Godus is getting a pretty sizeable update to its Steam pre-purchase release, most notably adding the Bronze Age and a full weather system.
You can see the full list of updates below:
- Flow completed recrafted, much less meaningless clicking
- Enter the Bronze Age and era of agriculture.
- 12 New Bronze age advances including Farming, Politics and Cartography.
- 8 New Resource cards to collect
- 8 New God Cards to collect
- New unlocks to increase your Area of Influence, speed up followers and cheaper settlements
- Unlock a new Farmer Follower and grow your civilisation through agriculture
- Farmers will grow crops outside of settlements for the population
- Crops are gathered to feed your population and advance your civilisation
- Choose the most fertile and efficient land for your crops
- Dynamic weather system where lightning storms will bombard your
- Homeworld, damaging Abodes not in a settlement
- Sprogging centralised within settlements rather than on individual Abodes
- Sprogging from Abodes only available when the Followers have a job
- Abodes inside a settlement now have second stories allowing much greater capacity and Belief.
- Multiplayer balanced so that enemy followers will not fight each other as you plan dominance
- New scrapbook hints
- Felt tents no longer produce Belief and instead house more Followers and have faster Follower generation
- Faster info bubbles
- New God Power icons
- Followers share their thoughts and needs via Prayers
- Beam added to Shrines within Area of Influence
- All battle maps quicker to fight
- Totem rebalanced to reduce number of Followers
- Finger of God is now more effective
- Townlife is now more meaningful
- New gem seams added to Homeworld
- Rebalanced trees and rocks
Here is the full list of bug fixes as well:
- Various crash fixes including crashes on startup for both Mac and Windows
- Fixes for crashes related to Settlements
- Beautified land will remain beautified after exiting the game
- Previously used Resource Cards given back for removed Advance Cards
- Followers will no longer walk slowly on land that was previous blighted
- Temple of Fertility statue is now actually on the temple
- Settlements will always generate Belief
- Settlement roads will re-draw after Abodes are moved
- Followers on fire will die even when on Beautified land or in a Settlement
- New opening flyover
- Shrines are now more distinctive
- Belief gain modified to be slower when game is shut down
- God Power icons crisper
- Villagers will recover correctly after being in water then rescued
- Crash when attacking a Castle in Story Battle fixed
- “FULL” from Abode info no longer getting stuck on screen
- Belief musical chain “fail” will not play after collecting only one Belief bubble
- Collecting Belief from a Settlement will continue the musical chain
- Bach’s First Prelude now plays in full
- Shrubs on Statue of Settlement shadow fixed
- Statue of Settlement no longer floating
- Statue of Settlement destruction crash fixed
- Statue of Settlement door is blue in Homeworld
- Statue of Settlement flag will be striped with sprogging is available
- Fix for odd behaviour of Followers from Settlement sprogging
- Mining is now more significant to Followers
- Z-fighting on Settlement base fixed
- Flag SFX will play on Settlement
- Failsafe against Armageddon being usable in Homeworld
- Shrines will continue to build after exiting the game
- Totem number will not remain on screen when Totem is deactivated
- Card descriptions on Felt Tents and Permanent Abodes changed to reflect new functionality
- Fixed lighting on Abodes and fences
- Fixed Followers getting stuck at Totem
- Belief and Follower info dialogue removed on Abodes in a Settlement
- SFX volume cannot be set to NULL
If you want to play Godus now, you can do so by pre-purchasing the game off their Steam page here.