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Fans Have Created a Splatoon Mod for Team Fortress 2

https://www.youtube.com/watch?v=qu-PKLJEYZs

Sound the copyright ninjas! Some fans have made a Splatoon mod for Team Fortress 2, and it looks quite glorious, even in its early state.

Featured above, you can view the reveal trailer for Dr. LilRobot and crew’s Splatoon mod, which introduces the painting mechanic seen in the Wii U game, as well as the ability to physically transform into a squid, enabling you to swim through your ink-coated environment.

The modders have made a point in saying this is video is indicative of an alpha version of their mod. They reportedly have lots of things planned, and are making it different enough from Splatoon itself so they can encourage regular Team Fortress 2 players to give it a whirl.

The most hilarious thing, however, is their disclaimer regarding the use of copyrighted material: “Any and all Splatoon assets used in this mod/video are ©Nintendo and is used without permission,” Dr. LilRobot and crew said in their video.

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive.



6 comments
  1. SunsetHaste
    SunsetHaste
    June 28, 2015 at 8:05 pm

    I actually kinda want to play team fortress now…

  2. Hrist
    Hrist
    June 28, 2015 at 9:20 pm

    Ahaha, that’s hilarious.

  3. JCTXS
    JCTXS
    June 29, 2015 at 12:09 am

    Saw this a few days back and couldn’t stop laughing from it. It was just great with how they did everything.

  4. Cred
    Cred
    June 29, 2015 at 1:27 am

    of course TF2 had to get a splatoon mode sooner or later
    but as usual with all the splatoon copies the ink mechanics are nowhere near as good as the real deal

  5. Furluge
    Furluge
    June 29, 2015 at 6:53 am

    Admittedly Splatoon is a derivative of Color Wars. But everything is derivative really.

  6. flashn00b
    flashn00b
    July 1, 2015 at 5:14 am

    Personally, i’d be more impressed if a Splatoon demake was done in the DECORATE programming language for ZDOOM and its derivatives.