Debut Teaser Trailer for Iron Harvest, an Alternate-History 1920s Dieselpunk RTS

German studio King Art Games have given the first video preview of their upcoming dieselpunk-themed real-time strategy game, Iron Harvest 1920+.

Featured above, the first trailer shows off their game based on the alternate World War I world created by Polish artist Jakub Rozalski. It’s set for a release across PC, PlayStation 4, and Xbox One.

The game will feature mechs and a dynamic storyline that unfolds within open, sandbox-style levels. Players can utilize cover mechanics and even destroy the environment with its dynamic destruction system. Rozalski noted the game is inspired by the Company of Heroes and the Men at War series, and it will even have “a hint of XCOM.”

Read more about the game’s origins in our original report. Here are some new in-game screenshots, as well as some artwork:

Here’s a rundown on the game, via King Art:


Iron Harvest

“After World War 1 farmers found a plethora of unexploded ordnance, barbed wire, weapons, shrapnel and bullets while ploughing their fields. They called it the Iron Harvest.”

The Game

Iron Harvest is a real-time strategy game (RTS) for Playstation 4, Xbox One and PC, set in the alternate reality of 1920+.

You lead hero characters, mechs, and soldiers into battle. Cover mechanics and dynamic destruction play a major role in combat. Your squads take cover automatically, but a simple brick wall will only offer protection against small calibers, not against mech-mounted cannons.

Throughout its open sandbox levels you have to find your own way to reach the goals set by the dynamic story line.

1920+ was developed by Polish artist Jakub Różalski and earned him a cult-following because of his beautiful artworks painted in the style of the old masters.

“We love games like Company of Heroes or Men at War and want to bring a similar gameplay experience to this fantastic world Jakub created.” Jan Theysen, Project Lead at KING Art Games.

The game is in its early development phase and is scheduled to launch 2019.

The World

The game takes place in the world of 1920+, an alternate version of our own world where mankind, fascinated by technology, engines and iron, invented powerful walking machines. Once mighty weapons on the battlefields of the Great War, they are now part of everyday life.

Mighty factions fight for influence, while hidden forces are working towards the destabilization of Europe, determined to set the world on fire once again.

  • The Saxony Empire is one of the most influential countries in Europe, with powerful industry, developed cities, modern factories and a strong military tradition. After the unfavorable conditions of surrender in the Great War, the current mood in the Empire is bad, and proud elites and humiliated aristocrats secretly oppose the Emperor’s appeasement policies.
  • The Polania Republic is a large agricultural country with a long history. It is trying to maintain its status and territory, struggling with its aggressive neighbors: The Saxony Empire in the west and Rusviet in the east. Polania initiated a program to modernize its army while a large part of the country is still occupied by Rusviet forces.
  • Rusviet Rusviet is huge, powerful, and has unmatched industrial and population potential. However, the country is tired and worn out by the long war. People are frustrated, and the power of Tsar Nikolaj weakens. Mysterious Grigori Rasputin has become an extraordinarily powerful man and revolution is in the air…

A release date wasn’t confirmed at this time, however, King Art had another new game in development confirmed – Black Mirror. You can read more about that here.

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