In case you’ve been living under a rock this past few weeks or so, Flappy Bird has become an international hit thanks to the widespread talk and dogpiling of hate on both the game and its creator, Dong Nguyen.
Despite the game making over 50K a day now in ad revenue, it seems the game’s creator has had enough of all the hate both his creation and himself have received. He took to twitter today to announce his plan:
“I am sorry ‘Flappy Bird’ users, 22 hours from now, I will take ‘Flappy Bird’ down. I cannot take this anymore.”
He also shot down the notion that the game had came under legal fire, due to many claiming its art assets were stolen from older games:
“It is not anything related to legal issues. I just cannot keep it anymore.”
Earlier this week, Nguyen had pleaded with the press over twitter, asking for them to give him peace:
“Press people are overrating the success of my games. It is something I never want. Please give me peace.”
I think there’s a few things to take away from this – for one, the hate that the game received from the games press only skyrocketed its popularity, putting more money in Nguyen’s pocket. Also, the fact that the game became popular in the first place, before the mainstream media attention it received, goes to show that a good chunk of the market is totally unpredictable.
So what do you guys think? Did Nguyen deserve all the hate that his game received – or were press and gamers alike justified in their campaign to dissect the game’s art assets and bare-bones presentation?