Kingdom Hearts III Scraps Luminous Engine for Unreal Engine 4

kingdom hearts iii 10-7-14-1

It seems like Square Enix has shifted their development for Kingdom Hearts III in a big way, according to an interview with Famitsu and director Tetsuya Nomura.

The decision was made to drop the company’s in-house Luminous Engine, in lieu of Epic Games’ Unreal Engine 4, news confirmed by Nomura himself.

“Slowly but steadily, we’re progressing with our development. For a multitude of reasons, we’ve decided to use Unreal Engine 4, mostly because we’ve been facing rendering issues. Epic Games has been very cooperative and helpful, so we’re making great progress.”

He elaborated a bit, “Currently, we’re working on the world selection and the scenario writing. I’m also designing new outfits for Sora and Riku.”

Kingdom Hearts III is currently in development for both PlayStation 4 and Xbox One.

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  1. Siveon
    October 7, 2014 at 4:21 pm


    Kingdom Hearts III for PC confirmed?

  2. Thanatos2k
    October 8, 2014 at 1:02 am

    This isn’t exactly encouraging. Changing engines mid development doesn’t inspire confidence.

  3. Ryan Lawson
    Ryan Lawson
    October 8, 2014 at 9:19 am

    Did they sort the texture mapping and anisotropic filtering problem with UE on PS4?

  4. artemisthemp
    October 12, 2014 at 11:01 am

    Didn’t Duke Nukem Forever change engine 5 times and we all know how that end up.

  5. artemisthemp
    October 12, 2014 at 11:01 am

    The change to Unreal Engine is most likely done to making porting to PC and Xbox One easier.