Kingdom Come: Deliverance creator, Daniel Vávra, announced today on his twitter and later updated on the games Steam page, that the newest update for Kingdom Come: Deliverance was available for PC owners and is awaiting certification for consoles.
The new update brings not only a “Save and Exit” feature, but a host of quality of life improvements and bug fixes.
Included in the update:
- The game now has Save and Exit feature.
 - Saving is much more robust and saves won’t get corrupted even if the game crashes while saving.
 - Performance improved
- LoD switching tweaked, reducing pop-in and improving texture streaming.
 - Stuttering in some areas reduced.
 - Slightly smoother framerate on Vsync 30. (Consoles and some PCs)
 
 - Improved lockpicking
- New interface design makes it much easier to hold the sweet spot while turning the lock.
 - Easy and Very Easy trunks are now easier to lockpick when playing with controller. (Mouse difficulty unchanged)
 
 - Improved pickpocketing
- You will no longer get caught if you stop at the beginning of the minigame. (Unless someone sees you)
 - The risk indicator is now much more precise. When green, you are sure not to get caught.
 
 - Alchemy bench will no longer shoot you into the air.
 - The last quest with Lord Capon is now visible on the map when he is ready to assign it to you.
 - Guards won’t frisk you so often.
 - Your horse shouldn’t get stuck when jumping fences.
 - Horse items are cleaned along with player items in bathhouses.
 - You can see when looking at a bed whether it will save your game.
 - You can sleep on beds without having to sit down first.
 - Levelling up stealth by sneaking past enemies is more consistent.
 - Sneaking past sleeping NPCs is now easier.
 - Some easily accessible trunks with extremely good loot have been removed.
 - Cave mushrooms can now be found in many other damp places.
 - You can no longer autocook potions that you haven’t brewed by hand at least once before.
 - German voiceovers will no longer cut off in mid-sentence in cutscenes.
 - Late game player strength tweaked
- Some combat perks that were unintentionally overpowered were tuned down.
 - Weapons scale less with high-level stats.
 - It should now be much harder to kill high-level enemies with one hit. (Unless they’re helmetless. Stupid Runt…)
 
 - Other combat system tweaks
- “Untargeted attack” exploit fixed.
 - Enemy combat archery AI improved.
 - Guards now react to combat more aggressively.
 - And many other minor tweaks.
 
 - (PC only) It is now possible to select different types of anti-aliasing.
 - (PC only) It is now possible to set VSync to 30 or 60, or disable it completely.
 - (PC only) Steam Cloud saving enabled.
 - And over 300 other fixes in various quests.
 - Improved CPU load balancing – better performance.
 - Turkish subtitles added.
 
The full patch notes can be found here on the game’s official Steam page.
Kingdom Come: Deliverance has sold over 1 million copies since it launched last month. For those interested, our own Cody Long reviewed the game and his in-depth review can be found here.
