
Entergram has announced goHELLgo Go: Tsukiotoshitego, an upgraded version of goHELLgo: Tsukiotoshiteko.
goHELLgo Go: Tsukiotoshitego is set to launch across Windows PC, Nintendo Switch, and PS4 in Japan on March 26th, 2026.
Owners of the original game will be able to buy the new version/content as paid DLC, and the base game will be sold as a bundle with its DLC.
Here’s a rundown on the new release, plus its opening movie:
Synopsis
One day, the demon, who makes a living by guiding the dead, meets a dead person, who has fallen into Hell. This prompts him to come up with a clever plan to break out of his daily misery. However, this leads to conflict and chaos, and ultimately to a situation that touches upon the very foundations of Hell.
New Version
goHELLgo Go: Tsukiotoshitego is additional content that adds various elements to goHELLgo: Tsukiotoshiteko.
New Features
- New facility, new characters – Partway through the main story, you’ll be able to visit “Kansho,” a facility where disposed of dead souls are sent. The facility is staffed by the director, “Kenne.” He looks rather eccentric, but depending on 8246’s actions, he might become close…
- So that we can secure the disposed of dead – In the return area, disposed of spirits will remain for a certain period of time. During this time, you can stockpile spirits you want in the return area, or retrieve spirits you have stocked.
- Make hellish life comfortable with work perks – By disposing of the dead, you will accumulate “Kanshoishi” (Return Stones), which you can give to Ken’i to strengthen various systems in the game.
- Bundle – Some products will be sold in bulk
- Message board – Up to five employees appear in full view of Hell
- Relocation agent – Regular treasure chests on scavenging maps will reappear
- A new event for the main heroine has occurred – If you become friends with the main heroines, new events may occur…!?
- Three new unique dead have entered Hell – Unfortunately, three more dead people fall into hell. What will be their fates…?
This is Niche Imports. In this column, we regularly cover games that haven’t been announced for western audiences yet.