Microsoft is launching their first Nintendo Switch game today in the form of Minecraft, via Mojang and 4J Studios.
The Nintendo Switch version of the game includes several pieces of downloadable content, including the Super Mario Mash-Up pack.
Here’s a rundown on the game, via Nintendo:
Explore randomly generated worlds and build amazing things from the simplest of homes to the grandest of castles. Play in Creative Mode with unlimited resources or mine deep into the world in Survival Mode, crafting weapons and armor to fend off dangerous mobs. Share the experience with four-player split screen or up to eight players online*. Several fan-favorite add-on packs, including the Super Mario Mash-Up pack, are included in the Minecraft: Nintendo Switch Edition game, available at 6 p.m. PT on May 11 in Nintendo eShop.
絶児
May 11, 2017 at 10:03 amThe map is dick. There I said it.
UnpluggedBeta
May 11, 2017 at 12:23 pmIs this a good idea? How did the xbox version do?
Envy Noson
May 11, 2017 at 1:18 pmI have explored longer than you.
Joe
May 11, 2017 at 3:43 pmPrice? Lemme guess, since it’s Switch it will be $59.99.
Jack Thompson
May 11, 2017 at 6:27 pmThe joke got old fast
sanic
May 11, 2017 at 8:50 pmWhos that pokemon?
Darkrulershadowlord007
May 11, 2017 at 11:53 pmDickachu
Michael Richardson
May 12, 2017 at 12:27 amEh. I might get it if it ever goes on sale, but I already own the Vita version and don’t care at all about multiplayer, so it’s definitely not a priority.
AnarKreig
May 12, 2017 at 1:28 amThe autists and kids joined in jovial cheers as they got yet another platform to dick around in Minecraft on. It’s interesting, still, it is a Microsoft title after all.
HALO FOR SWITCH WHEN
randomdude
May 16, 2017 at 10:02 pm… Why? it’s much better on PC. The glorious mod packs are amazing. Vanilla minecraft will be worthless after playing modpacks.
Michael Richardson
May 17, 2017 at 2:04 amDon’t care about mods, and playing it on a stationary platform would be a downgrade.
randomdude
May 18, 2017 at 9:47 amNot quite sure what you mean by a “stationary” platform.
PC gaming moves much faster with many companies in a power arms race.
Michael Richardson
May 18, 2017 at 10:30 amDesktops are stationary platforms. They make you sit in one place in a building of some sort when you want to use them. Like every other stationary platform out there, if you aren’t swimming in free time, you have to make an effort to carve out a space of time in your day to use it for any length of time. That’s inconvenient, and, after the Switch, feels like a massive limitation. Same with home consoles as well.
Laptops aren’t stationary, but they’re also not easily portable, so, for the purposes of gaming, they don’t count for much more.
randomdude
May 18, 2017 at 11:01 amI tend to go rather extreme with things that the switch likely wouldn’t handle, like Elder Scrolls online with a bunch of add on which is legal for ES), bethesda even having a dedicated API for UI add ons. My UI alone uses about half a gigabyte of memory (had to change that in the config file to allow 512MB) Market data can be a big pull on resources
As for minecraft, I tend to have 110 or so mods on average and some packs are absolutely brutal (if jadedcat is the maker, assume everything wants to kill you)
Michael Richardson
May 18, 2017 at 11:31 amYeah, if you’re into modding, PC is the only option that makes sense. I had a lot of fun with Skyrim mods, which is the big reason why I never bought it on consoles.