Known for the very quick rate at which he produces entries for his highly successful Five Nights At Freddy’s games, creator Scott Cawthon has publicly apologized for the state in which his latest game, FNaF World, has come out in.
With fans angry over the game’s apparent lack of polish and overall broken condition, Cawthon felt it necessary to not only explain himself, but also pledge to fix the game for those who are unhappy with it:
- This isn’t exactly an announcement that I’m enjoying writing, but it’s one that I feel I owe to the community.
- You know, I’ve been accused of rushing my games ever since FNaF 1, but I’ve never felt that I’d released a game too early… until now.
- There are a lot of features that this game should have had before release, features that I was told about, but ignored and didn’t implement. Features such as being able to see what abilities do during battle, or being able to see a stats page for your characters. These are features that any good RPG would have.
- I got too eager to show the things that were finished, that I neglected to pay attention to the things that weren’t.
- I’m going to fix this, and I’ll be updated the game with these features in the coming weeks.
- So I say this to a community that I’ve enjoyed and respected for over a year and a half now- I’m sorry. I will continue to add features to the game and make it right.
- UPDATE:
- Here is a list of the features added to the game since the time of this post, and there will be more to come.
- -Overworld map (press and hold TAB)
- -Attack command descriptions
- -Byte descriptions (when in Byte store)
- -Chip descriptions in the Chips menu
Though the game is apparently broken, the reviews for it on Steam are still positive overall, which may speak to the kind of devotion that the FNaF fandom has for the series.
Update: Scott has made the decision to pull the game from Steam and explained his reasons in a community posting.