Ikumi Nakamura Opens New Indie Studio

Ikumi Nakamura Opens New Indie Studio

Former Ghostwire Tokyo creative director and Bayonetta concept artist Ikumi Nakamura has opened a new indie studio.

The news comes via a new documentary video from Cutscenes, the folks behind Archipel, where Ikumi confirms she has launched her own indie studio in Japan and they’re working on a new, unnamed IP.

In the mini-documentary, Nakamura talks up her past in the games industry and how she came to work at Capcom, then Platinum Games, and lastly Tango Gameworks.

She explained how work on those games taxed her overall health, and how she decided to leave Tango Gameworks back in 2019 before it was too late. Nakamura eventually launched her own studio after traveling the world and having a child.

“Many people were also offering me to come and visit their studios,” Nakamura said. “It was the chance for me to travel and learn what made a good working environment.”

She added, “I decided to use that experience to open my own small studio and build my IP. I want to try my hand at an IP again in that studio, this is what I’m working on right now.”

While her new indie studio and their first game have both yet to be named, Nakamura said she hopes to hire many new staff from around the world. Despite the language barrier, she wants to form a team that has a mutual curiosity to learn and understand each other.

“If I can form this type of team to work on a new game, I feel that we’ll be able to bring something new to the players,” Nakamura said. “So this is the approach I want to take for my studio and my IP.”

We’ll keep you posted with Ikumi’s next work, and how her studio is coming along. What kind of new IP would you like to see from Nakamura and her new team? Sound off in the comments below!

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive, Catholic

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