Publisher Playism and developer Alphawing have announced a release date for Metal Bringer, their new roguelike action game.
Metal Bringer is now set to launch on March 12th worldwide, for Windows PC (via Steam) and PlayStation 5. A new playable demo is now available on its Steam page.
Here’s a rundown on the previously announced game, plus a new trailer:
Metal Bringer is the second game in the Bringer series, and this time, the setting is completely different—in this game, you fight in a sci-fi world with androids and giant robots in horde-based combat that’s even more satisfying than the last game all while enjoying an in-depth character customization system.
Features
- Highly Customizable Player Characters and Arms – Build and control android soldiers called “Labor”, or have them pilot giant machines called “Arms”. Each and every Labor and Arms you build is highly customizable. You can change the color and appearance of their features, or swap out parts to change their fighting styles.
- Effortlessly Wipe Out Hordes of Enemies – Labor can be strengthened by installing different types of apps. App disks can be obtained by defeating enemies, but you lose all installed apps when you fall in battle. However, by analyzing an app’s data at a shop, you can use it when you customize your next Labor, allowing you to perform better each run until you can freely trample all over your opponents with ease.
- Obtain Enemy Arms Parts on the Go – Even the most powerful Arms will eventually wear down, but when that happens, you can use Arms parts left behind by the enemy. What’s more, you can analyze the blueprints of powerful Arms parts over the course of the game, which unlocks various customization options. Find out what kind of gear suits you best to build the ideal mech.
- Ray Tracing and Ever-Changing Music – This game uses the same retro art style as Samurai Bringer, and just like Samurai Bringer, it also implements a real time pixel art generating system, and will also feature the newest raytracing technology for beautifully lit environments. The music too is made with the newest technology, as it is played in real time and changes according to how your fights are playing out.
- All-Star Art Team – The protagonist Suria and the keyart were designed by Suzuhito Yasuda, and on the writing team, we have Sami Shinosaki on board! The pixel art portraits for Suria are drawn by illustrator kutsuwa.
- Suzuhito Yasuda: Illustrator, manga artist, and character designer for multiple popular games and media, such as Durarara!! and the Shin Megami Tensei: Devil Survivor series. Creator of the ongoing manga series Bootsleg and Yozakura Quartet (serialized in Monthly Shonen Sirius).
- Sami Shinosaki: Novelist. Known for the novelizations of the Armored Core and Fire Emblem series.
New Demo
When we released the first Metal Bringer demo back in October 2024 for the Steam Next Fest, it received a “Mostly Positive” rating on Steam. Ever since, we’ve improved and polished the demo based on user feedback, and this new demo has been overhauled to provide an even better experience.
Whether you’ve already played the old demo, or if this is your first time hearing of it, please give the new demo a try, and we hope you’ll enjoy it!
Note: As we will continue to improve the full game based on feedback received from the demo, demo progress will not be saved. Demo save data will not carry over to the full game.