
GOG or Good Old Games, the storefront home to many DRM-free titles, has been acquired by Michał Kiciński.
Michał Kiciński was the original co-founders of both GOG and CD Projekt. He is also one of the richest people in Poland. Both GOG and Kiciński announced the news in a new update but assured fans: everything will be as it was and they’re still very much dedicated to their original ideals.
The new acquisition will see Kiciński acquire 100% of the shares for GOG sp. z o.o. for PLN 90.7 million (roughly $25 million) and does not involve any of his shares in CD Projekt.
Following the new sale, CD Projekt and GOG have signed an agreement for future cooperation, which includes distributing future CD Projekt games on GOG.
“CD Projekt and GOG share the same roots and values: freedom, independence, and a genuine sense of ownership,” Michał Kiciński said in a press release. “I believe that CD Projekt, with its exceptional AAA games, will stand, as always, behind the GOG offering — making GOG the best place on the planet to purchase The Witcher and Cyberpunk games, both existing titles and the new ones we all anticipate so much. As a mature gamer, I often play classic games myself and deeply admire the creativity behind many of them. I truly believe that well-crafted classics can deliver as much joy as new releases.”
Kiciński added, “When it comes to pure playability, timeless games often prove to be really the safe choice, especially in a market flooded with gazillions of low-quality smaller games. Beyond preserving classics, GOG has always sought out new games with a retro spirit. I am personally involved in the development of a few games like that and they will certainly make their strong appearance on GOG in 2026.”
GOG managing director Maciej Gołębiewski also said, “GOG and Michał Kiciński are aligned by a shared belief that games should live forever. In a market that’s getting more crowded, more locked-in, and forgets classic games at an increasing pace, we’re doubling down on what only GOG does: reviving classics, keeping them playable on modern PCs, and helping great games find their audience over time.”