The stories of Howard Phillips Lovecraft have inspired so many games over the last 30 years that you’d think there would be more titles devoted solely to his works, rather than software that merely borrowed his delightfully disturbing ideas. That may be what indie game designer CVLT Games thought when spending the last three years on Lovecraft Tales, an open-world/non-linear adventure game that is based wholly on H.P. Lovecraft’s oft-used mythos.
Borrowing Lovecraft’s The Whisper In The Darkness as the base of its story, Lovecraft Tales has the player searching through a seamless recreation of Vermont for the mysterious Black Stone. To help with the size of the world, the player will be given maps that allow quick travel to certain key locations, so it’s safe to say Lovecraft Tales will be quite large for a 2D adventure game.
A demo is currently available for those brave enough to face the terrors of the unknown (or at least able to listen to that spooky background music without panicking). There’s even a pre-order option where you can name your price for the game, though the developer does make it a point to state an actual crowdfunding campaign is in the works.
CVLT Games is currently keeping fans abreast of the game’s development through Lovecraft Tales official Facebook page, so those interested can expect to find the latest information there rather than the official site.