TinyBuild have released a new trailer detailing the AI in upcoming stealth-horror game Hello Neighbor 2.
As previously reported, players take on the role of a journalist investigating the eponymous neighbor from the first game, Mr. Peterson. Along with his new home, another figure in crow-like clothes will also be using his own tools to hinder the player. The game had previously boasted the game’s learning AI, which is the focus of the new trailer, along with recapping the premise.
Mr. Peterson’s behavior combines neural networks and algorithms to learn from all player activity. As such, he’ll learn where players like to hide, the routes they’ll take, and the tools they’ll use to do it. As such, how players experience the game will not just change between stages, but over time as well.
Players can also explore more of Ravens Brook, and interact with the other locals. While these are hinted at having the same AI core, they have their own behaviors and story.
You can find the AI trailer below.
You can find the full rundown (via Steam) below.
Hello Neighbor 2 is a stealth horror game about uncovering your creepy neighbor’s secrets. You are a journalist looking to solve the Neighbor’s case because no one else dares to. Play against a complex opponent controlled by an advanced AI that learns from you and all the other players! As time progresses and the Neighbor adapts to the players’ patterns, his own behavior will change and surprise you. Will you be the one to outsmart the Neighbor and find out what he’s hiding?
Self-learning AI
- AI explores the environment and constantly seeks ways to ambush the player
- AI watches player navigation patterns and if these seem to be effective, will replicate them
- AI has a daily routine that gets disrupted by the player: sleeping, eating, cooking, and possibly going into the woods to dig up bags of non-bodies
- AI will use the same objects as the player, using them for the same purposes. If the player uses a fire extinguisher to get up top, so will the AI.
Open world
- Explore the Raven Brooks, there are no limitations and players can go anywhere from the beginning of the game. The AI protects its house when the player is trying to break in, and stalks the player when out in the open world.
- Players have their own stories. Narrative is emergent, depending on how players decide to play the game.
- The world changes depending on your actions
Sandbox experience
- Players should find creative solutions to solve the puzzle by combining different items, terrain features and platforming skills
- Many in-game events are persistent and scheduled in random order, that gives a feeling of a living world. Players may examine each random in-game event to find a different outcome
Hello Neighbor 2 launches 2021 for Windows PC (via Steam), Xbox One, and Xbox Series X. A free public alpha is currently available.
Image: Steam