerda has done a good job giving it the feel required of a game that takes place in the roaring 20’s. Complimenting this is the “supernatural” theme of the game, which gives me the impression it will borrow some elements of Lovecraft…an obvious connection given that it takes place in 1920’s Massachusetts, known for such famous imaginary horror locales as Dunwich, Miskatonic University and Arkham.
Currently, the game has 15,000 of it’s 50,000 (pound) goal, so if the idea of a supernatural ARPG sidescrolling thriller with jazz tunes sounds appealing (and it should), be sure to hand over your lunch money to their kickstarter.