Dark Souls III Gets a Bunch of New Screens and High-Res Art

DkS 1-28-2015 - 11

Dark Souls III has already shown us plenty of what it has to offer between the tests and gameplay videos as well as the other screenshots already released. This time around, they’ve upped the ante with some really great hi-res shots from in game and some art for the game.

Some of these definitely evoke that Dark Souls feel we’ve all come to know and love. And for those of us loremongers like myself, it’s always exciting to see new locales, characters, and enemies.

Dark Souls III is launching on PS4, Xbox One, and PC in North America and Europe on April 12th, and in Japan on March 24th.

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  1. Gale
    January 28, 2016 at 2:46 pm

    My one hope for DS3 is that it takes the atmosphere of DeS and gives it the good gameplay.

  2. snugdarkly
    January 28, 2016 at 3:08 pm

    I hope they won’t fuck up the pc port.

  3. Immahnoob
    January 28, 2016 at 4:04 pm

    That’s exactly how I feel. Dark Souls and Dark Souls 2’s atmosphere were pretty meh.

  4. uncle_alfred
    January 28, 2016 at 4:24 pm

    I wonder if 5th pic shows us this DaS3 version of a crestfallen warrior.

  5. Muten
    January 28, 2016 at 4:25 pm

    That candle lady looks kinda neet.

  6. Edmund Black
    Edmund Black
    January 28, 2016 at 6:00 pm

    Is that a fluffy dragon?
    Likely with a fluffy tail?

  7. 萌ゲー
    January 28, 2016 at 10:26 pm

    I can already hear that epic boss music!

  8. lpchaim
    January 28, 2016 at 11:26 pm

    Oh boy, this is looking great. Also, I’ve been noticing DS3 seems to give off Bloodborne vibes in the more recent screenshots, mainly the architecture I think. I’ve yet yet play it as of now, but aside from the dumb IQ ruining chromatic aberration its atmosphere looks spot on, so in my book that’s definitely a good thing.

  9. Stilzkin
    January 29, 2016 at 1:15 am

    Spotted the new level up waifu

  10. FFStray
    January 29, 2016 at 2:14 am

    Good I’m not the only one seeing the Bloodborne

  11. Belmont1
    January 29, 2016 at 4:01 am

    Don’t worry you’ll probably be able to buy the new definitive edition at full price a few month after the release of the base game. Well, it still won’t fix anything, but if you like throwing your money at studios/editors that take you for a fool, it’s clearly a good deal !

  12. OSad
    January 29, 2016 at 6:27 am

    What the fuck are you even on about? Scholar of the First Sin isn’t the first time a game’s been packaged with all of its DLC together, and Dark Souls II vanilla actually had nothing broken on it besides the weapon durability glitch, which affected all players equally and was fixed thereafter anyway.

    Dark Souls II owners even had a discount for upgrading to SotFS, and even had the jump to DirectX11 built into it. From has done nothing other studios haven’t already done and they’ve actually gone one step above and offered a discount AND a minor graphical upgrade. The only foolishness here is thinking you’re being fooled.

  13. Belmont1
    January 29, 2016 at 7:19 am

    Oh my god, I have said something bad about Dark Souls, what an awful person I am.

    I’ll assume you do know the difference between a goty and a definitive edition. The goty is the game packaged with all dlc for a cheaper price than if you’d bought the game with all the dlc. That thing is a good practice.

    The definitive edition is a goty with in addition, changes to the game. And in the case of Dark Souls 2 it was some nice graphical improvements and changing a lot of the experience by changing positions of ennemies and things like that. For the studio it’s the way of saying “thanks for your support, now to show our gratitude we’ll let you buy the same game twice. If you don’t you won’t benefits of all the latest improvements and you’ll be able to enjoy a multiplayer that will empty itself with time because you can’t play with players that have the new shiny edition. And look, we’re so generous we’ll give you a discount.”

    And stop using “but other people have done it too !” as an excuse. It’s studid and counterproductive. Others have done it, it was wrong, and it still is, period. If you’re happy to being scammed, well, good for you, now don’t try to convince other people that these practice are a good things.

  14. OSad
    January 29, 2016 at 8:10 am

    In your rationale, in what world is a GotY a better practice than a “definite edition”, when I’ll pay the same retail price for the GotY, but the definitive edition of a game has more improvements for free on top of the DLC?

    Yes, the fact that the two games don’t share the same servers is bad. But I’ll reiterate: that’s another reason why FromSoft gave you a discount in upgrading if you owned the base game. They could’ve done nothing at all and THAT would’ve been a bad practice. And the people who hadn’t bought the game would’ve had no such drawbacks in the first place.

    And as far as releasing a GotY edition of your games, there’s nothing wrong about that, at all. These editions usually come out when a game’s lifecycle has almost run its course and all of the DLC for it has been released. This is done to push sales a bit farther, usually to people who were waiting for a discount and a fuller experience out of the game in question. I never used this as an excuse because it doesn’t need to be excused, it isn’t counterproductive and nobody is at fault. If you don’t like things like these, you weren’t interested in the game to begin with and you have the right to not buy it.

    And I never said you said something wrong about Dark Souls II. I cited the game to defend FromSoft in my post.

  15. Belmont1
    January 29, 2016 at 8:28 am

    GotY is a better practice than Definitive edition because of how they are handled. GotY is the same game, but cheaper. Definitive edition is sold as a different game, with often no compatibilities with saves and sometimes no compatibilities with multiplayer. The studios that does that are just saying “well thanks for nothing, if you supported us from the start, you’re screwed, just buy the game again and enjoy the true experience”. One of the few studios that are doing definitive editions right is Techland. Because all the upgrades are delivered also as a patch. Hell, I’m not even mad because they made you pay for it (because works need to be rewarded, if priced right), but because it is sold as a different game with all those kind of compatibilities problems, and presented as the “true” experience.
    And don’t just assume I wasn’t interested in the game in the first place, I bought and played Dark Souls for quite some time. I just decided to wait for the second because the port was a complete garbage for the first one.

    And thanks for the classic “if you’re not interested don’t buy”, wow, you just blew my mind, I neved knew I could do that ! Do you remember the time when people said that for the inoffensive “horse armor” dlc on Oblivion ? Ha ha, it was so funny when cautionning these things lead to shady definitive editions, games sold in fragments, “true ending” sold as a dlc, like entire gameplay mode.

  16. OSad
    January 29, 2016 at 8:39 am

    Yeah, you didn’t have to buy horse armor back then either, because horse armor was just that, horse fucking armor. It was inconsequential for the game. Whether you like it or not, “if you don’t like it, don’t buy it” is the ironclad rule of the industry: you get to vote with your wallet if you want more of it or not. It’s a good thing that you can justify yourself like this instead of having the idea that developers shouldn’t put more content in their games, even if it just some silly horse armor. It empowers you as a consumer by giving you choice over what piece of content you want.

    Again, all of the anecdotal shit you noted without citing the source games is fixed by this. If you don’t like that Square Enix is moving to an episodic-release business model, don’t buy their games until all the episodes come out. If you don’t like that certain games release half-baked without gameplay modes, wait until games come out of early access. If you don’t like shady definitive editions, don’t buy shady shit you don’t agree with. Use your brain and vote with your wallet.

    And no mate, a GotY isn’t any cheaper than a definitive edition. They’re priced the same except SotFS in this case came with more stuff prepackaged in. The fact that the game has some quirks due to being on different servers does NOTHING to change this price equity.

  17. Belmont1
    January 29, 2016 at 9:03 am

    Sorry, it wasn’t very clear on the point of pricing. I didn’t want to say GotY were cheaper than Definitive, but that they were cheaper than the base game + dlc. On this point Definitive and GotY are on par.

    But what I was trying to say about horse armor dlc, isn’t that I felt it was important and it was a shame that they sold it. It’s about the big picture. Horse armor dlc was an experiment, a first to see how far gamer are willing to pay. So of course, you can vote with your wallet. But you know, it’s like a real election, you may vote, but if more people vote for the opposite, your candidate will lose. At the time I was afraid it would go out of control until the point that the only choice left is not buying the game because without buying all the pieces you couldn’t really enjoy the experience. And guess what ? It happened with some games. You can imagine how happy I was when Capcom announced one day that they’ll release a dlc for Asura’s Wrath and that it was the real ending to the story. For a game where the main interest is the story it’s kind of “screw you for not waiting months until you were sure we wouldn’t announce a surprise bullshit dlc”. Now for there are more and more games released in a really incomplete state. And not even compared when all its dlcs will be released, but compared to games that were released in the past. Star Wars Battlefront is good example of that.

    But if you think it’s all good like that, enjoy spending more and more money for less and less content. The future will tell, but I’m pretty sure I’ll be right about my predictions, unless people start not buying games until it’s commercially acceptable from a client standpoint.