While Obsidian Entertainment’s latest, Pillars of Eternity II: Deadfire, is doing very well (we loved it too!), game director Josh Sawyer has confirmed he wants a bit of a break from the director’s chair once post launch development on the game has wrapped up.
“I’ve said it in a few streams, I think,” Sawyer said. “I’m going to be on Deadfire (not the DLCs) until we’re done patching and improving it, but after that I’m taking a break from directing for a while.”
The industry veteran has worked on quite a lot of acclaimed titles, including Icewind Dale I & II, Neverwinter Nights II (both as a designer), and previously directed Fallout: New Vegas and the original Pillars of Eternity.
“I’m now in my 19th year in the industry and I’ve been working on Pillars 1 & 2 for about 6 years,” he said. “I’ve worked on a lot of party-based fantasy [real time with pause] games. I’d like to shift focus for my next project, but I need to work on something else, not as a director, before that.”
I’ve had the chance to chat with Josh quite a bit in the past, he’s a wonderful dude and a talented creator. I wish him all the best and hope that he’ll return to the director’s chair revitalized sometime in the future!
Pillars of Eternity II: Deadfire is now available for Windows PC, Mac, and Linux, with a PlayStation 4 and Xbox One version planned in the future. In case you missed it, you can find our very thorough review for the game here (we highly recommend it!).