David Hayter: Kojima Tried to Replace Me Before, MGSV Would be “60 Hours of Humiliation”

david hayter 03-26-16-1

On the latest Game Informer Show podcast, former Metal Gear Solid voice actor David Hayter shared some not-too-fond words for Metal Gear creator Hideo Kojima, and his handling of the casting of the series’ iconic hero.

The circumstances surrounding the weird and somewhat disrespectful approach of casting Keifer Sutherland as Big Boss in Metal Gear Solid V: The Phantom Pain have gotten a bit clearer, thanks to some revelations from Hayter.

According to Hayter, Kojima’s attempts at replacing him as voice actor on Snake/Big Boss happened before. He learned of finally being replaced in one of the strangest ways – via bumping into a producer on the game at a recording studio. They shared a drink and Hayter brought the game up, asking if they could finally make a deal on the game, however he was flatly told that he wouldn’t be needed.

“That was basically it, and then I talked to Kris Zimmerman (Metal Gear English casting and voice director),” Hayter said. “She said, ‘We’re going forward, but it looks like they are going to try and replace you.’ They tried to do that before, and it never worked. They tried to get voice matches, and it never happened.”

He recapped previous attempts at Kojima replacing him for someone else:

“I had to re-audition for Metal Gear 3 to play Naked Snake,” Hayter said. “They made me re-audition to play Old Snake, and the whole time, they were trying to find somebody else to do it. I heard that Kojima asked one of the producers on Metal Gear 3 to ask Kurt Russell if he would take over for that game. He didn’t want to do it.”

Despite the pain of losing the role he basically helped build into a worldwide gaming icon, he is thankful to have had the opportunity to play Snake:

“It was annoying to me, because I thought that I had given a lot to the series and really helped promote it,” he said. “At the same time, I genuinely feel that the run I had as Snake was remarkable. If you get that once in your career, that’s amazing. I don’t have any ill will toward Kiefer Sutherland or anything like that. The whole thing could have been handled better and a little more respectfully, but I’m not going to cry about it.”

David has pretty much put Snake behind him, even refusing to play both versions of Metal Gear Solid V, because of the entire debacle.

“I was so annoyed by the Metal Gear V debacle, and people said, ‘Are you gonna play the game?’” he said. “Yeah. That’ll be 60 hours of humiliation that I can’t get to. I haven’t played the latest two iterations, because it’s just too painful.”

If you’re hoping that Hayter will work on something new with Kojima, don’t hold your breath. “I’ve got no particular love for Kojima,” he said. “I don’t feel any need to go back and work with him again.”

His last game as Snake/Big Boss was 2010’s Metal Gear Solid: Peace Walker, with his career as the legendary soldier beginning with the original Metal Gear Solid in 1998.

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Owner and Publisher at Niche Gamer and Nicchiban. Outlaw fighting for a better game industry. Pronouns: Patriarch, Guido, Olive, Catholic

  1. Mir Teiwaz
    Mir Teiwaz
    March 27, 2016 at 12:08 am

    Watched the whole podcast earlier today. I was surprised to hear about the crappy recording conditions they were given for MGS1. They didn’t even get a soundproof room to work in.

    It was also a big wave of nostalgia hearing all those voices again.

  2. Mazdian
    March 27, 2016 at 12:10 am

    “The whole thing could have been handled better and a little more respectfully, but I’m not going to cry about it.”

    I mean, doesn’t this count as crying/whining about it? I seen him talk about this a few times now on social media.

    Personally, I’m glad he got replaced; always thought his Snake voice was silly-sounding. I always attributed his popularity to nostalgia.

  3. Random Marine
    Random Marine
    March 27, 2016 at 12:14 am

    No, because i never se him talking about it unless someone asked him about it….and it was just now that he said the whole thing… It seems that he is trying to move on but the fans asked it too many times…i would be annoyed given the circumstances of what happened. At least now we know and we can move on from this.

  4. matt606
    March 27, 2016 at 12:14 am

    I’m going to be fucking frank. I thought David was garbage after the first Metal Gear Solid. He sounded melodramatic, and I feel like he got bored and comfortable in the role.

    There was such a stark difference in the first game. He sounded so enthusiastic, engaged and interested.

    I think a lot of people share this sentiment, and is why not many people cared when Kiefer took over.

  5. Malcolm_Ecks
    March 27, 2016 at 12:14 am

    Meh, Hayter’s voice was iconic for 1 and 2. After that cononically it didn’t make sense.

  6. Heavily Augmented
    Heavily Augmented
    March 27, 2016 at 12:15 am

    I gotta say, with this podcast and the final product of MGSV, I’m starting to get worried about Kojima as a developer. Say what you will about Hayter being salty as hell right now, but at the same time, the way he describes it, it seems like Kojima completely left him in the dust for Kiefer and considering how overall bland Sutherland’s role for Big Boss was, it seems like Kojima made a poor decision on his part without any tampering from Konami.

    Also, while I mostly blame Konami for the Phantom Pain of an unfinished game we got from TPP, considering the rumors of Kojima getting multiple delays and more money just to spend it on large dinner parties and loads of songs that were completely thrown in the trash, makes me feel like Kojima can’t handle a budget. What I’m trying to say is this: I DON’T WANT KOJIMA TO BECOME THE NEXT TIM SCHAFER!

  7. NuclearCherries
    March 27, 2016 at 12:16 am

    He’s still salty about not being in MGSV, huh?
    Also, we nearly had Kurt Russell as Big Boss? Man, that would have been amazing to see.

  8. Zanard Bell
    Zanard Bell
    March 27, 2016 at 12:17 am

    Oh, them’s fighting words about Hideo “Can-Do-No-Wrong” Kojima.

    Wonder what Kojima fan’s reaction would be.

  9. djluke_1993
    March 27, 2016 at 12:18 am

    I don’t think Kojima will become the next Schafer BUT with saying that I have a feeling he is going to be one of those developers that will definitely do alot of questionable things during development.

  10. djluke_1993
    March 27, 2016 at 12:18 am

    The Kojima fanboys are already all over this as soon as the podcast was out there.

  11. Kaleido-Ruby
    March 27, 2016 at 12:18 am

    Let’s also remember that Hayter’s done quite a bit of work since Snake in 2010. Heck, he’s Gebel in Bloodstained coming up this next year.

    Just because someone gets to complain about a producer of video games dicking him does not mean it’s consider whining. It’s elaborating on where he had to tread to continue what he had more than anything, even though, evidently, those in power wouldn’t want it.

  12. Zanard Bell
    Zanard Bell
    March 27, 2016 at 12:19 am

    Oh, he won’t, don’t worry.

    He’ll become the next Peter Molyneux. >:)

  13. Heavily Augmented
    Heavily Augmented
    March 27, 2016 at 12:20 am

    -Missing Chapter 3
    -Lack of customization Mother Base
    -No Battle Gear

    All things considered, he already is starting to come off as him.

  14. Kain Yusanagi
    Kain Yusanagi
    March 27, 2016 at 12:23 am

    Those things were forced upon him by Crapcom, though?

  15. dogmentation
    March 27, 2016 at 12:25 am

    Seriously, I was thoroughly disappointed by Kiefer’s voiceover work. He literally sounded like he didn’t care, and didn’t particularly want to be there. Hayter had not only an iconic voice, but a unique way of spinning Kojima’s weird-ass dialogue and strange turns of phrase, while Kiefer just sounds bored and awkward. You’d think he was doing the job as community service or something, the way he was phoning it in.

  16. Heavily Augmented
    Heavily Augmented
    March 27, 2016 at 12:27 am

    For the most part, yes, it is Konami’s fault for rushing him, but at the same time, even I can’t fucking blame them. Basically 4 years of development time for one project is even fucking absurd for a large AAA company. Also the fact that he was supposedly fired due to “over budgeting” isn’t sounding unrealistic at this point, ESPECIALLY once you consider Kojima’s past with adding loads of detail to his games.

  17. TsukuyomiMagi99
    March 27, 2016 at 12:31 am

    I guess we’ll see if TPP’s lackluster performance was due to Kojima losing his touch or Konami’s executive meddling in his upcoming game.

  18. Heavily Augmented
    Heavily Augmented
    March 27, 2016 at 12:31 am

    To be fair, some of the dullness of Kiefer’s voice was probably intentional for the twist, but even then some charisma like Big Boss would have helped.

  19. dogmentation
    March 27, 2016 at 12:34 am

    …or hear, as the case may be.

  20. evilmajikman
    March 27, 2016 at 12:37 am

    Also he had his paycheck cut in half just to play Snake in the Gamecube remake.

  21. Rumble Red
    Rumble Red
    March 27, 2016 at 12:38 am

    I don’t think David Hayter should ever have been Big Boss to begin with. All his clones had different voices, so why should he sound exactly like any of them?

    Randomly replacing Hayter in the very last game in the series with a big Hollywood name was kind of a crappy thing to do, though, and really strange considering how little dialogue Snake even has in MGSV. I like Kojima, but he deserves some shit for that.

  22. daggot △
    daggot △
    March 27, 2016 at 12:39 am

    I never played V(because I don’t want to support konami) but I certainly remember Ground Zeros. I was so into the game until Sutherland spoke a line or two and the moment was ruined. I don’t know if I’m just used to Hayter of what but I wasn’t liking it and I was happy to know that he didn’t have many lines in the game.

  23. evilmajikman
    March 27, 2016 at 12:40 am

    Playing MGSV is humiliating regardless. That has to be the most repetitive stealth game I ever played. After going through all the games when MGSV came out, I STILL think MGS1 is the best. It’s the best plot-wise, music-wise, voice acting-wise, and pacing-wise. The gameplay in 1 is a little iffy because it doesn’t have those technological leaps the other has, but that was the trade-off for everything else.

  24. Uncle Slick
    Uncle Slick
    March 27, 2016 at 12:41 am

    David Hayter will always be Snake for me.

  25. Nagato
    March 27, 2016 at 12:42 am

    Konami’s only mistake was not keeping a tighter leash on Kojima in the first place.

  26. evilmajikman
    March 27, 2016 at 12:43 am

    Well we don’t really know why their voices were different. Snake and Big Boss were both heavy smokers, so it actually makes sense for those 2 to have the same voice. For all we know, Solidus and Liquid never smoked a day in their lives.

  27. Kaleido-Ruby
    March 27, 2016 at 12:43 am

    Yea, at that point are you doing it for the pay or something else? I would assume the latter, given as beat up as he’s been over essentially being pushed out of the role over and over until was forced out.

  28. Heavily Augmented
    Heavily Augmented
    March 27, 2016 at 12:45 am

    I actually sort of enjoyed Sutherland in Ground Zeroes but that was because he actually had lines to speak and some lines even had the charm I liked about Hayter. In V though, Venom borders on being a silent protagonist. and while that is intentional in a way, the payoff for it isn’t worth it in the slightest.

  29. GonzoLewd
    March 27, 2016 at 12:45 am

    I thought Kiefer Sutherland did a fantastic job. Not as good as Hayter, but he never made me think, “God I wish Hayter voiced this scene.”

  30. Heavily Augmented
    Heavily Augmented
    March 27, 2016 at 12:57 am

    I guess at that point, they already decided that they were planning to focus on the Pachinko/Mobile scene and didn’t really care until Kojima went over budget and asked for more money. Of course that was probably the perfect opportunity for them to make an excuse to drop Kojima… goddamn monsters.

  31. Heavily Augmented
    Heavily Augmented
    March 27, 2016 at 1:01 am

    Even though the game suffers with extreme repetition of objectives and over usage of the same areas, I still do think those first 30 hours really reminded me of the original Deus Ex and how open you are to completing objectives. Just wish the story wasn’t so unfinished/poorly written.

  32. Nagato
    March 27, 2016 at 1:12 am

    I’ve said it before and people hated me for it, but I honestly dislike Kojima and what he has done to the series this past decade or so. He has completely lost touch with Metal Gear was actually all about, in the delusional pursuit of his Hollywood fetish.

    I’d say he’s Japan’s David Cage, but at least Cage is honest about what he set out to do and does just that; straight up movie games, horrible ones perhaps, but there’s no further bullshit about them. I can respect that much about the man.

    Kojima, on the other hand, is gaming’s version of George Lucas instead: he created an amazing universe with the help of and being held in check by Tomokazu Fukushima… but when then all the praise – directed solely at the one man – went to his head, and without a competent moderating entity around, Kojima too lost touch with his creation and went on to create his own equivalent of the Prequel Trilogy.

    It’s all just nonsense now, where nothing from the characters, to the story, to even the tech used makes any sense in the timeline anymore. It’s hard to even call Ocelot a character at this point, when he’s just plot clay molded into whatever role Kojima needs him to play in the game in question. Even the bloody Mass Effect trilogy of all things wasn’t as bad with that, and Bioware was pretty damn bad already with completely reinventing even entire organisations such as Cerberus between every single game.

    Throughout this madness there has been a single light in the darkness, however: Metal Gear Rising. Free from having Kojima being directly involved in this one game, the team behind it was able to take the best parts from the setting up to that point (MGS1 themes, MGS2 + 4 tech, Raiden) and wiped the slate pretty much clean as to everything else… and the result was a stylish action game that had more in common with MGS1 than any other game in the series since: a mostly standalone game that told the story of soldiers trying to find – or carve out – their place in a world that might not need them anymore, a healthy but still believable dose of sci-fi that still made sense in that particular setting, a charismatic as fuck main antagonist that wouldn’t be out of place in an 80’s action movie, and a sizable team of distinct and memorable villains to help him out. All that with a perfect balance between seriousness, humor, and awesome melodrama.

  33. Leandro Teixeira
    Leandro Teixeira
    March 27, 2016 at 1:28 am

    I’m playing MGS V right now (finally got some money and went ahead and bought it) and I gotta say, altough Snake’s VA ain’t bad in MGS V it just feels like something is missing, the voice isn’t as iconic anymore and sometimes it just feels wrong or out of place. In my opinion the only voice actor that could pull a good job voice acting as Big Boss is Richard Doyle, the voice of Big Boss o MGS 4, I loved the voice of Big Boss in MGS 4 it somehow worked

  34. Zombie_Barioth
    March 27, 2016 at 1:45 am

    That actually isn’t for an open-world game, especially if part of that was just developing what was supposed to be a multi-purpose engine.

    I don’t doubt Kojima went over budget, the only thing I do doubt is what Konami considers to be so. For all we know Konami went in expecting a lower budget and development time than what was necessary.

    That would certainly cause friction between the execs and developers.

    They didn’t seem to mind MGS4’s 70mil. budget after all, not to mention working with him for 20 years.

  35. Matthew Hage
    Matthew Hage
    March 27, 2016 at 1:52 am

    You know, he says shit was SO bad for so long so why is he so upset about having been recast? This just doesn’t add up. Like, he’s saying now he’s been treated like shit for at least over a decade, said the recasting was attempted twice now, but was baffled by this? Doesn’t make much sense.

  36. aiem
    March 27, 2016 at 2:07 am

    He’s half right but also extremely salty. He re-auditioning for MGS3 is just right. Hayter voiced for Solid Snake. Naked Snake/Big Boss is another character.

  37. Dewey Defeats Truman
    Dewey Defeats Truman
    March 27, 2016 at 2:08 am

    I can’t really say I have any love lost for Hayter not being in MGSV since I don’t think he’s done a good job since MGS3 back in 2004 anyway. Him not being in V was about as missed by me as Ice climbers in smash 4. I thought “nah they wouldn’t get rid of them like that” but when I found out they were I just kinda realized I didn’t actually care.

  38. JoeSislack
    March 27, 2016 at 2:17 am

    There always seems to be a simmering type of resentment when it comes to Kojima. I mean, it wouldn’t be the first time someone who left a company that was at the height of public hatred (Tim Schafer with EA, Inafune with Capcom) was met with universal praise and support only later to be shown as not the perfect martyr they were propped up as.

  39. Arenegeth
    March 27, 2016 at 2:41 am

    Hayter being replaced was my first reason (to be followed by many) not to want to deal with MGSV.

    If he was skipped over because they couldn’t work out a deal, or replaced with someone like Richard Doyle for creative reasons, I wouldn’t mind as much. But replacing him with Kiefer Sutherland felt an entirely promotional idea made up by marketers, especially since his inclusion was revealed around the same time 24 was having a revival of sorts.

    Every time I’d hear Sutherland speak, $$$ would jump in my mind taking me outside of the game…

    If his replacement was really Kojima’s doing and Hayter is not projecting his impression that he didn’t want him in. And if it wasn’t done purely for marketing reasons, it was probably because Kojima got his jollies from having a celebrity ‘Hollywood’ actor involved with his game, since his movie obsession is rather well documented.

    Either way, I was of the idea that after MGS4, Metal Gear as I knew and loved it, ended anyway. I knew Konami was going to keep churning out sequels whether it was warranted or not, because that’s what you do with a franchise that still makes money (your biggest one at that).

    But is still sad, what will most likely be, Kojima’s final Metal Gear game, and the one with Big Boss in it, was marred by so many problems including replacing the long time voice of the character.

    I wonder if David Hayter would be open to recording Kiefer’s MGSV lines, for the usual voice actor fee, so people can fan patch them into the game. That’s a crowdfunding I wouldn’t mind being a part of. Maybe then I’ll manage to convince myself to play the game.

  40. Trepie
    March 27, 2016 at 3:37 am

    It’s worth noting that in Japanese Big Boss and all of the clones have the same VA.

  41. Trepie
    March 27, 2016 at 3:43 am

    He really liked playing the role but didn’t like the politics around being cast for it. I don’t see how that doesn’t make sense. By MGS3 I’m sure he felt that he was always going to be playing Snake. And it doesn’t sound like he was baffled by it, just disappointed.

  42. landlock
    March 27, 2016 at 3:44 am

    Close Liquid Snake had a different voice actor from the others.

  43. RetroGamer
    March 27, 2016 at 3:44 am

    Another character whom the previous character was cloned from…

  44. RetroGamer
    March 27, 2016 at 3:46 am

    I couldn’t hold interest in V long enough to finish it and ended up just trading it in.

  45. Trepie
    March 27, 2016 at 3:52 am

    That’s a fair point. I’m not ready to say Kojima is going to end up like them, but I’m also not planning to get hyped for anything he makes.

  46. Trepie
    March 27, 2016 at 3:53 am

    Ahh, thanks for the correction. That makes sense.

  47. Smug
    March 27, 2016 at 4:10 am

    Hayters gonna hayte

  48. InkBrush
    March 27, 2016 at 4:43 am

    That’s if he would pull a kickstarter, that’s when to lose respect for Kojima.

  49. Mr0303
    March 27, 2016 at 4:53 am

    Well that and given the Japanese voice actor wasn’t changed and he does play all versions of Snake, it does imply that Kojima just wanted some Hollywood talent.

  50. Mr0303
    March 27, 2016 at 4:56 am

    I sympathise with Hayter. The Japanese voice actor Akio Ōtsuka was never replaced and he played all versions of Snake. It just seems like Kojima wanted to include some Hollywood talent into the game and work his way into movies.

  51. Stilzkin
    March 27, 2016 at 4:59 am

    We live in the shit timeline where Kurt didn’t get to play Snake and MGSV turned out to be shit.

    Why live.

  52. Stilzkin
    March 27, 2016 at 5:01 am

    MGS2 would have been a perfect end but nooooo…

  53. Tarrasque
    March 27, 2016 at 5:01 am

    guys guys go play peace walker and tell me Hayter voice is alright. His vocal cords are damaged. While playing peace walker I was wondering who in his right mind though his voice was good. It almost sounds as if Big Boss has throat cancer for much smoking.

  54. No_Good_Names_Ever
    March 27, 2016 at 5:38 am

    Yes, it’s bullshit to get replaced by a poor mans 007 by a westaboo but I’m really getting tired of hearing about Hayter and Metal Gear, I stopped paying attention to the series with MGS3 and I still can’t seem to avoid this shit.

  55. luggage lad
    luggage lad
    March 27, 2016 at 5:38 am

    I feel like without Tomokazu Fukushima, the MGS stories got alot worse.

  56. No_Good_Names_Ever
    March 27, 2016 at 5:39 am

    Sounds like he’s becoming the next Inafune since from what I hear, Mr Shitface can’t really do anything without a team.

  57. luggage lad
    luggage lad
    March 27, 2016 at 5:49 am

    the voice direction of the first game was amazing, probably the best in any game I’ve ever played

  58. Fallenlords
    March 27, 2016 at 5:51 am

    I loved the MGS series, but The Phantom Pain … haven’t even got to Africa with it. Got so bored of doing the same thing over and over again, base building … They screwed up the game with it being too open world. And on top of that they changed voice actors for the lead character. Might of persevered with the game if Hayter had been still been voicing the character. Overall don’t think voice actors get enough credit.

  59. Smug
    March 27, 2016 at 6:49 am

    Hayter gonna hayte

  60. David Curry
    David Curry
    March 27, 2016 at 6:52 am

    The Kojima situation in relation to Konami reminds me of Ken Kutaragi designing a bloated and expensive PS3, in an era of AAA budgets and lower revenue where that stunt would no longer be tolerated. Kojima acted like it was the fat and healthy PS1 and PS2 era, but Konami looked at lean revenue and decided it wasn’t worth holding on to Kojima anymore, or holding on to video games really.

    As for Hayter and Kojima, Japanese clashes with Western colleagues are older than video games. Kojima should have given Hayter a send off while explaining that he’s taking a different direction with the Snake English VA, but he didn’t and it’s not surprising. In turn, I’m not shedding tears over Konami making a business decision, like Kojima did with Hayter.

    March 27, 2016 at 6:55 am

    I wouldn’t mind if they had replaced Hayter for the Big Boss character, but that would have to happen in MGS3. He would still need to be the VA for Solid Snake though.

    Either way Kiefer Sutherland didn’t do a good job in MGSV and it’s not a proper replacement, did he even do VA gigs before this?

  62. aiem
    March 27, 2016 at 6:57 am

    Cloned but not perfect 1:1 clone.

    That aside it’s still awkward to let these 2 different characters be voiced by the same person using the same mannerisms. I mean c’mon. Clone is not a 1:1 copy paste. I was happy to see BB handled by another.

  63. aiem
    March 27, 2016 at 6:59 am

    Well Kojima wanting him was already evident in MGS2. Snake Pliskin already looked a hell lot like Kurt Russell.

  64. JackDandy
    March 27, 2016 at 7:36 am

    Ahhh.. damned shame.

  65. amc99
    March 27, 2016 at 8:21 am

    but big boss did smoke a lot

  66. fnd
    March 27, 2016 at 9:04 am

    Coudn’t they just reuse the voice acting of 1998 Metal Gear?

  67. Don Tworry
    Don Tworry
    March 27, 2016 at 9:21 am

    I’m pretty sure that’s because that’s the only game where Kojima wasn’t heavily involved with the localization.

  68. Evropi
    March 27, 2016 at 9:23 am

    I thought Sunderland was fantastic. He was just given too little to work with.

    You also have to remember that the character was intentionally one-note. Big Boss was one-note (rasping all the time except that for that brilliant momment in chapter 4) in Peace Walker as well.

    The real crime was wasting Troy Baker’s superb talent by making Ocelot the voice of reason. That’s not a voice actor thing, that’s a writing thing. The Japanese voice actor was equally dull. Such a shame about Ocelot.

  69. Don Tworry
    Don Tworry
    March 27, 2016 at 9:23 am

    No offense to Hayter, but Otsuka is on a whole other level than him. Hayter was primarily a screenwriter before going to voice acting whereas Otsuka has a ton more experience and roles in the field.

  70. LurkerJK
    March 27, 2016 at 9:48 am

    Reality proves again and again that these kind of artists need someone with a whip nearby or they go full George Lucas/Peter Molyneux, they can’t ground themselves, they need some tough love to succeed

    To be honest when i heard about MGSV it felt like they gave him too much freedom, and they asked how the thing was shaping up 3 years later he said “we have about 10% done”, the Kojima situation sounds far too similar to the Schafer one, everyone shat on the Activision anti-christ but he was right in the end, the dude can’t carry a budget to save his life

  71. LurkerJK
    March 27, 2016 at 9:52 am

    He probably billed Konami for 10 to 50 times what Hayter did, money they could have used to the ending

  72. Mr0303
    March 27, 2016 at 10:11 am

    So how does this change the situation? Performance is quite subjective and Hayter is as iconic if not more so that Otsuka.

  73. Neojames82
    March 27, 2016 at 11:09 am

    Kinda felt sorry for Hayter here. I mean, whatever you think of his voice acting, which I personally never had a problem with, he seems like a classy dude. Obviously, if he didn’t like playing as Snake he wouldn’t have stuck with the role for so long with the drama between him and Kojima.

    This has brought up what I’ve been thinking about Kojima lately. He was never the victim of Konami’s wrath. He has millions in his bank account and we all knew he would either be hired or formed his own studio, he would be fine either way. The only real victims were the others in Kojima Productions that were locked out most of the buildings, were treated more like glorified cleaning staff and couldn’t even apply for new jobs.

    This article kinda reinforces the idea that Kojima has been and always will be full of himself and that it is either his way or the highway when it comes to everything. Sure, it yielded some memorable games from him because of it but looking back at them, I find most of his work highly overrated. We’ll see if he’ll find more success on his own but I think he has a big ass mountain to climb.

  74. Akuma
    March 27, 2016 at 12:04 pm

    I suppose not playing the two MGSV is Hayter’s phantom pain XD Well, it’s not really for him since he did a great job before, but it’s life…

  75. Feniks
    March 27, 2016 at 12:36 pm

    Personal opinion: MGS5 wasn’t a Metal Gear game. Stick with 1, 2, and 3.

  76. sanic
    March 27, 2016 at 1:58 pm

    Until it actually came out I honestly expected hayter to be in it in some capacity.

  77. buddyluv324
    March 27, 2016 at 2:31 pm

    There’s 2 perspectives to look at this situation:

    1. For Hayter, I can understand why he’s upset at Kojima. This is how he makes a living. Losing a job in any field is a pain in the ass, especially when its something he’s put into years of work into. With Hayter playing the role of Snake for a long time, his name is practically synonymous with the character Snake.

    2.At the end of the day, its not personal but rather a business decision. Kojima owes Hayter nothing aside for paying Hayer for his work on the role of Snake. Metal Gear is not Hayer’s project. The series belongs to Kojima and ( for better or worse ) Konami. Whatever direction they go with the character of Snake that ultimately is up to the team who are hard work on the project.

    So my conclusion on the topic is that Kojima and Konami could of handled the situation better and be more transparent and professional about letting Hayter go, but at the same time Hayter was ill prepared to being replaced as a voice actor for Snake and not look for something else to fall back on.

  78. Cerzel
    March 27, 2016 at 2:34 pm

    Peace Walker had a different voice director who specifically asked Hayter to exaggerate his voice, which is why it ended up the way it did.

  79. Cerzel
    March 27, 2016 at 2:38 pm

    MGS2 wouldn’t have been a perfect end at all, given that it ends with a fairly confusing cliffhanger involving the patriots.

  80. Adnan Mukhtar Khan
    Adnan Mukhtar Khan
    March 27, 2016 at 3:51 pm

    This article revealed a lot I personally did not know. Have to say, David Hayter may be rightfully angry. I was under the impression that Hayter had not been considered unfit for Snake prior to MGS V. That being said, it would have made sense if Hayter never voiced Big Boss and only Solid Snake.

  81. Ero-Sennin
    March 27, 2016 at 4:48 pm

    He really loved that role…

  82. GonzoLewd
    March 27, 2016 at 7:18 pm

    I think it was. I’ll say that, since Big Boss was older than he was in the 60s, I could buy the fact that he had a gruffer, older voice than in the 80s.

  83. vonSanneck
    March 27, 2016 at 8:25 pm

    He is free to play the 60 hours of disappointment since the replacement VA barely gets air time.
    Also the more time passes Raz0rfist’s grievances with Kojima as a game director become more poignant. More so once you accept his wish to be an arcade game maker and ended up re-doing SEGA’s 005 arcade stealth game as an MSX2 game.

  84. djluke_1993
    March 27, 2016 at 9:34 pm

    Really? I’ve read that he gave up most of his pay to fund the development of Twin Snakes.

  85. The Magnificent Steiner
    The Magnificent Steiner
    March 27, 2016 at 9:43 pm

    Lol, I guess that’s rumors. I heard that it was because they didn’t have enough money to pay the original voice actors so he took a pay cut so they could bring them back.

  86. The Magnificent Steiner
    The Magnificent Steiner
    March 27, 2016 at 9:48 pm

    I just think it’s sad. The guy was clearly very passionate about the series and maybe this might be hyperbole, but I think his voice as Solid Snake was what helped make the game so memorable. The countless imitations I’ve seen are really a testament to how enjoyable it was. I do think his voice work got worse, particularly with Peace Walker, but that can be attributed to the voice director. If you see him at conventions and such he can still do the original voice.

    I really feel like the only reason he was replaced was because Kojima just wanted someone from Hollywood in his game. Sutherland wasn’t bad, but Venom Snake had barely any dialogue and the story was a complete mess. It didn’t matter who he had chosen, it wasn’t going to be anything memorable. I just wish they would have at least given Hayter a chance.

  87. BaronKrause
    March 27, 2016 at 10:18 pm

    It make sense, but I also think it depends if they made the Japanese voice actor re audition. I know the same guy played every version of Snake. If he wasn’t asked to re audition then that means the salt is justified.

  88. Mighty No. 56008
    Mighty No. 56008
    March 27, 2016 at 10:52 pm

    I LOVED Hayter as Snake, but I honestly don’t have much of an issue with changing him as the voice actor.

    All the drama aside, it kinda makes sense to replace him as the voice for Snake anyway. MGS3 and 5 weren’t Solid Snake, and you could argue Old Snake in MGS4 could’ve been done by someone else due to the character sounding different due to his age.

  89. Raziel Barkrai
    Raziel Barkrai
    March 27, 2016 at 11:11 pm

    They couldn’t because the original recordings were too low quality. That’s why you also hear audio clips from Twin Snakes in MGS4 during Shadow Moses whenever Snake is reminiscing about MGS 1.

  90. Don Tworry
    Don Tworry
    March 28, 2016 at 12:09 am

    The point being that it’s quite understandable how a veteran in the voice acting industry continually returns to the role whereas Hayter had to re-audition and was eventually dropped.

  91. Viredae
    March 28, 2016 at 3:14 am

    I doubt that was Konami’s “Only” mistake, but I get your point. :

  92. Viredae
    March 28, 2016 at 3:20 am

    Well, Sony picked him up the second he dropped, they will probably have better luck keeping Kojima’s Ego (and Budget) in check.

    A game like Destiny had somewhere around 500$ mil for a budget, I doubt Kojima topped that with MGSV, and despite its incomplete state, MGSV was the better game.

  93. Viredae
    March 28, 2016 at 3:23 am

    Well, the Japanese Actor was a bona-fide professional VA with far more experience than Hayter, So you could reasonably assume that he has more range and nuance than Hayter.

  94. Mr0303
    March 28, 2016 at 5:07 am

    So some animals are more equal than others. Hayter played Snake just as long as Otsuka. When it comes to MGS they have the same experience. In fact both of their fist video game roles were Snake. If we include general voice acting Otsuka has only 6 more years of experience. This doesn’t sound to me like a sufficient argument for what happened.

  95. Mathias Kristiansen
    Mathias Kristiansen
    March 28, 2016 at 5:35 am

    Damn, that’s rough. I’ll echo the general sentiment in the comments; Kojima probably needs limitations and restrictions to realize his genius. Letting an auteur loose, with no one to keep them in line, isn’t always a good idea. (Molyneux)

  96. Feniks
    March 28, 2016 at 7:50 am

    Yeah say what you will about Abrams but at least he didn’t use some other actor to replace Mark Hamil as Skywalker.

  97. Feniks
    March 28, 2016 at 7:59 am

    Japanese voice actors have a powerful union behind them and replacing them would make their fans go crazy, literally. Even Kojima can’t just fire a Japanese VA.

  98. 2501
    March 28, 2016 at 9:48 am

    Well he’s right about MGSV … it is 60+ hours of humiliation (and cassette tape audio). I haven’t touched it since the “ending” and don’t plan to, time to uninstall it l guess.

  99. 2501
    March 28, 2016 at 9:55 am

    It doesn’t help that his script only consisted of a few lines of dialogue.

  100. Luka
    March 28, 2016 at 11:18 am

    Why do MG fans hate him

  101. Syndromic
    March 28, 2016 at 11:24 am

    I find him bit too salty about this. I know he was invested in being the part of MGS but it’s a business.

  102. Brimfyre
    March 28, 2016 at 11:25 am

    I’m not completely convinced Hayter realizes Big Boss and Solid are different characters. Old Snake was in MGS4 and is just Solid Snake.

    Seems like Kurt Russel as Big Boss would have been perfect. Then an interaction between Hayter and Russel at the end of 4 would have been pretty great.

  103. PixelBuff
    March 28, 2016 at 11:39 am

    Well it’s not like he’s missing anything by not playing V…

  104. Mr Snow
    Mr Snow
    March 28, 2016 at 1:15 pm

    I didn’t think there was anything ‘bland’ about Keifer as Big Boss. He did just a great job. And he’s a lot more emotive with his voice than Hayter ever was.

    The problem is that it was painfully obvious Konami was paying Keifer a lot of money per line. Because this is the quietest the “Snake” character has ever been.

    Kojima is basically the games industry’s George Lucas.

  105. Mr Snow
    Mr Snow
    March 28, 2016 at 1:16 pm

    Ocelot’s character was completely wrong. Where is the unbalanced psychopath from Metal Gear Solid or Metal Gear Solid 3?

    Ocelot’s character and Miller’s characters really should have been reversed.

  106. Mr Snow
    Mr Snow
    March 28, 2016 at 1:18 pm

    Anybody calling Kiefer ‘bland’ is listening to Hayter’s voice through nostalgia headphones.

    Hayter is pretty non emotive with his voice. It’s one tone, except when he’s old Snake, then it’s a tired tone.

    Kiefer is way more expressive in his voice.

  107. Mr Snow
    Mr Snow
    March 28, 2016 at 1:19 pm

    You must hate the James Bond franchise then, right?

  108. Mr Snow
    Mr Snow
    March 28, 2016 at 1:21 pm

    Please… all japanese va’s sound the same. Deep voice guy, teen guy, hero man voiced by 40 year old woman…

  109. Mr Snow
    Mr Snow
    March 28, 2016 at 1:22 pm

    A voice can help define a character in a lot of ways though. If you want to have players feel like Big Boss and Solid Snake are two different characters (which seems like the point, even if SS is a clone of BB, he was supposed to be different), then what you want are two different voices for them.

    It’s an artistic choice that helps build that separation in your lizard brain.

  110. Mr Snow
    Mr Snow
    March 28, 2016 at 1:23 pm

    The original japanase va sounds like every other deep voiced japanese va there is.

  111. Feniks
    March 28, 2016 at 2:11 pm

    Oh I definitely have my favourite James Bond actors.

    The thing that sets apart James Bond from MGS is that the Bond movies don’t tell one single overarching story. Each Bond movie is stand-alone.

  112. Viredae
    March 28, 2016 at 3:28 pm

    Well, I’m sorry your ears are permanently broken from listening to shit American VAs and can no longer discern quality VA. :p

  113. InkBrush
    March 28, 2016 at 5:34 pm

    But Destiny isn’t a SONY Computer Entertainment game.

    Well I just better hope is ego doesn’t get the best of him.

  114. Mr Snow
    Mr Snow
    March 28, 2016 at 6:15 pm

    That’s not really a good comparison. Because each of those MGS games could easily be considered stand alone also. And I’d argue that just as much ties them together as ties the Bond films under one actor.

  115. Mr Snow
    Mr Snow
    March 28, 2016 at 6:15 pm

    And I’m sorry you’re a weeb.

  116. Viredae
    March 28, 2016 at 7:34 pm

    Don’t be, you don’t need to be sorry that I’m better than you. :)

  117. Mr Snow
    Mr Snow
    March 28, 2016 at 8:08 pm

    Your waifu will never love you.

  118. Viredae
    March 29, 2016 at 3:48 am

    Hey, at least mine isn’t shit.

  119. Kain Yusanagi
    Kain Yusanagi
    March 29, 2016 at 8:05 am

    Oh, I’m not going to argue that there weren’t over-budgeting concerns- but you don’t make things right by throwing money at a problem then suddenly cut it off. They made TONS of money whenever there’s a mainline MGS game put out by Kojima, so they knew they would make their money back. They should have applied pressure better, so that he wouldn’t just create then throw away assets, sure, but this method was terrible.

    As for the development time, actually no it’s not. Two-four years actually used to be the standard for a good level of quality, and that’s BEFORE the more complex form of high-rez 3D assets of end-cycle last-gen and current-gen consoles & PC started to be used (thought after the much less technically complex pixel art format was put aside; FFVII was three years, for example). For some AAA studios, it still is the standard- and they might need to make it even longer to continue the cycle, if they don’t just increase the number of man hours instead by increasing volume of workforce (which comes with its own risks, as the idiom “too many cooks in the kitchen spoil the soup”).

  120. Crizzyeyes
    March 29, 2016 at 9:35 pm

    I get that Kojima wanted to portray that they had changed because they’d lost something, or whatever. But Kaz was so lively in Peace Walker. I think it would be more appropriate if he were still lively but his ethics had still taken a turn for the worse. Would have probably made for more interesting dialogue too. It’s sort of a similar situation with Ocelot.

  121. Crizzyeyes
    March 29, 2016 at 9:38 pm

    I always thought Tim Schafer is an inappropriate person to name as the standard because he was not the first talented-but-egotistical person to have a severe fall from grace in video games. As a Doom fan, I instantly think of John Romero. He still does circlejerk boring interviews that basically amount to “WOW HOW DID YOU BECOME SO COOL JOHN ROMERO WHEN YOU MADE THAT DOOM GAME.”