DLC Plans for Bloodstained: Ritual of the Night Revealed

bloodstained ritual of the night 05-09-16-1

Full Disclosure: I have financially backed Bloodstained: Ritual of the Night on Kickstarter.

We’ve learned that Koji Igarashi’s Bloodstained: Ritual of the Night will receive a staggered release of DLC post-launch.

The news comes via a developer posting over on the game’s forums, saying “Bloodstained is going to be a huge game,” while also comparing its DLC strategy to another throwback game, Shovel Knight, which received its “Plague of Shadows” expansion over a year from its original release.


“It can be confirmed that Bloodstained will follow a staggered content release,” the dev said. “Some portion of the game will release first and then additional content (as outlined by the Kickstarter) will follow in the months to come.

“How much of the game will be there at launch day (Just the main game? More?) is unclear and probably hasn’t been decided yet but at the very least we should be able to avoid an extremely protracted release as with Mighty No. 9. We are still a longs way off from the game being done so of course anything could change.”

Bloodstained: Ritual of the Night is still planned for a 2017 release across PlayStation 4, Xbox One, PlayStation Vita, PC, Mac, Linux, and Wii U.

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive, Catholic

  1. Shiggy Diggy Doo
    Shiggy Diggy Doo
    May 9, 2016 at 12:14 pm

    Unless this DLC is free then I won’t buy this.

    Paid DLC before the game even releases is just evil

  2. N1Nathan
    May 9, 2016 at 12:23 pm

    I think this is great. The thing they offer is basically: release the main campaign (the base goal) at day 1 and release all additional modes (the stretch goals) later in order to avoid delays like Mighty No. 9.

  3. CrusaderEsper
    May 9, 2016 at 12:27 pm

    DLC has become a dirty word in the industry as of late. It used to mean “free stuff the developer adds after the game is launched” and that seems to be what it will be in this case. When I first read this article title I was ready to rage as a result.

  4. Master Bating
    Master Bating
    May 9, 2016 at 12:28 pm

    Im sure its paywalled.
    Backers get it for free I believe.
    Pretty shitty but well see how it goes, maybe if the game is actually good and the price is acessible.

  5. Joel Leonheart
    Joel Leonheart
    May 9, 2016 at 12:31 pm

    Hnmm I see

  6. Uncle Ocelot
    Uncle Ocelot
    May 9, 2016 at 12:32 pm

    I can understand not wanting to take as long as MM9. We’ll see how it turns out.

  7. Uncle Ocelot
    Uncle Ocelot
    May 9, 2016 at 12:33 pm

    If it’s paid, I’d honestly just prefer a few delays.

  8. Smug
    May 9, 2016 at 12:35 pm

    >agreeing with the DLC bullshit and release an incomplete game because you fear of another Mighty n*9 fiasco

    Gamer cucks

  9. Captain Vidya
    Captain Vidya
    May 9, 2016 at 12:42 pm

    If they’re following Shovel Knight’s method, then it’ll be free to all when it gets released.

  10. Master Bating
    Master Bating
    May 9, 2016 at 12:50 pm

    Hopefully you’re right.
    But most devs are not like Yatch Club unfortunately.
    We’ll have to see.

  11. Nagato
    May 9, 2016 at 12:54 pm

    Maybe I’m just being naive here, but most of the stuff from their stretch goals wouldn’t work all that well as paid DLC.

    No one’s gonna seperately purchase 8bit soundtracks, boss rush mode, or extra characters for this kind of game.

  12. Neojames82
    May 9, 2016 at 12:57 pm

    Of course……….

  13. Loli-Nox-Tan
    May 9, 2016 at 1:00 pm

    For the people not happy about the DLC plans: Don’t buy the game till all the DLC is out & you can get it for the initial price. Just treat it as a “delay” to your purchase

  14. Nagato
    May 9, 2016 at 1:05 pm

    I’m all for calling out white knights in gaming (especially the self-harming weeb kind), but as long as the additional content is added for free and the complete main game is included in the initial release, there’s not much to complain about here.

  15. Master Bating
    Master Bating
    May 9, 2016 at 1:06 pm

    Ive seen some shit

  16. RPG
    May 9, 2016 at 1:09 pm

    Tread carefully Igrashi, tread carefully.

  17. Shiggy Diggy Doo
    Shiggy Diggy Doo
    May 9, 2016 at 1:12 pm

    Problem is, for the DLC, no price will be accessible because it’s unacceptable. This is planned before the game even has any finished gameplay videos.

    I attribute this akin to Evolve, that had pre order DLC before any gameplay or trailer was shown and that got shat on.

    But does this get a free pass because it’s a spiritual Castlevania sequel by the same guy?

    You know what happened last time I gave something a pass for that reason? Mighty No 9.

    And for fucks sake I regret that 20 bucks I lost every time I see of that trainwreck.

  18. James
    May 9, 2016 at 1:14 pm

    “we should be able to avoid an extremely protracted release as with Mighty No. 9.”

    I’ll accept this path.

  19. Smug
    May 9, 2016 at 1:17 pm

    >planning DLC shit even before there is any proper gameplay video or look remotely finished
    >somehow this is okay because it’s implying to be “free”

  20. Nagato
    May 9, 2016 at 1:18 pm

    Like “indie” Metroidvania games getting seperate re-releases instead?

    That’s the one thing that makes me hesistant to get this when it comes out.

  21. Master Bating
    Master Bating
    May 9, 2016 at 1:19 pm

    Weren’t you the guy that gave 80$ towards it?

  22. Shiggy Diggy Doo
    Shiggy Diggy Doo
    May 9, 2016 at 1:22 pm

    Nah, I gave 20.
    I know who you’re talking about though. That thread was just a huge pity party of people bemoaning their massive mistakes, me included.

    Fuck that kike Inafuckmeinthegoddamnass

  23. Nagato
    May 9, 2016 at 1:23 pm

    They obligated themselves to having to make extra content through their stretch goals. It’s gonna get made one way or the other no, but there’s no reason to hold back the main game for a year (if not longer) because of some shit online mode no one really cares about.

    No one’s complaining about how Shovel Knight and Freedom Planet did it.

  24. Neojames82
    May 9, 2016 at 1:27 pm

    Trust me, that is pretty much how I’m going to do this. Probably at a discount as well.

  25. Minuteworld92
    May 9, 2016 at 1:32 pm


  26. Smug
    May 9, 2016 at 1:37 pm

    And that’s why I hate Kickstarter

    They try to justify jewery (with features locked behind huge paywalls – I mean, come on, 800K and more to add additional modes? And on the top of that you get rewarded to eventually have them only available as a DLC apparently) and you never know what could be the end result of the product after you backed it up.

  27. Master Bating
    Master Bating
    May 9, 2016 at 1:39 pm

    Im sorry for your loss

  28. Dark Link
    Dark Link
    May 9, 2016 at 1:40 pm

    The mention of Mighty No. NEIN sent chills down my spine… I hope it’s not delayed like that piece of garbage…

  29. catazxy
    May 9, 2016 at 1:44 pm

    This will possibly ruin some of the people trust now, but let’s just do the usual: wait and see move….

  30. Urobolus
    May 9, 2016 at 1:45 pm


  31. 2501
    May 9, 2016 at 2:06 pm

    l didn’t know you visit Niche Gamer, Hoffmann.

  32. R.Hoffmann
    May 9, 2016 at 2:07 pm

    Oh, I am everywhere but only home at my own site and on twitter

  33. Loli-Nox-Tan
    May 9, 2016 at 2:09 pm

    I’ll probably buy the game on release and if I like it enough to throw some more money at them, I will

  34. Mr0303
    May 9, 2016 at 2:22 pm

    If they really do it like Shovel Knight and give the DLC for everyone who buys the game, then that’s OK.

    Mighty No 9 on the other hand has preorder DLC.

  35. Galbador
    May 9, 2016 at 2:28 pm

    Does it? Does it really?

  36. Galbador
    May 9, 2016 at 2:30 pm

    You know, it is messages like this, that makes me get a weird feeling. How about you make the game ready and then concern about DLC? Please, don’t put the cart before the horse.

  37. Galbador
    May 9, 2016 at 2:33 pm

    I’m not worry about the DLC, but the actual game. Mighty No 9 gave us a horrible vision of how kickstarter games could go wrong. I wish, this won’t be the same. I really, REALLY wish it won’t.

  38. Madbrainbox
    May 9, 2016 at 2:34 pm

    Broken Age did that way before MN9.

  39. Loli-Nox-Tan
    May 9, 2016 at 2:38 pm

    Mighty No 9 has indeed shown how Kickstarter can go wrong, but Shovel Knight ,Divinity OS, Pillars of Eternity, Wasteland 2, Path of Exile, Grim Dawn, have all shown us how they can go right. Bloodstained hasn’t shown the same warning flags as Mighty No 9

  40. Galbador
    May 9, 2016 at 2:39 pm

    Oh gosh, I totally forgot this was a thing. Thank you (no, for real) for reminding me to this. That was a true testimony on how to miscalculate and fuck up a kickstarter game. I guess, this is why I forgot about it.

  41. Galbador
    May 9, 2016 at 2:44 pm

    And I’m happy about all the successful games. I’m really happy about it. But just like MN9, this is something you can’t see when they start a kickstarter. It will always be a fear, that we got with games like Broken Age and MN9 and will always be a reason why people are so sceptical nowadays with kickstarter games.

  42. scemar
    May 9, 2016 at 2:46 pm

    They say they plan for big DLC, a year after the game is made and out.

    Why is everyone freaking out like if it was day 1 on disc dlc?

  43. Juhata
    May 9, 2016 at 2:55 pm

    How disgusting

  44. Loli-Nox-Tan
    May 9, 2016 at 3:00 pm

    The problem is that most people viewed Kickstarter as a Pre-order platform, it’s not. Though the major problem with Mighty No 9 is lack of communication. We funded your game so keep us updated on EVERY development

  45. Galbador
    May 9, 2016 at 3:15 pm

    Yeah, I see where you coming from. People see the option “get a copy of the game” and hope everything will go well. From this point, people should never support a game on kickstarter. But then again, you have great hopes and wishes that the game will be successful, which ends into a train wreck, because the dev made a mistake in the calculation for the game, like Schaefer did. Sometimes, I really believe that those people really don’t make a true plan on what they need and how much it really will cost.

  46. Loli-Nox-Tan
    May 9, 2016 at 3:28 pm

    It’s all about trust. Tbh no one should have ever thought Schaefer would handle “Double Fine Adventure” correctly since he has a history with mishandling projects

  47. BubbaHoTep
    May 9, 2016 at 3:33 pm

    If it’s content that gets patched in as it’s completed (free, naturally), I can deal with it, even if I may not like the game being released unfinished. If they’re planning paid DLC before the game’s finished on the other hand, that’s going to incite a fury, especially considering all the nonsense MN9 is causing.

  48. Galbador
    May 9, 2016 at 3:38 pm

    This is where blind fanboyism leads one. This is why I cut off all my bounds with Nintendo, Capcom, Namco-Bandai and Konami. They don’t like you as a fan, but only for your money.

  49. BaronKrause
    May 9, 2016 at 3:59 pm

    It isn’t always bad when they are just listing a roadmap of what they would like to work on and release post launch. the really sleazy kind are the ones that have finished content at launch that they hold back and release as DLC.

    Working on stuff after like stretch goal content/additional chapters/levels shouldn’t really be viewed the same.

  50. NukeA6
    May 9, 2016 at 4:12 pm

    Oh no! DLC Plans before we even get a full gameplay video? Not a good sign.

  51. Shiggy Diggy Doo
    Shiggy Diggy Doo
    May 9, 2016 at 4:18 pm

    The fact that it’s planned before release is evidence that it’s held back content as it’s being developed simultaneously with the full game.

  52. BaronKrause
    May 9, 2016 at 4:36 pm

    It’s possible, and that would be shitty. But id like to think any dev team with their act together would have a decent roadmap of when they think they will work on/finish content. he might just be talking about stuff they plan to work on after the core game is finished/released. Most devs have an idea of additional content they would like to create for a game after its released, that does not warrant postponing the release for.

  53. Darth_Squirrel
    May 9, 2016 at 4:57 pm

    This isn’t dlc they are pulling out of their ass. They are talking about the stretch goals and bonuses aside from the main game that were also funded. Do you want to wait a year for the entire game with an added boss rush and speed run modes, or you want the game sooner and the other modes patched in?

  54. Darth_Squirrel
    May 9, 2016 at 4:59 pm

    Why? No one has said anything about said DLC being locked behind a paywall. People just see the term DLC and get automatically butthurt.

  55. Darth_Squirrel
    May 9, 2016 at 5:03 pm

    Sound like you’re taking your frustrations with MN9 and throwing it on Iga’s team.

  56. Mellow_MH
    May 9, 2016 at 5:10 pm


    How about the game comes out before you start talking about DLC.

  57. Loli-Nox-Tan
    May 9, 2016 at 5:20 pm

    Well they’re are business’. Though Konami don’t even respect their own IP or even their employees

  58. ProxyDoug
    May 9, 2016 at 5:20 pm

    So… we pay to turn the castle upside down?

  59. Galbador
    May 9, 2016 at 6:03 pm

    I neither need DLC nor challenge mods to enjoy a game. For me, there is only one thing important… the story.

  60. Galbador
    May 9, 2016 at 6:04 pm

    Tell me, at the begin, they look okay and friendly, but as older they get, the bigger their hunger for money grows.

  61. Shiggy Diggy Doo
    Shiggy Diggy Doo
    May 9, 2016 at 6:36 pm

    While I am pissed at MN9, they outright said they’re working on additional content not being in the game and did not disclose a pricing model.

    That says a lot.

  62. Shiggy Diggy Doo
    Shiggy Diggy Doo
    May 9, 2016 at 6:37 pm

    Which would be fair but come on, when since Shovel Knight was this ever done right?

  63. Lea Pastillaroja
    Lea Pastillaroja
    May 9, 2016 at 6:50 pm

    Aaaaaaaaaand the jewery finally shows it’s face… you’de better turn up a decent game at least asshole, Inafraudne was disapointing enough

  64. Loli-Nox-Tan
    May 9, 2016 at 6:52 pm

    Cos the bigger your business gets the more money you need to stay afloat

  65. Madbrainbox
    May 9, 2016 at 7:39 pm

    Can’t blame you.It’s a completely forgettable experience.Tim acting like a fucking moron didn’t help things much. Just to make the fail more spectacular.

  66. Zero Eternity
    Zero Eternity
    May 9, 2016 at 8:23 pm

    I hope they are taking to heart the failures of Mighty No. 9 and working on all the platforms at the same time, so they know if any platforms will be a problem. I continuously hear the Vita is a b*tch to work with apparently.

  67. BaronB
    May 9, 2016 at 8:29 pm

    Why do I get the Inafundme vibe from this…

  68. BaronKrause
    May 9, 2016 at 8:35 pm

    I know I know :/
    Just kinda hoping IGA is above that nonsense, but history shows that pretty much no one is :/

  69. Shiggy Diggy Doo
    Shiggy Diggy Doo
    May 9, 2016 at 8:38 pm

    I remember when Inafune was my hero.

    What a sad fool I was.

  70. Mighty No. 56008
    Mighty No. 56008
    May 9, 2016 at 11:32 pm

    Well, this can be a great idea or complete disaster depending on what they mean with DLC.

    Understandable that they would want to avoid the trainwreck of Mighty No 9, but if the DLC isn’t free for all then it kinda defeats the whole point of it. And again, the delays weren’t the major issue. It’s how Comcept handled them with their lack of communication and transparency.

  71. LaserCatsAreAwesome
    May 10, 2016 at 1:45 am

    Tossing in Vita and 3DS as stretch goals seems like a terrible idea especially when the dev knows the scope of their project will be difficult to port to their limited hardware but care more about getting exposure from having those platforms as stretch goals. This practice only really makes sense for pixel-art games.

  72. dsadsada
    May 10, 2016 at 3:52 am

    I think it sounds like they’re just going to keep releasing update patches. That doesn’t really sound that good for physical copies unfortunately.

    Business wise, it makes sense to think about what you can do to milk a product with DLC because then you can structure your code to be able to accept whatever idea comes along later or even now. However the mere act implies that you are leaving features out to be milked, at least that’s going to be the takeaway from consumers.

    I’m curious to know what others think about DLC plans in general. Don’t do it? Do it as long as they’re reasonably priced and the total amount doesn’t exceed half the price of the game? Do it but don’t reveal it until months after the game is released?

  73. CRES
    May 10, 2016 at 10:19 pm

    I guess I should really stop reading the comment section for any news about a Kickstarted game. No matter what it says we are going to have people bitch one way or another about any decision made.

  74. EroBotan
    May 11, 2016 at 7:36 am

    still 2017 .. too long T___T … i want to play ..

  75. OverlordZetta
    May 12, 2016 at 2:28 pm

    The funny thing is MN9 was delayed to include everything precisely because of the concerns you’re raising here in these comments.

    That’s not even taking into account how some Kickstarters promise content to be delivered after the fact, then never make good or let it drag on indefinitely, while moving on to other projects. Because they released the main product, even though they didn’t actually fulfill their promises that were paid for, most people don’t get as up in arms about it as they might if a full product doesn’t come around.

    Look at Chroma Squad. Some key features still sitting there on the Kickstarter page never made it into the game, for one example. We’re years into Shovel Knight being released, and its great reputation has made it so that the content that was paid for by the original campaign still not being out is not only overlooked, but then treated like the “right” way to go about delivering content. It’s not looked at like the developer finishing the game, it’s looked at like this great delivery of free DLC so long after release, as if it’s content that people didn’t know was coming from day one.

    When most of that promised content still isn’t here, and they’ve gone on to port the game to other consoles with new exclusive content, and even do an amiibo with more content behind that not planned in the original campaign, I can’t say that’s really the best way to go about delivering the game as promised.

    Don’t get me wrong, SK deserves the praise, but whereas this and that are getting praised for saying they’ll essentially string people along forever if it takes that long, Inafune acknowledges he fucked up (when was the last time we actually heard them talk Red Ash, rather than the news?) and is delivering the complete product as promised in the KS.

    It was a trainwreck getting here, but whereas Inafune is in a situation to learn from this and potentially become better, YC and IGA are getting praise for a system that’s not actually friendly to consumers, and by the end of it, MN9 will, ironically, probably have taken less time to land complete as promised in consumers’ hands.

  76. OverlordZetta
    May 12, 2016 at 2:29 pm

    The problem is then you end up with a situation like Shovel Knight. The game is out and amazing, sure, but how long will it take for the game to actually be finished?

    Chances are not everyone who got it is likely to go back to it either.

  77. Shiggy Diggy Doo
    Shiggy Diggy Doo
    May 14, 2016 at 12:18 pm

    > We’re years into Shovel Knight being released, and its great reputation
    has made it so that the content that was paid for by the original
    campaign still not being out is not only overlooked

    I didn’t pay for Shovel Knight exactly for this bullshit along with the ports, retail releases, and Amiibo.

    And if Inafune acknowledges he fucked up he would scrap the fuckawful art style of the game and go with the initial concept art that he and his team bait and switched onto the backers including me but he won’t because he’s a subhuman piece of trash that would rather run another kickstarter for the same game, then a cartoon, then a spinoff, then an an anime of that spinoff.

    The game is undeniable garbage when the beta is taken in mind and that’s the one thing Shovel Knight has over it. Shovel Knight is at least good with shit business practices but Mighty No 9 has nothing going for it. Fuckawful art, fuckawful gameplay, fuckawful acting, fuckawful characterization, fuckawful stages, and my god that fuckawful music is particularly fuckawful

    The game is fuckawful

  78. Kaboom
    May 16, 2016 at 6:51 pm

    *Put money in this…* … Hoping we get some kind of news soon… … Heck I’m still waiting on Half Genie Hero!