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Microsoft Purchases Havok from Intel, will Continue Licensing to Developers

dark souls 10-02-15-1

Microsoft has announced their purchasing of the Havok Engine from Intel.

“We will continue to work with developers to create great gaming experiences, and continue to license Havok’s development tools to partners,” the company said over on the Microsoft blog. “Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers. [And] we will continue to innovate for the benefit of development partners.

“Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like Crackdown 3.”

The physics engine has been used in over 600 commercial video games, spanning a variety of genres with games like The Elder Scrolls and Dark Souls franchises (with Gwynevere, Princess of Sunlight pictured above), and more.

Despite the Havok engine and its tools becoming a wholly owned part of Microsoft, the company is still planning on licensing it out to partners, including Sony-developed games.

Further details were not confirmed, but we’ll keep you guys posted.

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44 comments
  1. Bedarb
    Bedarb
    October 2, 2015 at 5:01 pm

    try holding with two hands

  2. Phasmatis75
    Phasmatis75
    October 2, 2015 at 5:13 pm

    Intel must be hurting worse than analysts keep saying if they’re selling off Havok.

    What’s funny about this though, is this whole time I thought Havok was owned by Valve.

  3. Muscle Wizard
    Muscle Wizard
    October 2, 2015 at 6:05 pm

    That thumbnail is why I keep paying you guys 10$ a month.

  4. FalseTragedian
    FalseTragedian
    October 2, 2015 at 6:11 pm

    Amazing chest ahead

  5. Misogynerd
    Misogynerd
    October 2, 2015 at 6:21 pm

    Yeah, you better update Havok Microsoft, it’s kind of old. Just don’t make it shit and [insert overused Microsoft spying joke I can’t come up with].
    Also Dark Souls is the best Havok Tech Demo.

  6. Heresy Hammer
    Heresy Hammer
    October 2, 2015 at 6:27 pm

    ceaseless discharge.

  7. Swirly Twirl
    Swirly Twirl
    October 2, 2015 at 7:03 pm

    I just want my Red Faction Guerrilla sequel, man.

  8. peter her
    peter her
    October 2, 2015 at 7:05 pm

    Havoks is now old news. Get with the times.

  9. Richard Miller
    Richard Miller
    October 2, 2015 at 7:35 pm

    No one even use the Havok Engine anymore. Everyone is using the Unreal 4 engine now.

  10. doog
    doog
    October 2, 2015 at 7:49 pm

    Havok is middleware, i imagine you could implement it into unreal if you really wanted to. With Microsoft possibly losing dominance of directx because of vulcan i could see them buying a bunch of middleware to maintain control.

  11. Top Secret
    Top Secret
    October 2, 2015 at 8:13 pm

    fun fact: Gwynevere’s breasts had real time physics, not pre-animated

  12. CommanderZx2
    CommanderZx2
    October 2, 2015 at 9:40 pm

    Many new games still use Havoc, such as Mortal Kombat X, Dark Souls 2, Destiny, Elder Scrolls Online, Watch Dogs, DMC, World of Tanks, etc

  13. Dr.Weird
    Dr.Weird
    October 2, 2015 at 10:35 pm

    it’s still a bit dated however, ragdolling isn’t something they have a copyright on either so it’s entirely possible a new better engine could come about

  14. landlock
    landlock
    October 2, 2015 at 11:07 pm

    Still companies will continue to use what they know for the time being at least.

  15. landlock
    landlock
    October 2, 2015 at 11:08 pm

    You might want to double-check up on that heh…

  16. Richard Miller
    Richard Miller
    October 2, 2015 at 11:12 pm

    I can’t wait until vulcan is released.

  17. Richard Miller
    Richard Miller
    October 2, 2015 at 11:33 pm

    I did and their is no game being developed for 2016 that uses the Havok Engine. While their is more than 80 games in development that uses the Unreal engine 4.

  18. Richard Miller
    Richard Miller
    October 2, 2015 at 11:35 pm

    Not really as most developers stop using havok for engines like Unreal or in house engines.

  19. landlock
    landlock
    October 3, 2015 at 12:05 am

    Check my other reply to you to see which notable upcoming games are using it in 2015 and 2016 that we know of.

  20. Richard Miller
    Richard Miller
    October 3, 2015 at 1:07 am

    Only 13 games. Yeah so I am right Unreal engine 4 is developers favorite.

  21. Richard Miller
    Richard Miller
    October 3, 2015 at 1:08 am

    Only 13 games with havok. Yeah so I am right Unreal engine 4 is developers favorite as it has more than 80 games.

  22. landlock
    landlock
    October 3, 2015 at 1:13 am

    Shame that’s not what you said though. Sometimes it’s OK to admit your wrong. :)

  23. landlock
    landlock
    October 3, 2015 at 1:15 am

    Aye but that’s obviously not a complete list, it’s also a bit different from no games in 2016 that you falsely claimed. It also features some of the biggest and most anticipated titles.

  24. Richard Miller
    Richard Miller
    October 3, 2015 at 1:17 am

    My first comment was a hyperbole. But the fact still stands that Havok is rarely used, especially when compared to the unreal engine 4. I just can’t believe that you was so offended by my first comment. :/

  25. Richard Miller
    Richard Miller
    October 3, 2015 at 1:19 am

    Be careful as their are a lot of Havok fanboys that will take offense to that statement.

  26. Richard Miller
    Richard Miller
    October 3, 2015 at 1:22 am

    I really can believe that comment made you so mad? I was just trying to have some fun but the facts still stand that Havok is no where as popular as it used to be. I really can’t believe that their can be fanboys of game engines. :/

  27. landlock
    landlock
    October 3, 2015 at 1:23 am

    I’m not offended by anything, it’s only a gaming forum nothing important.

  28. Richard Miller
    Richard Miller
    October 3, 2015 at 1:24 am

    Good because arguing over gaming is a waste of time imo.

  29. landlock
    landlock
    October 3, 2015 at 1:25 am

    I’m not mad about anything. It’s not worth getting upset about anything on the internet. I was just replying you could have stopped yourself.

  30. Richard Miller
    Richard Miller
    October 3, 2015 at 1:30 am

    Good it’s never healthy to get mad over something on the internet. :)

  31. Godmars
    Godmars
    October 3, 2015 at 2:10 am

    Really? Bad enough that there are franchise and console fanboys who couldn’t give an actual fuck about the quality of an individual release.

  32. Godmars
    Godmars
    October 3, 2015 at 2:11 am

    This is more about MS inserting themselves into the industry rather than actually contributing to it.

  33. Zanard Bell
    Zanard Bell
    October 3, 2015 at 5:31 am

    I share that pain.

  34. Zanard Bell
    Zanard Bell
    October 3, 2015 at 5:32 am

    Those sweet melons are causing me a lot of Havok.

  35. TeLin特林
    TeLin特林
    October 3, 2015 at 10:53 am

    Inserts: “add in the peeple app for gamers to rate their felllow players.”

    There we go.

  36. peter her
    peter her
    October 3, 2015 at 11:30 am

    Then they should go to crytek then. Unless they wanna play Oblivion and last gen all day.

  37. Thanatos2k
    Thanatos2k
    October 3, 2015 at 12:13 pm

    Just bizarre. Why would they even want it.

  38. Thanatos2k
    Thanatos2k
    October 3, 2015 at 12:15 pm

    “their is no game being developed for 2016 that uses the Havok Engine”

    13 > 0 dude.

  39. Richard Miller
    Richard Miller
    October 3, 2015 at 8:41 pm

    As I already said my comment was a hyperbole and the main point that Havok is not nearly as used as better engines like Unreal 4.

  40. Thanatos2k
    Thanatos2k
    October 3, 2015 at 9:05 pm

    Hyperbole? More like trying to cover your ass for a dumb statement.

  41. Richard Miller
    Richard Miller
    October 3, 2015 at 11:28 pm

    Nah. I was right about havok being mostly dead and Unreal 4 surpassing it. I am surprised that Havok has so much fanboys though. lol.

  42. epobirs
    epobirs
    October 4, 2015 at 1:42 am

    Doubtful. When Intel bought Havok their graphics hardware was regarded as a joke for anything beyond corporate desktops and even tat market was starting to grumble. Havok served to help them evolve their GPU design and better connect with developers on the consumer side of the market. But Intel doesn’t have much interest in producing middleware for non-x86 platforms. But Microsoft does and increasingly so. They’re producing a lot more software for non-Windows platforms these days and anything they do for mobile entertainment is likely to be ARM rather than X86 based.

  43. GDI
    GDI
    October 5, 2015 at 12:58 am

    Wait is Havok a full IDE now, or just a physics engine? AFAIK Unreal 4 uses Nvidia’s physics engine.