Microsoft has announced their purchasing of the Havok Engine from Intel.
“We will continue to work with developers to create great gaming experiences, and continue to license Havok’s development tools to partners,” the company said over on the Microsoft blog. “Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers. [And] we will continue to innovate for the benefit of development partners.
“Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like Crackdown 3.”
The physics engine has been used in over 600 commercial video games, spanning a variety of genres with games like The Elder Scrolls and Dark Souls franchises (with Gwynevere, Princess of Sunlight pictured above), and more.
Despite the Havok engine and its tools becoming a wholly owned part of Microsoft, the company is still planning on licensing it out to partners, including Sony-developed games.
Further details were not confirmed, but we’ll keep you guys posted.