First Update for Nuclear Throne

nuclear throne ss 1

Vlambeer has just published the first update to Nuclear Throne, their roguelike featuring lots of grotesque mutants trying to survive in a post nuclear holocaust wasteland.

This update brings on better Windows 8 performance, an entirely new interface (with awesome portal transitions), new ambients sounds, more level props, character balancing, and two new unfinished weapons.

You can see the full list of updates and changes below:

Content

  • new menu & level up interface
  • character power preview images (these will be animated eventually)
  • basic portal effect inbetween levels
  • there are a couple of new skill icons, our artist Paul Veer is still working on making the rest look that nice.
  • ambient sounds for all areas, filter on ambient sounds when in the portal
  • various new sound effects
  • two new work in progress weapons: the toxic bow and splinter gun
  • props in sewers (pipes and toxic barrels)
  • car wrecks in scrapyard
  • it now rains in the scrapyard! poor birds

Characters

  • steroids throne butt changed, now makes all weapons fully automatic and 1/5 of shots don’t cost any ammo!
  • fish now rolls in movement direction instead of towards mouse
  • plant throne butt now makes the snare kill anything under 1/3 health instead of dealing damage

Bugfixes

  • you can now add a file called “nomusic.txt” or “NOMUSIC.TXT” to the game folder to mute the music.
  • there should be less crashes at level loading.
  • game no longer stays in 4_1 after first loop.
  • more impact effect tweaks, causing less of a delay when hitting a pile of maggots with a melee weapon.
  • big dog gunangle bug when player dies before he “wakes up” fixed
  • fire traps no longer damage props or wake up the big dog
  • shotgun bullets should no longer clip through walls
  • weapons should no longer rotate like crazy when stuck in walls
  • music no longer stops when quick restarting
  • hopefully fixed the shotgun crashes
  • various random optimization things and small fixes

Balancing

  • slightly more ammo for energy weapon pickups
  • melee weapons only deal damage once now
  • ever so slightly lower assault rifle rate of fire
  • slightly lower slugger rate of fire
  • lower triple machinegun spread, making it actually useful
  • slightly more screwdriver range

Misc

  • radiation canisters now glow
  • HUD is now shown when loading/leveling
  • skill icons on the HUD now drawn closer to the side
  • robot now INSTALLS UPDATES instead of SELECT MUTATIONS
  • debris now disappears after a while
  • enemy slash animation is longer
  • grenade launchers no longer automatic
  • lower sound effect volume
  • changed the character descriptions around a bit

Nuclear Throne is currently available on Steam Early Access, which you can view here.

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About

Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry.


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