Capcom has shared new gameplay details for Ghosts ‘n Goblins Resurrection alongside the official pre-order trailer.
Here’s the new trailer:
Here’s the new gameplay details:
Difficulties ‘n Dangers
There are a few things we can all agree on, no matter where we come from. The sky is blue, water is wet, and Ghosts ‘n Goblins games can be incredibly difficult. The original arcade game was known for being a “quarter-eater” back when it first released, and when the game was later brought to home consoles in the 8-bit era, it retained many of the sharp edges that made the original so darn difficult.
Fortunately, Ghosts ‘n Goblins Resurrection offers multiple difficulties for those who want to experience all the game has to offer! If you’re a returning player who doesn’t mind seeing Arthur reduced to a pile of bones over and over again in your quest for glory, the Legend difficulty mode is right up your alley. Offering the most challenging Ghosts ‘n Goblins experience, this difficulty throws down the gauntlet with a large number of enemies and tough encounters that will put your skills (and single layer of armor) to the test!
Turning down the heat with the Knight difficulty mode will give Arthur an extra hit point of armor, allowing him to retain some of his armor pieces and his pride before he’s fully reduced to his boxers, while the Squire difficulty mode provides a bit more breathing room by reducing the number of enemies as well. For little knights, those just learning how to play, those looking for a more relaxed experience, and for players of any type, Page mode provides Arthur with a blessing of eternal life, allowing the gallant knight to resurrect right on the spot should he fall in battle.
For those of you who forge your way through the entire game on the Legend, Knight, or Squire difficulty modes, a brand-new challenge awaits….
Shapes ‘n Shadows
A Ghosts ‘n Goblins game isn’t complete without a second loop, and Ghosts ‘n Goblins Resurrection is no exception to that rule. You may have seen it showcased in the trailer above, but every stage will have a “Shadow” version – a dark and sinister side to a zone you’ve conquered before. We don’t want to spoil the fun of discovering what these stages have to offer, but there’s far more to the shadows than a simple revisit. It will take all of your skills to survive each one, and promises to be the ultimate challenge for even the most seasoned knights!
Weapons ‘n… Warlocks?
Okay, okay, Arthur isn’t a warlock, that one was a bit of a stretch. However, you’ll have access to a wide variety of classic and new weapons that are sure to delight players of all styles. Arthur’s standard Lance returns, offering a good mix of range and power, while the Crossbow fires in a spread pattern, allowing you to target enemies that are just a bit above or below you. Spreading on contact with the ground, the Holy Water makes a return—wait, where are you going? Come back, the quick-flying Dagger is here, too! There are also some new weapons ready to mix things up – my personal favorite is getting up close and personal with the Hammer, a powerful short-range weapon that’s sure to re-bury any undead that pop out, while the new Spiked Ball rolls along the ground, crushing anything unfortunate enough to be caught in its path.
Magic also makes a return, of course! Rather than being tied to Arthur’s armor or the specific weapon he’s wielding, magic can be cast when it’s equipped to his aptly named Magic Waistband. You may remember Thunderstorm, which calls thunderbolts and lightning (very, very frightening), but it’s now joined by many other types of magic, including its earthy cousin, Emboulden. Unsurprisingly, this magic turns Arthur into a boulder. Rolling around at the speed of… a large rock… has its perks, causing Arthur to bowl over enemies – though you may have some trouble with platforming until you transform back. You can also turn enemies to stone, making them useful, if temporary, platforms, or even turn nearby foes into mostly harmless frogs with Transmogrifrog. It’s better when your adversaries croak but Arthur doesn’t, right?
Time ‘n Time Again
Ghosts ‘n Goblins Resurrection will put all your skills to the test, and there are still a few more surprises in store. We hinted at one of those surprises at the end of the trailer above, too. Make no mistake, the game is running just as intended, but time can have a way of moving strangely in the world of Ghosts ‘n Goblins Resurrection. Keep an eye on the Capcom USA Twitter, Facebook, and Instagram – we’ll have more to share soon, including developer videos that shed a bit more light on how this resurrection of a classic series came to be.
Ghosts ‘n Goblins Resurrection is coming to Nintendo Switch on February 25th, 2021.