Quantcast

Miyamoto: We Didn’t Show NX at E3 2016 to Avoid Copycats

shigeru miyamoto 06-30-16-1

While Nintendo boss Shigeru Miyamoto recently explained the lack of information for their new code-named NX console. However, it seems like holding cards close to their collective chests is to protect the new technology in the new console.

In a recent shareholders meeting, the company and its key staff talked up the new NX console, its production, and so on. The most interesting tidbit of information is why Nintendo didn’t show the NX console at this year’s Electronic Entertainment Expo – easily the biggest trade show for the year.

When talking about E3 and their big showing for The Legend of Zelda: Breath of the Wild, Miyamoto also revealed (NStyles, via Cheesemeister) why the company didn’t show the NX console at the trade show, despite the fact that the new Zelda game will ship for it.

“Normally we would’ve shown the NX at E3, but we didn’t,” Miyamoto said. “We’re worried about imitators if we release info too early.”

Rumors circling the new hardware have been all over the place – a console/handheld hybrid of sorts, a return to touch screens on controllers, and more.

What do you hope to see in Nintendo’s new hardware? Sound off in the comments below!

, ,

About

Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.



217 comments
  1. Shiggy Diggy Doo
    Shiggy Diggy Doo
    June 30, 2016 at 10:56 am

    IT’S SO REVOLUTIONARY THAT EVERYONE IS GONNA COPY US.

    That’s why you patent you fuckwits.

    Or is it that you can’t patent it because it’s not that revolutionary?

    I’m leaning on the latter

  2. Heavily Augmented
    Heavily Augmented
    June 30, 2016 at 11:01 am

    Copycat what? On how to royally fuck up a console?

  3. Tereus Kolibri
    Tereus Kolibri
    June 30, 2016 at 11:01 am

    I literally burst out laughing when I read the title.

  4. AmyStarling
    AmyStarling
    June 30, 2016 at 11:01 am

    So this pretty much confirms that it won’t be a regular console with a normal controller but instead another Wii gimmicky bullshit -_-

  5. Anon_Amous
    Anon_Amous
    June 30, 2016 at 11:05 am

    I’m willing to believe him but this will be empty if it arrives without some kind of interesting innovation. I like the gamepad even if others trip over themselves to try and criticize it.

  6. Dewey Defeats Truman
    Dewey Defeats Truman
    June 30, 2016 at 11:06 am

    They use this excuse pretty much every time.

  7. Mr0303
    Mr0303
    June 30, 2016 at 11:06 am

    Because everyone copied the bulky tablet controller, right?

  8. Captain Vidya
    Captain Vidya
    June 30, 2016 at 11:07 am

    So either it’s actually something meaningful, like cartridges instead of discs, or they’re just talking out of their ass. I could see Microsoft and/or Sony switching to carts, but neither of them copied the Wii U tablet controller.

  9. Heavily Augmented
    Heavily Augmented
    June 30, 2016 at 11:07 am

    To be fair, the gimmick motion controls did end up spreading with Sony and MS but those didn’t last very long.

  10. Mr0303
    Mr0303
    June 30, 2016 at 11:08 am

    Even if it was this great innovation I doubt Sony or Microsoft can copy anything in such a short amount of time.

  11. Mr0303
    Mr0303
    June 30, 2016 at 11:09 am

    Those existed even before the Wii (Eyetoy), but casuals suddenly noticed them and Sony and MS tried to appeal to them as well.

  12. Andrew Krasy
    Andrew Krasy
    June 30, 2016 at 11:13 am

    Yeah, let’s ignore everything they copied before that, because that’s the only way you can have a point.

  13. Zanard Bell
    Zanard Bell
    June 30, 2016 at 11:18 am

    Literally the first thing I thought when Miyamoto said this, lol.

  14. Some furf
    Some furf
    June 30, 2016 at 11:22 am

    Who are you trying to fool?

  15. Dewey Defeats Truman
    Dewey Defeats Truman
    June 30, 2016 at 11:26 am

    Like the virtual boy?

  16. Smug
    Smug
    June 30, 2016 at 11:28 am

    NO GAMES
    GIMMICKS ONLY
    FINAL DESTINATION

  17. Shiggy Diggy Doo
    Shiggy Diggy Doo
    June 30, 2016 at 11:28 am

    Ah yes because everyone copied using cartridges.

  18. vonSanneck
    vonSanneck
    June 30, 2016 at 11:29 am

    Think he, and by extension Nintendo, meant the Chinese Bootlegs.

  19. Γεώργιος Αρχαιοκαπηλίδης
    Γεώργιος Αρχαιοκαπηλίδης
    June 30, 2016 at 11:31 am

    You forgot that everyone copied Wii and DS.

  20. Γεώργιος Αρχαιοκαπηλίδης
    Γεώργιος Αρχαιοκαπηλίδης
    June 30, 2016 at 11:33 am

    It was Kinect that copied Eye Toy but Sony also copied Wii. Also Microsoft was snobbish with casual market until they saw that Wii and DS print money.

  21. Mr0303
    Mr0303
    June 30, 2016 at 11:42 am

    Sony put out the Move years after Wii got popular. MS didn’t copy Nintendo. MS and Sony don’t copy everything Nintendo comes up with and thank goodness for that.

  22. Mr0303
    Mr0303
    June 30, 2016 at 11:43 am

    Like what?

  23. Mr0303
    Mr0303
    June 30, 2016 at 11:44 am

    If that’s the case it’s a poor excuse – the Chinese Bootlegs aren’t really their competition.

  24. Uncle Ocelot
    Uncle Ocelot
    June 30, 2016 at 11:46 am

    I’m not really buying that excuse.

  25. NuclearCherries
    NuclearCherries
    June 30, 2016 at 11:46 am

    Oh boy. I can already feel the gimmicks coming our way.
    It will have a revolutionary controller that’s also an amiibo. And there are no discs anymore. It’s all amiibo. You slam the amiibo on the console and the game downloads from the Nintendo store. The amiibo can only be used once, eliminating used games.

  26. Maelstrom
    Maelstrom
    June 30, 2016 at 11:50 am

    Actually they did. Believe it or not Sony announced Remote Play for the PS4 and Microsoft announced SmartGlass for the Xbox one when both were announce at their initial E3. These were quickly dropped after they realized the Wii U was a flop. So yes, they did copy the Wii U but they will probably not copy the NX because of how badly the Wii U sold.

  27. Smug
    Smug
    June 30, 2016 at 11:52 am

    Heard rumors of memory cards coming back

    inb4 it’s Vita-tier of bullshit

  28. Mr0303
    Mr0303
    June 30, 2016 at 11:54 am

    Remote play was available between PSP and PS3 way before the Wii U ever existed.

    Also Remote play was not dropped – it is an existing feature between PS4 and Vita.

  29. Nagato
    Nagato
    June 30, 2016 at 11:56 am

    How about needing to buy amiibo to serve as game-specific memory cards?

  30. Sunny11
    Sunny11
    June 30, 2016 at 11:56 am

    Remote play between PSP and PS3 was first actually.

  31. Vcom7418
    Vcom7418
    June 30, 2016 at 11:58 am

    Not really from a hardware standpoint, but DS was the console to make touchscreens a mainstream way to game.

  32. Bitterbear
    Bitterbear
    June 30, 2016 at 11:58 am

    That would have been a godsend. The problem in the end was the lag because the Xbone and the PS4 rely on a Wi-fi router instead of a direction connection with the device to the consoles.

    The Wii U Pad has a 1ms input lag which is way less than the average LCD TV. I for one am waiting for the NX to bring a tablet controller with a longer battery life.

  33. Maelstrom
    Maelstrom
    June 30, 2016 at 11:58 am

    Didn’t even know that was a thing. Thanks.

  34. Mr0303
    Mr0303
    June 30, 2016 at 11:59 am

    So nobody copied it. OK.

  35. Kiryu
    Kiryu
    June 30, 2016 at 12:00 pm

    And N Fanboys will say it’s revolutionary.

  36. Taf Jaf
    Taf Jaf
    June 30, 2016 at 12:00 pm

    It feels like there is a lot of fanbois here in this bitch complaining about a system they are not going to own anyways or let alone buy. I’m fucking hype for this system because it is muthafucking Shiggy and he hasnt done a Cliffy or a Molyneaux yet.

    As for copying, fucking MS and Sony were never innovators. Playstation was purely a revenge hate thing agaisnt Nintendo and the XBox was just a box to further whore out it shitty API, directx. Rumble features, analog controls, motion controls, the list goes on. Patents dont really help curve copycats if they they can work around the patent hardware and do a similar setup without infringing and have shit delay or remove is they start to sue eachother and shit.

    If the Big N has something good, it is better safe than sorry to keep their shit under wraps.

  37. Maelstrom
    Maelstrom
    June 30, 2016 at 12:00 pm

    So it’s still advertised by Sony?
    I get that it’s still a thing, but Sony acts like the Vita doesn’t exist.

  38. Juan Manuel M. Suárez
    Juan Manuel M. Suárez
    June 30, 2016 at 12:00 pm

    Yes, sure. I mean, the PS4 only has like a 20M lead over Nintendo. Of course they are desperate to copy their gimmicky ideas in order to catch up~.

  39. Mr0303
    Mr0303
    June 30, 2016 at 12:01 pm

    You said it was dropped, which is incorrect.

  40. Maelstrom
    Maelstrom
    June 30, 2016 at 12:03 pm

    True. I was more referring to SmartGlass with that statement.

  41. Kiryu
    Kiryu
    June 30, 2016 at 12:04 pm

    Thank goodness Sony doesnt copy Nintendo on how to censor.

  42. Nagato
    Nagato
    June 30, 2016 at 12:06 pm

    Like that time they quickly shoved motion controls into their controller, despite the PS2 having sold ~80M units more than the GCN did?

    I’m not one to defend Nintendo, but it’s hard to deny that Sony has a history of copying whatever innovations (whethers actual ones, or shitty gimmicks) Nintendo comes up with.

  43. Mr0303
    Mr0303
    June 30, 2016 at 12:06 pm

    Don’t give them ideas. Some of their studios are drinking the kool aid, *cough*Naughty Dog*cough* and then there’s the whole SFV butt slap.

  44. Kiryu
    Kiryu
    June 30, 2016 at 12:08 pm

    I know.But it’s mostly Western studios.Let’s not forget that it’s thanks to Sony that we got Moe Chronicle and Crystal incoming.

  45. Bitterbear
    Bitterbear
    June 30, 2016 at 12:08 pm

    The PS3 could also stream games to the Vita but the lag was nasty.

  46. OldPalpy
    OldPalpy
    June 30, 2016 at 12:10 pm

    But if they cargo cult the WIi as hard as they can and keep believing in that they are guaranteed to have bounceback cycles after major fuckups it’s bound to happen!

  47. Mr0303
    Mr0303
    June 30, 2016 at 12:10 pm

    I think the difference for now is that they can’t be bothered messing with the niche games, which is OK with me. They don’t have an evil localising entity like Treehouse.

    That reminds me that they should already release Crystal.

  48. Kiryu
    Kiryu
    June 30, 2016 at 12:11 pm

    I heard them saying they want the Wii audience back.

  49. Nagato
    Nagato
    June 30, 2016 at 12:11 pm

    Well, there’s no need to censor during localization when they can already ensure their games will be as inoffensively made from the start.

    Why take out sex minigames in the old God of Wars, when they can simply ensure they won’t appear in the new ones?

    (Then again, I do suppose they censored the “Bros before hoes” trophy because the usual suspects started whining about it.)

  50. Kiryu
    Kiryu
    June 30, 2016 at 12:13 pm

    Yeah i would like to know what takes them so long,it’s still not up for preorder.

  51. Captain Vidya
    Captain Vidya
    June 30, 2016 at 12:17 pm

    Too bad that’s not happening, since the Wii audience moved on to their cell phones.

  52. Kiryu
    Kiryu
    June 30, 2016 at 12:18 pm

    Indeed,that’s why i think Nintendo hasnt learned anything.

  53. Mr_SP
    Mr_SP
    June 30, 2016 at 12:19 pm

    Wait, what are you talking about? If we’re talking about motion controls, shouldn’t it be the PS motion wand or whatever it was? Or are you talking about Rumble? Or the gyroscope in the PS3 controllers?

  54. OldPalpy
    OldPalpy
    June 30, 2016 at 12:19 pm

    Depends because a whole lot has happened since then,I imagine the rest of the industry views Nintendo very cynically after what happened with 3DS and Wii U, even their diehard supporters like Ubisoft jumped shipped something that never happened with the Gamecube. If they were to copy them it would simply to divert the market’s attention and cockblock whatever “innovation” NX has in order to further straggle Nintendo’s hold on the console market away.

  55. Mr_SP
    Mr_SP
    June 30, 2016 at 12:22 pm

    What happened with the 3DS? It still gets heaps of shovelware, and portables haven’t gotten similar games as consoles in decades.

  56. OldPalpy
    OldPalpy
    June 30, 2016 at 12:22 pm

    Unless the NX is some magical app that can make a console pop out of their phone they’re utterly fucked on that front.

  57. Nagato
    Nagato
    June 30, 2016 at 12:25 pm

    I was specifically referring to the PS3 gyroscope, yeah, with the later wand as a continuation of the trend during that gen.

    Before that, there were of indeed the mid-gen controller refreshes adding analog sticks and rumble, and that’s before getting into the fact that the PSX’s controller evolved from Nintendo’s SNES controller design in the first place.

  58. Tristan (Chili1)
    Tristan (Chili1)
    June 30, 2016 at 12:27 pm

    Sony and Nintendo don’t censor. Nintendo of America censors, and companies like NISA censor games on Sony platforms.

  59. Tristan (Chili1)
    Tristan (Chili1)
    June 30, 2016 at 12:28 pm

    Considering shortly after the Wii was created we got shit like the Playstation Move I guess this is a fair point.

  60. Tristan (Chili1)
    Tristan (Chili1)
    June 30, 2016 at 12:28 pm

    Explain the Playstation Move

  61. oGMo
    oGMo
    June 30, 2016 at 12:30 pm

    Like motion controls which everyone copied, which subsequently boosted their competition, to, uh… did anyone actually use Sixaxis, Move, or Kinect for anything of value?

    Not that Nintendo used the Wiimote for anything of value, though.

  62. Jack
    Jack
    June 30, 2016 at 12:30 pm

    Remember
    No vidya

  63. Nagato
    Nagato
    June 30, 2016 at 12:33 pm

    Well, just Sony at the very least copied:

    -The base layout of the SNES controller
    -Analog sticks
    -Rumble
    -Sixaxis gyroscope as a quick reaction to the Wiimote
    -PS Move lollipops as a more proper reaction

  64. OldPalpy
    OldPalpy
    June 30, 2016 at 12:35 pm

    It doesn’t even have 25% of the support the DS.

  65. OldPalpy
    OldPalpy
    June 30, 2016 at 12:38 pm

    Eh Move and Kinect happened years after the Wii so it’s going to happen no matter what they do so it’s a lame excuse, if I recall Miyamoto said a similar thing about the water pack in Mario Sunshine as if everyone was gonna copy that piece of shit.

  66. Juan Manuel M. Suárez
    Juan Manuel M. Suárez
    June 30, 2016 at 12:39 pm

    That was during the PS3 gen and the PS3 was desperate to sell because they were too damn stupid to lower the price. And most of all, it can’t be said that it worked. It’s not like they came up with the Playstation Move and it helped them sell a ton, if anything, it only made them look like morons. It wasn’t also a matter of Nintendo revealing something at an E3 and Sony / MS rushing to copy it, they saw casuals were all about it and thought they could go for it too and profit~.

    This is a different situation, Nintendo is implying that Sony / MS would copy them right off the gate when they really don’t need to given the sheer gap in sales~.

  67. Pico
    Pico
    June 30, 2016 at 12:41 pm

    Touch on the PS4 controller, kinda copying the Wii u tablet

  68. Nagato
    Nagato
    June 30, 2016 at 12:47 pm

    I don’t think the issue is necessarily MS/Sony expecting such things to boost their sales much at this point, but it’s a good way to prevent Nintendo from differentiating themselves too much… in case they do hit it big again.

    Smartglass very much came across as a “hey look, we have second screen functionality as well”, as did the way Sony marketed Vita remote play (even if that feature would’ve happened no matter what).

    That being shit, they’re all shit at coming up with new ideas at this point, with Nintendo to the point where I question what they’re even still doing in hardware to begin with. I do wonder whether we’ll see Steam controller style touchpads on controllers next gen, though… now those actually do seem like an actual improvement, and one that would be useful across the industry.

  69. OldPalpy
    OldPalpy
    June 30, 2016 at 12:51 pm

    You actually can enable a direct connection between Vita and PS4 and that greatly reduces input lag, if they had chosen to more forward thinking and ship the Vita with 5Ghz they probably could have gotten it down to a 1ms range but that probably would have further jacked it’s price up for something that would only be useful years later when the PS4 launched.

  70. Yabloko Molloco San
    Yabloko Molloco San
    June 30, 2016 at 12:51 pm

    Sony and MS went “fuck that shit, let’s just make better hardware” after the last gen so they better come up with something good for the NX.

  71. OldPalpy
    OldPalpy
    June 30, 2016 at 12:52 pm

    Yes as they’ve recently made remote play apps for PC and Mac and last year enabled a 60fps mode for it.

  72. Mr0303
    Mr0303
    June 30, 2016 at 12:53 pm

    The base layout of the SNES controller is an industry standard (ironically not for Nintendo). Same with the analog sticks (which were not a Nintendo invention btw).

    It’s arguable if the Sixaxis is a response to the Wii, considering the launched in the same year and even a couple of months earlier.

    So just the Move.

  73. Kiryu
    Kiryu
    June 30, 2016 at 12:54 pm

    NOA is Nintendo.

  74. Maelstrom
    Maelstrom
    June 30, 2016 at 1:03 pm

    News to me.

  75. Bitterbear
    Bitterbear
    June 30, 2016 at 1:07 pm

    That would have been glorious; too bad the Vita is/was a great device marred by a handful of bad decisions. If they ever make a replacement for it I do hope they learn not to cripple it with proprietary storage formats.

  76. Juan Manuel M. Suárez
    Juan Manuel M. Suárez
    June 30, 2016 at 1:08 pm

    To be fair, Sony came up with the idea of Remote Play long before Nintendo came up with the tablet controller. They marketed it poorly but they started with that during the PSP days. It’s not a stolen idea no matter how much Nintendo likes to pretend they are the only innovators~.

    Innovating is fine but you know, most of the time I get this feeling that Nintendo wants to innovate first and make games second when it should be the other way around. Games shouldn’t cater to “innovations”, innovations should cater to games in making otherwise impossible ideas possible. Which is why I take most Nintendo’s announcements of how they are going to revolution things with a grain of salt~.

  77. OldPalpy
    OldPalpy
    June 30, 2016 at 1:31 pm

    It’s truly is a shame because it’s oblivious that the heart of the system is so strong, they could have craved a large niche out of that and made it the true handheld of the smartphone age instead of giving up early. If they had launched closer to the PS4 they could have made remote play a major selling point for it and that would have allowed to Sony to make more unique games for it rather than downgraded PS3 style games since remote play would make them redundant.
    It was hilarious and sad that they put out a new model that didn’t fix it’s biggest problem the proprietary memory cards but removed one of it’s best features the still gorgeous OLED screen.

  78. British_Otaku
    British_Otaku
    June 30, 2016 at 1:36 pm

    You need to play more games released in Europe. SOE are pretty keen to censor things for the PAL region while other publishers at least have a Germany/Australia specific version.

    The Last of Us (even the PS4 remaster) and God of War Ascension are two examples.

  79. Minuteworld92
    Minuteworld92
    June 30, 2016 at 1:36 pm

    pc is your all in one nintendo console. nes, snes, virtualboy, n64, gamecube/wii, wiiu, gb, gbc, gba, ds, 3ds emulators

    everything after the wii u is gonna bomb, mark m words. just get a pc.

  80. CrimsonColossus
    CrimsonColossus
    June 30, 2016 at 1:37 pm

    Unless they get threats from North Korea.

  81. British_Otaku
    British_Otaku
    June 30, 2016 at 1:39 pm

    Indeed. Nintendo hasn’t had the Game Corner in Pokemon for a good while with it being absent in later generations and also remakes of older games following a few edited PAL releases.

    I do think it is BS if they don’t continue a trend like Donut Drake (good fun) or sex minigames in God of War (I’m indifferent to the series, but at least for the main series I think it was always there) arbitrarily. We mainly focus on localisation because mindreading or getting insight into development is rough.

  82. C4
    C4
    June 30, 2016 at 1:48 pm

    It will likely link to Miitomo and their other apps in a way. You can already collect coins using the new Nintendo account. I doubt this is gonna help their NX console though. The people who play crap on their phones just want to play more crap on their phones.

  83. C4
    C4
    June 30, 2016 at 1:55 pm

    We don’t know if he’s primarily referring to hardware or software, but I guess it’s safe to say there will be some kind of hardware gimmick.

  84. Bitterbear
    Bitterbear
    June 30, 2016 at 2:08 pm

    They had a golden chance to crush the 3DS early on with the 3G version of the Vita. It’s a no brainer to try and persuade the Telcos (Sprint, Verizon, AT&T, etc.) to sell it at launch for $99 with a 2-year contract. I’m sad that they didn’t seized the opportunity.

  85. scemar
    scemar
    June 30, 2016 at 2:19 pm

    Yeah those are the main things Sony copied almost immediately after nintendo showed them.

    Additionally if we count stuff they did first and others did later there’s wireless and maybe VR if we want to reach.

    And gameplay wise there’s too much to really list since they pretty much invented half the genres out there.

  86. scemar
    scemar
    June 30, 2016 at 2:20 pm

    The PS1 controller was literally a snes copy pasted and slowly took its own shape, but that’s where it started because that’s what it was, a snes successor.

    The analog sticks same story, made up after nintendo showed the n64 analog stick.

  87. Captmotorcycle
    Captmotorcycle
    June 30, 2016 at 2:21 pm

    Most of this tech wasn’t copied from Nintendo, but other companies. D-Pad yes, rumble no- That was Immersion, Gyro-scopic controllers were around much longer than Nintendo.

  88. scemar
    scemar
    June 30, 2016 at 2:21 pm

    I for one will give them the benefit of the doubt because this has actually happened before but if it turns out to be something retarded like the tablet controller I’ll just laugh at them.

  89. Captmotorcycle
    Captmotorcycle
    June 30, 2016 at 2:22 pm

    Vita had it first

  90. Mr0303
    Mr0303
    June 30, 2016 at 2:26 pm

    The shape of the PS controller was always the same even after it added the 2 analog sticks.

    Again – Nintendo didn’t invent the analog sticks and to suggest that the dual analog sticks are a straight rip-off of the N64 one in the middle of the controller is a bit of a stretch.

  91. CoarseHock
    CoarseHock
    June 30, 2016 at 2:40 pm

    Jesus man, don’t give them ideas.

  92. Meinos Kaen
    Meinos Kaen
    June 30, 2016 at 2:51 pm

    In the West. In Japan the Vita is alive and well and a lot of people prefer it to the 3DS.

  93. Guin
    Guin
    June 30, 2016 at 2:59 pm

    Miyamoto, sorry to say but you ain’t bullshitting us.

  94. Foreign Horde
    Foreign Horde
    June 30, 2016 at 3:30 pm

    True. To be fair to both sides of the argument, Nintendo HAS been copied… a lot. But only when it’s either a really good idea (D-pad style controls) or something that has been marketed so well that the competition wants to mimic it even if it’s an incredibly bad idea (motion controls).

    Nintendo has certainly always influenced Sony’s controllers – the PS1 controller was basically a SNES pad with some extra buttons, the Playstation Move was blatantly copied from the Wiimote, and even the Wii U’s peculiar controller clearly inspired the PS4’s touchpad.

    On the other hand, Nintendo has also made a bunch of things that were so out there that nobody in their right minds would imitate them (Virtual Boy, E-Reader, pretty much everything about the N64 controller – though come to think of it, Sony DID copy the Rumble Pak. Which I guess just goes to prove that even if it IS a retarded idea, people will still copy it.)

    Hopefully Miyamoto is right in thinking that the NX is an idea good enough to be worth stealing, but let’s keep in mind he also liked the N64 controller and thought motion controls were a good idea.

  95. EH7
    EH7
    June 30, 2016 at 3:35 pm

    Well they came out with the Wii first so let’s hope they learned from the Wii U and make a breakthrough

  96. Tyrone Jackson
    Tyrone Jackson
    June 30, 2016 at 3:41 pm

    Looking at sales charts, I’m not sure Sony or MS are going to strive to be like Nintendo any time soon.

  97. Tyrone Jackson
    Tyrone Jackson
    June 30, 2016 at 4:06 pm

    So innovative! Just like the Virtual Boy, Power Glove, Memory Expansions, shitty wands/nunchucks, and $150 tablets that drive away your mainstream audience.

  98. Fandangle
    Fandangle
    June 30, 2016 at 4:23 pm

    They actually did. Right after he WiiU came out there was a million and one shitty knockoffs of it announced that slowly died as the WiiU’s popularity as the “WII SUCCESSOR!” died.

    The Wii also had a billion and one copycats from big competitors even and it caused no end of trouble for Nintendo. IIRC they JUST got out of a lawsuit between them and some shitty patent troll who claimed to have thought up the idea of the Wii remote.

    All jokes aside, I honestly don’t blame them for a move like this. They’re still approaching this the wrong way. They’re intentionally hiding EVERYTHING about it and not doing a single thing to hype it.

  99. Neutral
    Neutral
    June 30, 2016 at 4:33 pm

    Sixaxis was a result to a lost patent dispute with Immersion.

  100. Mr0303
    Mr0303
    June 30, 2016 at 4:39 pm

    Citation needed. Nintendo’s direct competitors in the console market are Sony and Microsoft and they did no such thing.

  101. RioSine
    RioSine
    June 30, 2016 at 4:43 pm

    -“The controller layout”,It obviously came from R/C toys.

    – “the analog stick” that came from Atari 5800, Althought I think I’ve seen RC controllers with analog sticks prior than them

    -Rumble; you mean the engine from dildos? Nikola Tesla invented them,

    -the gyroscope in the wiimote? a gyroscope is also the cornerstone of any RC helicopter.

    Now It shouldn’t be a surprise to see this, retrofitting consoles with toys parts, pattern from nintendo considering they been a Toy company for about 100 years

  102. Neutral
    Neutral
    June 30, 2016 at 4:44 pm

    Intellivision was the first console to have a D-Pad.

  103. Fandangle
    Fandangle
    June 30, 2016 at 4:45 pm

    Ever heard of smartglass? Of course you haven’t. It died faster than the WiiU did. People were gearing up to cash in on it just like the Wii but then the WiiU didn’t do as well as everyone had hoped so all the projects were pushed off to the side. The WiiU is no Wii.

    Regardless of the case with the WiiU the Wii is still a pretty obvious case. They’ve been suffering from copycats and patent trolls for ages because of that one.

  104. Mr0303
    Mr0303
    June 30, 2016 at 4:51 pm

    I’ve heard of Smartglass – it’s an app for multiple mobile devices and it is not the default XBone controller.

    My initial statement addressed the Wii U and this is what you claimed that “they” copied, whoever “they” are.

  105. Neutral
    Neutral
    June 30, 2016 at 4:55 pm

    Sega was probably the first on console to try out motion controls with the Sega Activator way back on the Genesis..

  106. Jumanji Joe
    Jumanji Joe
    June 30, 2016 at 5:03 pm

    I can see it now……
    One game broken apart and sold on four different amiibos for $30 dollars each. Dlc and other random map packs sold for $15 each and some of them are limited time “collectors ” items that get extremely rare super fast. All the nintenyearolds show off these skins they got to everyone online like some sort of childish status symbol and the jealousy drives even more amiibo sales. Gaming is ruined…

  107. OldPalpy
    OldPalpy
    June 30, 2016 at 5:24 pm

    The PS4’s touchpad was probably more a evolution of the Vita’s mostly useless rear touchpad. It’s always been interesting how Nintendo has a habit of screwing up their own invention the d-pad, either by making it too squishy, too small or in a cramp inducing area like on the 3DS, Sega’s takes on the d-pad until the Dreamcast were godly.

  108. scemar
    scemar
    June 30, 2016 at 5:33 pm

    Maybe didn’t invent them, but it was the reason the technology was incorporated into controllers at first and yeah the ps controller always had that shape, the shape it had from when it was a snes controller.

  109. Mr0303
    Mr0303
    June 30, 2016 at 5:44 pm

    But they weren’t the first ones to incorporate them in controllers – analog sticks were a thing back in the Atari 5200 days and if you want a more modern console controller here’s the XE-1 AP for the Megadrive released 7 years before the N64 controller:

    http://segaretro.org/images/thumb/6/69/XE1AP.jpg/320px-XE1AP.jpg

    Well historically it didn’t turn out to be a SNES controller and it didn’t “slowly took its own shape” as you initially stated.

  110. Lex
    Lex
    June 30, 2016 at 6:06 pm

    Bold claim. Here’s hoping they can actually live up to it.

  111. DariusQ
    DariusQ
    June 30, 2016 at 6:10 pm

    Copying is gonna happen whether you like it or not Miyamoto-san. Not showing the console at E3 probably hurts the console more from the missed promotion opportunity.

  112. Kiryu
    Kiryu
    June 30, 2016 at 6:29 pm

    That tablet atrocity really penalized the console.I went to a shop today and saw the WiiU still at her old price,and next to it Xbox One 60 euros cheaper with Quantum Break.

  113. Zombie_Barioth
    Zombie_Barioth
    June 30, 2016 at 6:36 pm

    Sony actually implemented the Vita as a controller for some games, Little Big Planet 3 was one of them.

    Then of course there was SmartGlass, and some games have side apps that work with them.

  114. Mr0303
    Mr0303
    June 30, 2016 at 6:39 pm

    Remote play was available between PS3 and PSP long before Wii U was a thing.

    SmartGlass is an app that works on multiple mobile devices and it’s not a main controller for the XBone.

  115. Zombie_Barioth
    Zombie_Barioth
    June 30, 2016 at 6:58 pm

    I’m not talking about remote play, rather the cross-controller feature than allowed the use of the Vita as a PS3 controller. It was Little Big Planet 2 though that had it first, not 3.

    http://blog.us.playstation.com/2012/12/12/littlebigplanet-2-cross-controller-pack-out-next-tuesday/

    As for SmartGlass, it doesn’t matter that its not a primary input method, they copied the concept of interacting with the game through a secondary screen. The main point of it was that you didn’t need some specialized, dedicated hardware to do it.

  116. Mr0303
    Mr0303
    June 30, 2016 at 7:08 pm

    You could do the same with a PSP.

    “The main point of it was that you didn’t need some specialized, dedicated hardware to do it.” – So it’s nothing like the Wii U controller then?

  117. Drumstix42
    Drumstix42
    June 30, 2016 at 7:25 pm

    The WiiU controller is amazing TBH. But just as the Wii, the tech wasn’t always used in the best ways. Regardless, being able to console game with a TV that may already be in use was pretty frickin cool. I wish I had one when I was younger. But I still enjoy it as an adult.

  118. sanic
    sanic
    June 30, 2016 at 7:26 pm

    “Blind squirrel games”

    Man I looked over their portfolio, they seem to fix everyone else’s shit

  119. sanic
    sanic
    June 30, 2016 at 7:29 pm

    Nintendo can suck my ass barf if they think I’ll buy anything their censoring mitts touch.

  120. EdgyDude
    EdgyDude
    June 30, 2016 at 7:30 pm

    Someone forgot about SmartGlass and Wonderbook.

  121. Yaminoari
    Yaminoari
    June 30, 2016 at 7:43 pm

    Well seemes like nobody remembers the Eye Toy for PS2
    Which was a game with a camera and you were the controller litterally

  122. Zombie_Barioth
    Zombie_Barioth
    June 30, 2016 at 7:57 pm

    Only for the XMB, so no, not quite. The idea probably would have been abandoned entirely if Wii U hadn’t had it, they dropped it about as quickly as the Wii U floundered.

    That last bit is a load of intellectually dishonest bullshit, trying to claiming that SmartGlass is nothing like the Wii U controller despite the concept being the same simply because its not dedicated hardware. It was even announced and released the same year as the Wii U come out.

    But I suppose controlling the console and using your mobile device as an interactive map or whatnot is nothing like the Wii U gamepad, right?

  123. Mr0303
    Mr0303
    June 30, 2016 at 8:07 pm

    Even if you choose to deny the PSP capabilities (for whatever strange reason) the Vita was released before the Wii U and was designed to work with the PS4 from the get go. You yourself stated that it could be used as a controller with the PS3.

    SmartGlass is an app – you know software. The Wii U gamepad is a physical object. There is the first difference there.

    “It was even announced and released the same year as the Wii U come out.” – the funny thing about that is that SmartGlass was actually released before the Wii U, so I guess Nintendo copied Microsoft there since the two are so similar.

    The other major difference between the two is that the gamepad is an essential part of the console and SmartGlass is optional.

  124. scemar
    scemar
    June 30, 2016 at 8:11 pm

    The WiiU controller is trash

    the sticks sensibility is badly tuned, the older GC had a better internal analog meter that allowed more stages of control, the WiiU sticks feel almost digital there’s less fine control between 0 and full tilt

    additionally the shape of the controller makes it very painful to use if all buttons and triggers and sticks are used for long periods of time

    it’s like Nintendo saw how everyone was making controllers now, wanted to emulate that, but didn’t actually set out to test and build a practical controller of their own

  125. scemar
    scemar
    June 30, 2016 at 8:12 pm

    RIP GAMER CORNER

    NEVER FORGET

  126. Captmotorcycle
    Captmotorcycle
    June 30, 2016 at 8:54 pm

    They didn’t lose it, they were just tied up

  127. Captmotorcycle
    Captmotorcycle
    June 30, 2016 at 8:54 pm

    That was a circle pad

  128. Captmotorcycle
    Captmotorcycle
    June 30, 2016 at 8:55 pm

    No display has a 1ms lag, bro

  129. Tristan (Chili1)
    Tristan (Chili1)
    June 30, 2016 at 9:36 pm

    NoA is a branch of Nintendo. A branch that specializes in the concerns of North America. Do not think for one minute Nintendo’s Japanese branch knows everything NoA does or knows the cultural climate of the US and such.

  130. Zombie_Barioth
    Zombie_Barioth
    June 30, 2016 at 9:59 pm

    I’m not denying anything, Sony practically abandoned those features with the PSP, they barely even functioned.

    Its no mere coincidence that both companies got the idea for a secondary screen for use with their systems after the Wii U was unveiled and demoed at E3 2011, 4 months after the Vita was announced, and nearly a year and a half before both SmartGlass and Wii U came out.

    They don’t need to be an exact 1:1 recreation to be a copy of the concept. You could say the exact same things about Move and Kinect, yet they were without a doubt implementing their own motion controls in order to compete with the Wii. They’re doing the same thing with VR now.

  131. Mr0303
    Mr0303
    June 30, 2016 at 10:06 pm

    “I’m not denying anything, Sony practically abandoned those features with the PSP, they barely even functioned.” – still doesn’t change the fact that Sony did it first, so the copy argument doesn’t stand.

    “4 months after the Vita was announced” – you do realise that this doesn’t help your case?

    “They don’t need to be an exact 1:1 recreation to be a copy of the concept.” – then Nintendo copied the PSP/PS3 remote play functionality and the Dreamcast controller.

    Competing with != coping. In fact the Kinect has little to do with the Wii hardware wise.

  132. Bitterbear
    Bitterbear
    June 30, 2016 at 10:20 pm

    Erk, had a brain fart.

  133. Drumstix42
    Drumstix42
    June 30, 2016 at 11:38 pm

    Haven’t had those problems, but I do wonder if the stick sensitivity is game-based or hardware issue? I’ve not played enough things for it to matter to me where I needed that level of precision. But yeah I’ve always enjoyed the WiiU game pad. But I enjoy being able to use Wii motes and pro controller for games that make sense for it.

  134. Fandangle
    Fandangle
    June 30, 2016 at 11:42 pm

    General “they” people who create tech hardware. Thought that was pretty obvious given the topic but I assume you’re just misunderstanding.

    “it’s an app for multiple mobile devices and it is not the default XBone controller.”

    And the Move and Kinnect aren’t exactly like the Wiimote either. Just because it isn’t identical doesn’t mean they’re not blatant ripoffs or cash ins. If Nintendo DOES actually have something interesting here and a gimmick that’s worth copying then tech companies WILL look into it even if it might fail, new ideas, even failed ones, can easily be copied and incorporated into something that is a success but that’s beside the point.

    Basically regardless of whether their new thing is Wii or WiiU tier, other hardware produces, INCLUDING Microsoft and Sony will look into it and try and develop their own versions of it. By hiding it until it’s time for a big reveal, nintendo is basically prolonging the time in which they can familiarize themselves with the concept and launch their own equivalents, clones, and competitors. In this day and age this kind of strategy is pretty dumb IMO. Leaks happen all the time, information spreads fast, and most tech companies are exploring countless things and chances are Sony and Microsoft are bound to have something similar in development or at least as a concept already. Unless Nintendo’s idea is truly original in the world of video game hardware, it’s pretty much pointless.

  135. Mr0303
    Mr0303
    June 30, 2016 at 11:53 pm

    I’m sorry, but “General “they”” doesn’t work here unless you give some concrete examples to prove your statement.

    “And the Move and Kinnect aren’t exactly like the Wiimote either. Just
    because it isn’t identical doesn’t mean they’re not blatant ripoffs or
    cash ins.” – that’s exactly what it means. If they are not the same, then they are not blatant rip-offs – this especially applies for the Kinect, since it has little to do with the Wii other than motion controls.

  136. Destiny13777
    Destiny13777
    July 1, 2016 at 12:14 am

    If you want to go further down the rabbit hole, Nintendo experimented with this handheld home console stuff with The Legend of Zelda 4 Swords Adventures and Navi Trackers. For single player the games basically let you play with the main tv screen or use your GBA. There’s probably other older examples so I wouldn’t say Sony or Nintendo came up with it.

  137. Zombie_Barioth
    Zombie_Barioth
    July 1, 2016 at 12:15 am

    The only thing Sony had working was main menu navigation, so they really didn’t. Yep, they “did it first” alright, except though it wasn’t even remotely finished, it was nowhere near functionally equal.

    You do realize the Vita being announced a bit earlier doesn’t mean they already had the concept in mind don’t you? It was announced in 2012, that year’s E3 along with SmartGlass.

    http://www.forbes.com/sites/danielnyegriffiths/2012/06/04/sony-announces-cross-controller/#243cb4e2252b

    Hardware-wise, of course Kinect had nothing to do with the Wii, however, are you familair with the saying “monkey see, monkey do”? Both companies sought to imitate the Wii’s shtick. Competing and imitating pretty much go hand-in-hand. This time around they had their eye on dual-screen functionality, and Nintendo was the only one even doing it at the time.

  138. Destiny13777
    Destiny13777
    July 1, 2016 at 12:21 am

    http://stat.mobli.com/media_stills/media_2063039.jpg

    I think that person is talking about some of these, there’s a lot of images of the various prototypes online but before they were set on a design, quite a few of them really did look like SNES controllers. There’s a lot of other prototypes they made but yeah you get the idea.

  139. Miggler
    Miggler
    July 1, 2016 at 1:05 am

    I hope for that cartridge based homeconsole handheld hybrid but I will probably buy this thing day one no matter what. Glad that Nintendo still try to think out of the box. Gaming would be much less exciting without them.

  140. miyamoto
    miyamoto
    July 1, 2016 at 1:56 am

    Like on the Wii U too

  141. Neutral
    Neutral
    July 1, 2016 at 1:56 am

    Purely semantics. Granted it’s arguably one of the worst designed controllers ever made but It’s application is practically identical and still what we use to this day.

  142. miyamoto
    miyamoto
    July 1, 2016 at 2:00 am

    The PS Move was actually in development since the PS2 in 2001

  143. Smug
    Smug
    July 1, 2016 at 2:06 am

    >n64 emulation
    lel
    And while Dolphin have come a long way, it’s still not completely perfect (like SAB2 crashing on dual-core mode or that one F-Zero map being unplayable for instance)

  144. John Smith.
    John Smith.
    July 1, 2016 at 2:30 am

    Oh come off your high horse Miyamoto.

    Nearly everyone knows Nintendo didn’t showoff their console at E3 because it wouldn’t stand a chance against the competition with only one game out for it and some inane new gimmick rammed into to it.
    Right now, I’m wondering if they went and made a console version of the 3DS with motion controls and a built in smart phone/controller gimmick to take out on the road.

  145. scemar
    scemar
    July 1, 2016 at 2:54 am

    It is most definitely game based
    people from the smash community take their controller specs seriously and some tested the sensitivity of the controllers, they opened them up, and tested it very thoroughly

    the hardware that measures the movements inside the controller from the GC has a curve that allows more control, it senses more levels and has more precision, while the wiiu gamepad has less range between 0 and full tilt, it is fully hardware based tested on the same game and all

    and I’ve suffered the hand cramps from playing with the wiiu controller, others have mentioned it too, it’s not a very ergonomic design period

  146. Neutral
    Neutral
    July 1, 2016 at 5:30 am

    Sony lost and the court awarded Immersion $80+ million dollars. Sony appealed because of an injunction that stopped them from selling the Dual Shock. They lost the appeal at the US District Court. So they appealed to the US Court of Appeals for the Federal Circuit. While this was ongoing, Sony announced at E3 2006 that the vibration functionality would be removed from the PlayStation 3 controller. On March 1, 2007, Sony Computer Entertainment and Immersion Corporation announced that both companies agreed to end their patent litigation with Sony paying Immersion the full amount dictated by the District Court in addition to interest and additional licensing fees.

  147. shuvamg007
    shuvamg007
    July 1, 2016 at 5:43 am

    And I can dig deeper with the Dreamcast….
    And I can dig deeper still with the Pocketstation which was actually made by Sony…
    I don’t know of anything before that…

  148. Smug
    Smug
    July 1, 2016 at 6:36 am

    Sony should also stop doing retarded decisions to “fight back” piracy, like shutting down PSM (and fucking devs in the process) or making their systems built like a security prison (like being unable to transfer stuff if you dont have an internet connection and middleman)

    Sony has a long history of making top-tier hardware but always abandon or fuck them up once they’re commercially released

  149. Smug
    Smug
    July 1, 2016 at 6:46 am

    I didnt find the 2k model to be bad, but after I got my hand on the OLED model, it was hard to not notice that yellow filter of the LCD screen, especially on bright colors. Worth to mention that the Vita OLED has those weird black stains appearing on dark colors if you play your handheld in the dark.

  150. AT-LOW
    AT-LOW
    July 1, 2016 at 6:57 am

    I hate to defend the wii u, which is the only console I own less than 5 games on, but the game pad is comfy as FUCK. It’s really light and handles nicely.

  151. Mr0303
    Mr0303
    July 1, 2016 at 7:09 am

    This was when Sony was developing a Nintendo console with them. Also prototypes mean nothing for the final design which was unchanged for decades. Remember the boomerang controller? Does this mean they ripped off aboriginals with the Dualshock 3? Hardly.

  152. Mr0303
    Mr0303
    July 1, 2016 at 7:20 am

    “Yep, they “did it first” alright” – so they had their own ideas and didn’t copy the Wii U.

    “You do realize the Vita being announced a bit earlier doesn’t mean they already had the concept in mind don’t you?” – that’s pure speculation on your part. Maybe they did, maybe they didn’t. The fact is that the Vita was announced first, was released first and was designed to work with the PS4 from the get go by the same person who designed the latter – Mark Cerny.

    “Hardware-wise, of course Kinect had nothing to do with the Wii, however,
    are you familair with the saying “monkey see, monkey do”?” – So does that mean that Nintendo actually copied the Eye Toy, because it was one of the first peripherals to have motion controls?

    “and Nintendo was the only one even doing it at the time.” – again – could be done with PSP/PS3, so shouting rip-off is intellectually dishonest as you put it. Working in a similar areas of technology doesn’t mean they were all ripping off each other.

  153. Hayate D. Nimbus
    Hayate D. Nimbus
    July 1, 2016 at 7:23 am

    Wasn’t too impressed with new LoZ, after all this wait to see some cartooney version of Skyrim smh. He cut the tall grass and no rupees came out! And he was harvesting crafting resources and had an armor inventory, anyways i digress. This NX is bs, hopefully when it flops they’ll wake up alittle. If not who cares I’ll b pretty done w Ninty at that point

  154. Bitterbear
    Bitterbear
    July 1, 2016 at 8:34 am

    Don’t forget shitting on customers by adding proprietary ports and adapters (from which you’ll never find a replacement six months later) tied to a specific model. It’s sad that their consumer products division have to release devices crippled by the company’s entertainment sector. The downfall of the company as a leading tech giant was thanks to Howard Stringer.

  155. Feniks
    Feniks
    July 1, 2016 at 9:59 am

    Bullshit.

    One: patents. You can’t just copy things. Ask Samsung.

    Two: who wants to enter the market? We’re looking at a multi billion investment here.

    Three: you can’t just copy paste technology and produce 50 million launch units. That takes years of planning.

  156. Kilik
    Kilik
    July 1, 2016 at 10:03 am

    PocketStation was released after the VMU just to be clear.

  157. Feniks
    Feniks
    July 1, 2016 at 10:03 am

    Well the PlayStation started as collaboration between Sony and Nintendo so I’m not surprised that the controller ended up with the same design philosophy.

  158. Destiny13777
    Destiny13777
    July 1, 2016 at 10:05 am

    https://s-media-cache-ak0.pinimg.com/736x/36/be/4d/36be4d969536f01917330a394c1bad73.jpg

    Actually no these are the ones for the Playstation. The few images of the Nintendo Playstation thing had both companies logo but it was still a SNES controller, like in this video
    https://youtu.be/iW_MEKWTguA. I’m not arguing the exact same point as the other person but you can see they drew inspiration from the SNES controller in order to form it into the controller we know today.

  159. Captmotorcycle
    Captmotorcycle
    July 1, 2016 at 10:14 am

    That wasn’t how they advertised it. D-pads then only could support 4 directions. Intellivision boasted 8 directions from their circular pad. Directional pad yes, but Not a 4 way cross.

  160. Feniks
    Feniks
    July 1, 2016 at 10:16 am

    Or region locking. Kudos to Sony to do away with that on the PS3.

    I won’t be surprised if the NX region locks again.

  161. Captain Vidya
    Captain Vidya
    July 1, 2016 at 10:42 am

    Thanks for reminding me of that thing. Now I’m upset that we never got a new Crystal Chronicles game for the Wii U.

  162. Uncle Slick
    Uncle Slick
    July 1, 2016 at 11:27 am

    They did. Everyone always copies Nintendo.

  163. Mr0303
    Mr0303
    July 1, 2016 at 1:00 pm

    “I’m not arguing the exact same point as the other person but you can see
    they drew inspiration from the SNES controller in order to form it into
    the controller we know today.” – I agree on this point. They obviously took inspiration, but he stated that it was a direct copy and “slowly took its own shape”, which is factually incorrect.

  164. Neutral
    Neutral
    July 1, 2016 at 1:07 pm

    As I said, semantics. That’s why I said application and not implementation. it was a horribly designed controller because it was one of the first directional pads of its type. .

  165. Kiryu
    Kiryu
    July 1, 2016 at 1:18 pm

    Sony actually did away with the region locking earlier,with the PSP.

  166. SiliconNooB
    SiliconNooB
    July 1, 2016 at 2:42 pm

    Yep, Nintendo copied Sony!

  167. SiliconNooB
    SiliconNooB
    July 1, 2016 at 2:47 pm

    Nintendo copied the idea of dual analog sticks from Sony!

  168. SiliconNooB
    SiliconNooB
    July 1, 2016 at 2:49 pm

    My god that upper-right one!!! XD

    The ones with the six buttons look kind of more inspired by the Genesis six button pad.

  169. Scorching Sirius
    Scorching Sirius
    July 1, 2016 at 3:53 pm

    What game is that?

  170. Zombie_Barioth
    Zombie_Barioth
    July 1, 2016 at 4:54 pm

    I like how you keep glossing over that the XMB was the only thing that worked, it was incomplete, and Sony’s track record of both half-assing and abandoning things. You don’t get to claim you did something if its barely even finished.

    Vita was indeed designed to worth with the PS4, but it doesn’t have cross-control like the PS3 does. That feature was an after though, hence why Little Big planet 2 needed DLC for it.

    It doesn’t really matter who “invented” anything though, if a company sees an idea that might catch on they’re going to come out with their own version so they don’t lose out on market share.

    After all, if you want to go down that rabbit hole, Nintendo has the GBA/Gamecube cable, making the Wii U a reinvention of a previous idea, including remote play.

    I never called anything a rip-off, which ironically, claiming otherwise is dishonest. I never commented on their quality. Sony and Microsoft used their own technology to create their own solutions, they aren’t 1:1 recreations, but they are indeed their own take on the concepts.

  171. Mr0303
    Mr0303
    July 1, 2016 at 5:19 pm

    Yeah, because it didn’t work perfectly let’s pretend that it didn’t exist.

    “if a company sees an idea that might catch on they’re going to come out
    with their own version so they don’t lose out on market share.” – so both are not copies of the tablet controller and their own technology.

    “Sony and Microsoft used their own technology to create their own
    solutions, they aren’t 1:1 recreations, but they are indeed their own
    take on the concepts.” – well my initial statement says that nobody copied the tablet controller and that remains factually correct. You suggested that Vita and Smartglass were copies when you first replied. Then you move the goal posts and basically say that they were inspired even though they were both released earlier. So what’s your point, really?

  172. OldPalpy
    OldPalpy
    July 1, 2016 at 5:37 pm

    Those black stains are annoying for sure but a fair tradeoff considering black on many LCDs is greyish and suffer from backlight bleeding. Sounds like they went with a warm color temperature for the 2k model despite the original being very obviously a cool color temperature.

  173. Smug
    Smug
    July 1, 2016 at 5:44 pm

    I still ended up selling my 2K model even if it had some advantages like the universal charger port and a bit more of battery life (though I’m always using the plane mode ). I cant brush off the oled screen anymore after extended use.

  174. miyamoto
    miyamoto
    July 1, 2016 at 6:30 pm

    Of course it’s TLOZ:BOTW

  175. Zombie_Barioth
    Zombie_Barioth
    July 1, 2016 at 8:17 pm

    I’m not saying it doesn’t exist, pretending they “did it” when they barely had any of the functionality is ridiculous, its like only doing half your homework. Nintendo had more of it working with the Gamcube than Sony ever did with the PSP. Hell, that’s where their motion control idea came from.

    I never suggested they were exact copies of the “tablet controller”, I only pointed out they had products that did the same thing, nor did I move goalposts, I straight-up referred to the main concept behind the Wii U when I clarified during my second post.

    You’re the one who for whatever reason is fixated on them having their own gamepad with a screen when that’s not the only way to do it. The only reason its built-in is Nintendo knows how hard it is to get people to buy additional hardware.

  176. Mr0303
    Mr0303
    July 1, 2016 at 8:25 pm

    “You’re the one who for whatever reason is fixated on them having their
    own gamepad with a screen when that’s not the only way to do it.” – I never said it is the only way to do it and if you read my original post carefully in its whole one sentence glory you would notice that I referred to the bulky tablet controller that is a main input device. Your response to this was “but a handheld and a software app have some of its features!”.

  177. Zombie_Barioth
    Zombie_Barioth
    July 1, 2016 at 11:16 pm

    I never said you did. You straight up used being software and non-essential as an argument for why its not a copy of a concept.

    “but a handheld and a software app have some of its features!” was not at all what I was saying, just your interpretation of it. What I’ve been saying the entire time is they do the same damn thing.

    The only thing separating them is one is built into a gamepad, they’re trademark description is “wireless controller to monitor and control the functioning of other electronic devices”

    You could describe what Sony and Microsoft did the exact same way.

  178. Crystalorbie
    Crystalorbie
    July 2, 2016 at 2:38 am

    In fairness to sixaxis, most devs avoided anything on ps3 that couldn’t be done on the 360 to keep parity between them.

    While technically nineaxis (which I believe the gamepad on wii u uses for Splatoon, and however you feel about it there are people who like the option) would be far more stable, it was otherwise a good idea gone to waste because the competition didn’t also use it.

  179. Feniks
    Feniks
    July 2, 2016 at 5:39 am

    Oh I didn’t know that. Let’s hope it will never come back!

  180. Mr0303
    Mr0303
    July 2, 2016 at 6:29 am

    “You straight up used being software and non-essential as an argument for why its not a copy of a concept.” – not of a concept – of a piece of hardware – a controller. Is that so hard to understand?

    “You could describe what Sony and Microsoft did the exact same way.” – so your argument is because you could describe it vaguely enough to sound like the same thing it means that they are the same thing, ignoring their physical form (or lack there of) and the way they operate. OK.

  181. drproton
    drproton
    July 2, 2016 at 6:36 am

    Original game console

    Do not steal

  182. Ainai
    Ainai
    July 2, 2016 at 6:45 am

    Yeah, and Sony sat on their ass for 4 years after the Wii became a commercial success before providing the same functionality to the public.

    Actually, all this talk of “copying” is pretty stupid. None of the Big Three actually own their console innovations outside company-owned patents.

    Sony licensed their EyeToy/PS Move tech/hardware from GestureTek/OmniVision. Dr. Richard Marks only came up with the idea to use a camera for gaming instead of taking pictures. Microsoft followed suit and licensed their tech/hardware from GestureTek/PrimeSense for Kinect.

    Wii does gesture recognition differently and both Sony & Microsoft passed on the original tech. Nintendo needed the next big thing after the lackluster sales of the GameCube and bought in.

    People should only care about the games available for their system of choice and if the game is the definitive version *cough* or censored.

    /end rant

  183. oGMo
    oGMo
    July 2, 2016 at 11:11 am

    The only real use that’s not crap after all these years is also one almost never used: fine aiming. Gravity Rush used it, Zelda Twilight Princess HD uses it, and uh. Nothing else I can think of, but maybe. This isn’t even a platform parity thing.

    And it works very well. You can program the Steam controller to do this as well and works *great*. Still not a real mouse, but as close as it gets.

    All the other gameplay things suck. There’s a reason the PS4 and Xbone didn’t copy the “success” of the Wiimote: because it was an outstanding failure for gameplay. (As opposed to a gimmick for sales, where it was a huge success.)

  184. miyamoto
    miyamoto
    July 2, 2016 at 1:37 pm

    LOL, do you know how long to perfect the technology PS Move needed before it was consumer friendly.

  185. Fandangle
    Fandangle
    July 2, 2016 at 1:40 pm

    Do you not understand how patents work? The part that makes it a blatant ripoff is the fact that functionally, they are the same, they strive for the same goals. The Kinnect may work differently but it’s still a motion control device that wouldn’t have existed if the wii didn’t popularized video game motion controls.

  186. Mr0303
    Mr0303
    July 2, 2016 at 2:11 pm

    “that makes it a blatant ripoff is the fact that functionally, they are the same” – so the Wii is a blatant rip-off of the PlayStation Eye Toy. Good to know.

    “they strive for the same goals.” – what goals? Making money?

    “still a motion control device that wouldn’t have existed if the wii didn’t popularized video game motion controls.” – that is pure speculation on your part.

  187. Draaz
    Draaz
    July 2, 2016 at 2:53 pm

    ya swing and a miss but nintendo started that wack fad with the powerglove it was bad then and still remains bad to this day

  188. Neutral
    Neutral
    July 2, 2016 at 3:46 pm

    I said probably. I didn’t say it definitively was since it was the first I could think of that was hands free. I can go back a lot farther than the powerglove though. What about the joyboard for the Atari that came out in 1982 that Nintendo copied with the Wii balance board?

  189. Travis Touchdown
    Travis Touchdown
    July 2, 2016 at 10:42 pm

    Because Xbox and Playstation games are selling so well, right?

    Pro tip: They aren’t. The best selling exclusives of the generation are all Nintendo games.

  190. OtakuBrony230
    OtakuBrony230
    July 3, 2016 at 11:38 pm

    If their excuse is they didn’t want copycats then I expect the system to be 100% Original.

  191. miyamoto
    miyamoto
    July 4, 2016 at 1:49 am

    LOL!

  192. miyamoto
    miyamoto
    July 4, 2016 at 1:51 am

    Nintendo gave Sony official permission to use the SNES controller on the Nintendo PlayStation. Period.

  193. Smug
    Smug
    July 4, 2016 at 4:01 am

    You should change your website name to “Video Game Fanboy”

  194. Ainai
    Ainai
    July 4, 2016 at 9:15 am

    Dr. Richard Mark’s tech pitch (1999) → PS Move release (2010)

    >11 years

    Gyration’s tech pitch (2001) → Wii system release (2006)

    >5 years

  195. Tubsiwub
    Tubsiwub
    July 4, 2016 at 1:16 pm

    The Wii audience passed away from old age already.

  196. Destiny13777
    Destiny13777
    July 4, 2016 at 2:06 pm

    You missed the point of my comment. The ones I was talking about was the ones after the deal fell through and they moved forward with there own console.

  197. miyamoto
    miyamoto
    July 5, 2016 at 1:17 am

    Lies? Gyration or Hillcrest Labs?

  198. Rene Tetrault
    Rene Tetrault
    July 5, 2016 at 8:34 am

    Is he serious?

  199. Rene Tetrault
    Rene Tetrault
    July 5, 2016 at 8:35 am

    I know I do

  200. Ainai
    Ainai
    July 5, 2016 at 10:14 am

    Gyration pitched to Nintendo and also licensed tech to Hillcrest Labs. Hillcrest Labs owns patents specifically for “handheld 3D pointing device” and “a navigation interface display system that graphically organizes content for display on a television” which they used to sue Nintendo. Both companies licensed tech from Gyration and both settled in court.

  201. A Loli de 42 Anos
    A Loli de 42 Anos
    July 8, 2016 at 8:50 pm

    unless it includes a Bear wearing a fez on a unicycle I’ll be dissapointed.