Mighty No. 9 Release Date Confirmed for Mid-September, Portable Versions Coming Later

mighty no. 9 04-28-15-1

Comcept and Inti Creates have confirmed the worldwide release date for Mighty No. 9.

While the game will launch across PC, Mac, Linux, Playstation 3, Playstation 4, Wii U, Xbox 360, and Xbox One on September 15th in North America and September 18th in Europe, the Nintendo 3DS and PS Vita versions are coming “at a later date.”

The reasoning behind the delay for the handheld versions were mentioned by Comcept:

“The handheld versions were originally meant to be simpler ports, but we found that the amount of work necessary exceeded our expectations—the 3DS and Vita versions will actually require remaking the game from the ground up. Because of this development, the handheld versions will be released after the other versions.”

Publisher Deep Silver has also confirmed a partnership with Comcept to provide retail copies for the game on Playstation across all three platforms, PS3, PS4, and PS Vita.

We’ll keep you guys posted.

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.

  1. Loli-Nox-Tan
    April 28, 2015 at 11:39 am

    Not a fan of that artstyle tbh

  2. Olympion
    April 28, 2015 at 11:53 am

    The way Comcept handled the Dina debacle tells me that they are either a spectacularly incompetent company, or that they’re nasty SJW bigots. Either way, no chance of them getting my money.

  3. Mr0303
    April 28, 2015 at 11:53 am

    The game is getting a publisher – Deep Silver. This turns into another project funded by Kickstarter that sells out. Kamiya was right – Inafune is more of a businessman than a developer.

  4. heavensfeel
    April 28, 2015 at 12:08 pm

    I’m going to wait until I see some reviews and more youtube vids of this thing before I ponder whether or not I’ll get it.

  5. WB1c_Marathon
    April 28, 2015 at 12:22 pm

    Worst $100 bucks I spent in a long time and was my first and last time contributing to a crowd funding project. Between the Dina drama and how mediocre the beta felt I’m just gonna keep the box sitting somewhere obvious and unopened as a reminder. If only my bank would have let me do a charge back.

  6. dsadsada
    April 28, 2015 at 12:22 pm

    Even putting all that aside, the final product just doesn’t look appealing. And people like me simply don’t have the time or money to put in something at or below mediocre so I’m definitely passing.

  7. Leos
    April 28, 2015 at 12:44 pm

    I’ve heard it’s not very good which is disappointing because I’m a huge Megaman fan.

  8. Nonscpo
    April 28, 2015 at 1:27 pm

    The hype has died down for me, wont pick it up until its available on handhelds, and on sale!

  9. Neojames82
    April 28, 2015 at 1:32 pm

    Yes even after her “quitting” I don’t have much interest in this game. Regardless of how you feel about a certain issue, if you are hired by a company to be a professional community manager you do your damn job and set your personal issues aside, if you can’t, do take the job it is that simple. I’d feel the same if someone that was pro-gamergate running a community would ban anti-gamergate folks from the forums as well.

    Added to that is the somewhat shady ways they still were asking for more funds post-Kickstarter and also seeing the video footage of the game and it really didn’t blow me away at all.

    It is a sad day indeed when the father of Megaman has fallen so hard on his face and the heads of Capcom are probably sneering and laughing at him saying “He is nothing without us.” and they are right.

  10. Demetirus
    April 28, 2015 at 1:45 pm

    This is where I am on the issue as well. I wasn’t happy with the Dina Disaster nor how Comcept handled it, but now that I’m looking at this stuff? I’m out. I might have bought it just to support the devs for making the kind of game that I love (2 platformer action), but it honestly doesn’t look that good and they haven’t got enough goodwill with me to get a sale. Not even with a huge discount. I’m out.

    As has been said elsewhere by many (including myself): Mighty No. Nein.

  11. Wolfe
    April 28, 2015 at 1:55 pm

    Ain’t going near it. What was done to the backers was shameful, and my opinion of Inafune went to hell along with any interest I had in this project.

  12. Irishdragon5
    April 28, 2015 at 2:24 pm

    Well, I liked the demo a lot (enough to not requesting a refund). While there certainly have been… ISSUES… I still have hopes for the game itself.

  13. Irishdragon5
    April 28, 2015 at 2:28 pm

    I’m gonna have to use Hanlon’s Razor on this one. Dina was one of the few employees that could speak both English and Japanese, wasn’t directly working on the game for most of their time, and could directly filter any criticism. Even if something were to get by, that would be one of the few instances were “it’s because I’m a feminist” would actually work.

  14. TiamatNM
    April 28, 2015 at 2:37 pm

    September? When I look at footage of the game it really doesn’t look like something that should take this long to make. It looks…bad.

  15. Siveon
    April 28, 2015 at 4:00 pm

    I didn’t want to say this outright, but the game looks freaking terrible. It looks almost mobile in how…boring it looks. The gameplay videos didn’t even try and prove me wrong.

    Even without that whole PR disaster I still wouldn’t touch this damn game.

  16. Random45
    April 28, 2015 at 4:44 pm

    I hope you’re joking, because holding a grudge over something so stupidly trivial is pretty ridiculous otherwise. You’ll be happy to know though that it’s neither of those reasons, so feel free to buy the game if you want.

  17. Mighty No. 56008
    Mighty No. 56008
    April 28, 2015 at 7:01 pm

    Man, that screenshot just illustrates the visual issues with the game. Add in all the details you want into the background, it doesn’t hide the fact that the level itself is pretty bland and empty. Plus the character sprites look placed in front of it.

    As for the news itself, I can see pros and cons with it. The partnership obviously gave provided them more funding for more content, and the delayed date gives them time to fix the game up.

    However some people may not realize that these extras are not as great as they seem, but also hurt backers. The “Ray DLC” was offered to backers for free, as long as it got funded. So yeah, thanks for giving us something we didn’t want, at least in the previous way it was offered to us (through another fundraising campaign), and making a big deal out of it.

    Having physical copies practically negates and devalues the “game box” reward that was offered to backers. Since the game was meant to be digital only, having the box was actually unique and made it somewhat rare.

    And what are we to think for those who contributed to the last 2 campaigns for Voice Acting and Ray DLC? What was the point or purpose of collecting more funds if an outside publish was coming in to help fund those content? I’m not gonna flat out claim “greed”, but it sure feels like it.

    Also STILL no word from Comcept regarding Dina eh? I’m not exactly surprised, and it kinda feels these “free!!” stuff we’re getting is suppose to be make up for it in some way? Nah Comcept, you gotta own up to your mistakes before things truly get better.

  18. sanic
    April 28, 2015 at 7:12 pm

    To be blunt I keep a list with the title “$30 or less” anything under it is usually a game I’ll buy when I dislike the creators but still want the game, this doesn’t look very good so it does not make that list.

  19. Josh
    April 28, 2015 at 7:29 pm

    I can’t wait to see how terrible this game is. I’ve been eagerly anticipating rubbing this shit in the faces of Inafune’s stupid fans.

  20. Tromboner
    April 28, 2015 at 7:52 pm

    Really a shame that the game looks lackluster.

  21. Tromboner
    April 28, 2015 at 7:53 pm

    The problem I have with most Kickstarter projects is that they are in desperate need of an accountant. The teams might have good ideas, but if they were rejected by traditional publishers, there’s probably a good reason for it.

  22. buddyluv324
    April 28, 2015 at 8:03 pm

    Thanks to Dina “The Destroyer” Karam, she single handedly killed much the buzz on MN9. It doesnt help things any that none of the higher ups at Concept has spoken out on the whole mess either. As for the game itself, from what i hear its a mix bag, but then again it was months ago in its beta stages. I do the hope that the game turns out decent at least, but im on the fence on weather to buy it after all the bullshit hit the fan hard.

  23. Alistair
    April 29, 2015 at 4:21 am

    Yes I will boycott this version & for once it’s not about censorship about sexual images of DRAWINGS.

    This mess was started by backers that are SJWs involved in this game I feel sorry for the dude.

    But if you get involved with outspoken SJWs you will get burned.

    The same boycott goes to mirror edge-2 too.

    & still I never bought 2 souls & South Park game.

  24. TeLin特林
    April 30, 2015 at 5:04 pm

    I’ve been happy with the kickstarters I’ve funded. Wasteland 2 and Pillars of Eternity have been great.