Josh Sawyer is ‘Taking a Break’ from Directing After Pillars of Eternity 2 is Finished

While Obsidian Entertainment’s latest, Pillars of Eternity II: Deadfire, is doing very well (we loved it too!), game director Josh Sawyer has confirmed he wants a bit of a break from the director’s chair once post launch development on the game has wrapped up.

“I’ve said it in a few streams, I think,” Sawyer said. “I’m going to be on Deadfire (not the DLCs) until we’re done patching and improving it, but after that I’m taking a break from directing for a while.”

The industry veteran has worked on quite a lot of acclaimed titles, including Icewind Dale I & II, Neverwinter Nights II (both as a designer), and previously directed Fallout: New Vegas and the original Pillars of Eternity.

“I’m now in my 19th year in the industry and I’ve been working on Pillars 1 & 2 for about 6 years,” he said. “I’ve worked on a lot of party-based fantasy [real time with pause] games. I’d like to shift focus for my next project, but I need to work on something else, not as a director, before that.”

I’ve had the chance to chat with Josh quite a bit in the past, he’s a wonderful dude and a talented creator. I wish him all the best and hope that he’ll return to the director’s chair revitalized sometime in the future!

Pillars of Eternity II: Deadfire is now available for Windows PC, Mac, and Linux, with a PlayStation 4 and Xbox One version planned in the future. In case you missed it, you can find our very thorough review for the game here (we highly recommend it!).



Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive, Catholic

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