Jade Raymond, EA Motive founder and Senior Vice President, has left Electronic Arts altogether.
The Ubisoft and G4 TV alum decided to part ways with the company after the company decided to quietly shelf the Star Wars game she was working on with Amy Hennig (who also left EA), as well as new and original IPs.
EA provided a statement regarding the departure of Raymond:
“EA Studios is focused on bringing more creative new games and content to players. Laura Miele and her team have taken several steps internally to better support our game makers in this pursuit, such as expanding Samantha Ryan’s portfolio to lead additional studios, including Motive. Samantha is known for driving creative design and supporting game teams so they can bring their visions to life. She is a deeply experienced game-maker with a gameography that spans from The Sims to Batman: Arkham City to No One Lives Forever to the highly-anticipated Anthem. With this change, Jade Raymond has decided to leave Electronic Arts. In her time with us, Jade helped to build great teams, and our projects underway at Motive and other studios continue unchanged. We’re appreciative of all of her efforts, and we wish Jade all the best as she moves on to her next adventure. We are driving greater creativity into everything we do across EA Studios, and we’ll look forward to sharing more in the months to come.”
Samantha Ryan, who currently runs EA’s mobile division as well as Maxis and Bioware, will now oversee Motive Studios as well.
It remains to be seen what Jade’s next project will be – however we’re definitely excited to find out!