Elden Ring on PS5 has issues with autosaving, as its Rest Mode isn’t quite as good as the Xbox equivalent – but a fix is coming already.
Publisher Bandai Namco confirmed the news that Elden Ring on PS5 has issues with autosaving, and are advising players to avoid using the feature entirely when playing for now.
“We are aware of the cause of this issue and are working on a patch to correct it, but until the patch is released, please save your game manually by exiting the game regularly,” the publisher said.
To do this, you simply have to bring up the in-game menu, save it manually, and then quit out of the game to avoid issues with your current save game. Bandai Namco also addressed the minor issues people found with the game like framerate dips and odd mouse sensitivity, noting a patch is coming to fix those too.
For you younger gamers out there – before the age of autosaving and even these fancy new Rest Mode / Quick Resume functionality in games, you had to manually save every game otherwise you lost your progress. This new bug apparently doesn’t let the Elden Ring autosave happen, so you potentially lose your progress on PS5.
Prior to that, in the really ancient times, some games had you copying down unique passwords to “save” your progress. Before that.. many games didn’t even have ways to save your progress, you had to beat it in one go – or leave your poor console on for days on end.
PlayStation 5’s Rest Mode will let you suspend a single game when putting the console into the new mode – however Xbox Series X has Quick Resume, which lets you suspend half a dozen games at any one time and quickly switch between them. We’ve come a long way from save data passwords, no?
Elden Ring is available now across Windows PC (via Steam), PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X|S. In case you missed it, you can find our thorough and spoiler-free review and video review for Elden Ring here.