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First Look at Naraku in Senran Kagura: Estival Versus

senran kagura estival versus 10-16-15-1

We’ve gotten a look at the latest character to be added to Senran Kagura: Estival Versus, as post-launch downloadable content.

Featured above as well as below, you can view the first in-game screenshots of Naraku, who is making her playable debut in the game. The screenshots came via Senran Kagura creator and huge-boob producer Kenichiro Takaki.

A release date for the character was still not given, unfortunately. However, both Naraku and Kagura are supposed to be released for the game sometime this fall.

senran kagura estival versus 10-16-15-4

Senran Kagura: Estival Versus is on track for a release in North America sometime this fall, with a European launch set for early next year.

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22 comments
  1. JCTXS
    JCTXS
    October 16, 2015 at 9:50 am

    She’s got the perfect eyes to make a mock-up of Leo. I know what I’m gonna do +_+

  2. Joel Leonheart
    Joel Leonheart
    October 16, 2015 at 10:12 am

    Ohh looks interesting

  3. Vampok
    Vampok
    October 16, 2015 at 10:39 am

    That’s cool that they’ll actually be playable. They were in Deep Crimson, but you couldn’t actually use them…

  4. Mike Nieto
    Mike Nieto
    October 16, 2015 at 11:04 am

    This game is amazing. I have the japanese version I bought in a store in Manhattan and I’ve been having a blast ever since. I’ll double dip on the NA release and get all the character DLC. This man Takaki and this series deserves it. Great stuff.

  5. Mr0303
    Mr0303
    October 16, 2015 at 11:06 am

    Can’t wait to get my EU version as well.

  6. No_Good_Names_Ever
    No_Good_Names_Ever
    October 16, 2015 at 1:12 pm

    Does Kagura kinda remind anyone else of Chen in that first pic?

  7. OverlordZetta
    OverlordZetta
    October 16, 2015 at 2:05 pm

    You, sir, are a genius.

  8. DariusQ
    DariusQ
    October 16, 2015 at 2:40 pm

    Yeah, that was kind of a sore spot for me. Both Kagura and Naraku should have been playable in SK2. Virtually all the artwork was there so it was only a matter of programming the command inputs. Huge letdown.

  9. DariusQ
    DariusQ
    October 16, 2015 at 2:41 pm

    Day1 purchase for me. Must have more SK games.

  10. No_Good_Names_Ever
    No_Good_Names_Ever
    October 16, 2015 at 3:43 pm

    From what I’ve heard, Naraku actually had some moves programmed in.

  11. sanic
    sanic
    October 16, 2015 at 3:47 pm

    CANT EVEN PREORDER YET, I ALWAYS PREORDER MY WEEB GAMES!

  12. Vampok
    Vampok
    October 16, 2015 at 3:54 pm

    Especially since you “unlock” them when you beat the game. Only to find out they’re just for photo mode.

  13. British_Otaku
    British_Otaku
    October 16, 2015 at 7:53 pm

    Not a complete moveset though, perhaps it was playable characters were at a higher standard they didn’t have the resources to make her fully playable along with Kagura.

  14. No_Good_Names_Ever
    No_Good_Names_Ever
    October 16, 2015 at 9:25 pm

    ” they didn’t have the resources”
    Shinovi Versus came out before, I think it did the best, and it had two whole teams. They had the resources.

  15. tccboss
    tccboss
    October 16, 2015 at 10:09 pm

    I did the same thing, and I’m going to double dip as well at least I know I’m not the only one.

  16. British_Otaku
    British_Otaku
    October 17, 2015 at 7:56 am

    You mean that it added two whole teams of characters? My point is that the Versus games are shallow in comparison to SK2 for moveset density and boss variety. Naraku needs to be up to a higher standard to keep up with this: https://www.youtube.com/watch?v=CmJZNG2he-Q

    Some games have dozens and maybe even over 100 characters, but that doesn’t necessarily mean that they spent more resources than an action or fighting game with less.

  17. Fenrir007
    Fenrir007
    October 17, 2015 at 9:51 pm

    The internet always reminds me of how much of a scrub I am…

  18. Akuma
    Akuma
    October 18, 2015 at 4:17 am

    Wonder if they’ll add SK2 story mode (which is not really that big) with the 2 characters. Takaki tweeted the next update would be the biggest :) (but also the last, all good things must come to an end at some point^^)

  19. BurstfireGenex
    BurstfireGenex
    October 19, 2015 at 5:08 am

    Have you seen Murasame? He has only 4 attacks in his Y-chain- with 2 variations- and 1 special. Naraku would have 3, 1 variation, a special, a projectile based X-attack, and Super Armor/Strength as her gimmick(Murasame has range/invincibility). She has enough stuff to make the jump from Npc to playable character, it’s just less diverse as what Murasame has- actually, I’d go as far as to say she’s as complete as him. That said, they can always add more stuff to her if they feel the need. Hell, after we get her in Estival Versus, they might be confident enough to actually do it for Deep Crimson. Also, one Dlc character seems like a waste, imo.

  20. British_Otaku
    British_Otaku
    October 19, 2015 at 6:13 am

    Seen him? Been playing as him since last year.

    Yeah, I got into the habit of expecting bosses to be playable in every Senran Kagura. Daidouji’s moveset was also a little light in comparison to other characters back in 2011. My thoughts are that Murasame was “complete” as they intended him to have a lame moveset and that a lot of work was needed for Naraku and Kagura especially since they would need to be mapped for each costume in the game (not a problem for Murasame).

    I don’t consider Murasme to be DLC at all, he was a boss who could be unlocked for free using save data. The actual DLC characters are the chibi versions of the main cast, they do have different moves but such a light moveset that they are fairly exchangeable.

  21. British_Otaku
    British_Otaku
    October 19, 2015 at 6:33 am

    Reminds us all. I spent a year being in two minds about the game.

    On one hand, the game notably buffed up the movesets, had massive ambitious bosses and had finer animation than other 3DS games. On the other, the stages and objectives are even more linear than before, enemies seem bound to escape your combo attempts and other niggles.

    I have to catch up on my Senran Kagura 2 skills, much like I need to do the same for The Wonderful 101 (the same video creator makes the best combo videos for that – uses the touch screen to draw insanely fast).

  22. Brandon Matias
    Brandon Matias
    October 29, 2015 at 9:04 pm

    I just really hope that Naraku’s gameplay/moveset has the one where she
    blows bubblegum as an attack just like in S.K.2. I just so love anime bubblegum blowers.