The creative director for Kerbal Space Program 2 has announced the release date has been delayed to 2022.
The game was originally set to launch Fall 2021 for Windows PC, PlayStation 4, and Xbox One. However, creative director Nate Simpson has stated the game has now been delayed to 2022 in a post on the game’s forums.
Simpson explained the reason for the delay was to ensure quality (such as mechanics and featuring working well and well together), and mod support for “another decade or more.” You can find the full statement below.
Gonna rip the band-aid off fast here: Kerbal Space Program 2 will release in 2022 instead of fall 2021. I
know this is frustrating, especially considering that this isn’t the first time we’ve adjusted our schedule.
We knew we were taking on an immense technical and creative challenge when we started this project.
We’ve heard time and again from this community that quality is paramount, and we feel the same way.
It’s not enough to deliver a bunch of new features – those features have to be woven together into a
stable, polished whole. We’re creating a reliable foundation on which players and modders alike can
build for another decade or more. That involves solving problems that have never been solved before,
and that takes time.
We’ve got a team of talented people working every challenge from every angle, and because I’m lucky
enough to get a front row seat, I can see the huge leaps we’re making. It’s killing us how much of this we
have to keep under our hats until the game is released. We can’t express how much we’re looking
forward to soaking up all your reactions and discoveries on that day.
In the meantime, we’ll keep posting cool images here to give you a taste of what’s in store. We will also
continue to release feature videos and developer diaries that go more in-depth on specific areas of the
game, and hopefully those will help 2021 to go by a little faster. Stay tuned for a new dev diary coming
soon, as well as a new Feature Video this winter.
Thanks as always for sharing our commitment to making KSP2 as great as we all know it has to be.
In earlier news, Star Theory games had reportedly ceased operations after Take-Two Interactive canceled its contract with the developer for the game, and poached most of its staff. While discussion on the matter has continued on the game’s forums, there has been no official word from Take-Two Interactive on the allegations.
Image: Kerbal Space Program website