
Publisher Marvelous and developer First Studio released a new update for Daemon X Machina: Titanic Scion adding new bosses and a host of bug fixes.
Here’s a rundown on the new update, plus some more screenshots:
New Bosses
- ”Chaldia”, “Insania Rex RT: Ω”, and “Immortal Void RT: Ω” have been added as new boss enemies.
- The missions “Battle Chaldia’s Effigy”, “Battle Insania Rex RT: Ω”, and “Battle Immortal Void RT: Ω” will be added to the Rematch Simulator at the base.
Bug Fixes (Ver. 1.2.1)
- Fixed an issue in multiplayer on the guest side where enemies that die on the water would be stuck in a loot state.
- Fixed an issue where the bike could no longer be upgraded after reaccepting the mission “Subject: Let’s ride!”.
- Fixed an issue where certain forms could not be inverted or rotated in the Decal Editor.
- Fixed an issue where the game would freeze during HUD customization under certain conditions.
- Fixed an issue where progress through “Rescuing Raven – Defeat the Axiom Soldiers” could sometimes stop during multiplayer.
- Fixed an issue where the screen would sometimes remain dark when Seer dies in missions such as “Subject: Prototype performance test”.
- Fixed an issue where the knuckle “Abrupt Shock” could not equip the attachment “Physical Damage ↑”.
- Fixed an issue where the auxiliary equipment “Fortis” could not equip the attachment “Total Ammo ↑”.
- Fixed an issue where attachment slots would not be added when developing the auxiliary equipment “Fortis”.
- Fixed an issue where damage was reduced when attacking from a grab state with the “Grand Chariot” blade.
- Fixed an issue in multiplayer during Chapter 11 “Developing Specialized Equipment” where leaving the party before delivering the key item would remove the item from your possession.
- Fixed an issue where Enfoca-related missions could no longer be accepted if Enfoca was defeated during a mission request from her.
- Fixed an issue where Weiser RT: α did not appear in the mountainous area as intended.
- Fixed an issue where the objective for “Investigate Zeruchroar” would sometimes display even when the mission was not accepted.
- Fixed an issue where the fog would remain if a guest joined after defeating the “All-Seeing One”.
- Fixed an issue where Toby would sometimes not appear when playing the story “Forge’s Request: Lapis Lacrima” via the Rematch Simulator.
- Fixed an issue where the “New” mark would not be applied upon obtaining Flying Swallow.
- Fixed an issue where the attack judgment would remain after defeating Dreadnought at a certain time.
- Fixed an issue where Insania Rex could not be defeated if a mission was abandoned at a certain time.
- Fixed an issue in multiplayer where the display could become bugged when firing straight down with the Heavy Armor “Falx”.
- Fixed an issue in multiplayer where incorrect values would appear when checking another player’s information.
- Fixed an issue where the Arsenal could be unequipped by following a specific procedure when loading loadout data.
- Fixed an issue where it was possible to equip a passive skill of a different level than the player’s own when acquiring a fusion skill.
- Adjusted the cooldown time of sniper rifles to be the same whether in or out of scope mode.
- Fixed an issue where the player’s hair would disappear at the base entrance when using the “Reset Body” feature or turning off “Outer Mutation” with severe mutation.
- Fixed an issue where legs would become transparent in the Grand Entrance “Starting Up the Arsenal” when greaves are hidden.
- Fixed an issue where Grausam RT: Ω could sometimes get stuck in Femto ore during battle.
- Fixed an issue where it was possible to move behind the background near the Western Laboratory area.
- Fixed an issue in the “Investigate the Depths” mission of “Into the Abyss” where the game would sometimes not progress.
- Fixed an issue where music and sounds could sometimes stop while playing “Into the Abyss”.
- Fixed an issue where the player could suddenly warp to a different location during the battle with Snatcher in “Into the Abyss”.
- Fixed an issue where the Blossom’s partner registration and voice would sometimes become unobtainable after making a certain amount of progress in “Into the Abyss”.
- Fixed an issue where the game could freeze after completing “Deactivate the 3rd Layer of the Forcefield” and disbanding multiplayer in “Into the Abyss”.
- Fixed an issue where Blossom could sometimes disappear under certain conditions during “Investigate the Depths – Defeat the Immortals” in “Into the Abyss”.
- Fixed an issue where the battery could sometimes not be carried in Locus Initi’s Third Survey Area General Control Building in “Into the Abyss”.
- Fixed an issue where Blossom’s hairstyle could become distorted during event scenes in “Into the Abyss”.
- Fixed an issue that made it possible to move behind the background in the Locus Initi’s Third Survey Area General Control Building in “Into the Abyss”.
- Fixed an issue where a Spit Bee: E was placed out of bounds in the underground facility of the Second Survey Area in “Into the Abyss”.
- Removed items placed in inaccessible locations in the Sovereign Axiom Femto Function Research Building in “Into the Abyss”.
- Fixed an issue where an excessive amount of Peculiar Scrap could be obtained from containers placed in the field in “Into the Abyss”.
- Fixed an issue where Peculiar Scrap could sometimes appear in an unreachable location when defeating the Primordial in “Into the Abyss”.
- Fixed an issue in “Into the Abyss” multiplayer where attack effects from Grand Entrances did not occur during battle with Rebellion RT: Ω.
- Corrected the locations of Immortal appearances in the Second and Third Survey Areas in “Into the Abyss” to match existing regions.
- Corrected issues with the projectile effects of some Assault Shift-equipped armor obtained at Locus Initi in “Into the Abyss”.
- Fixed an issue where the critical range of the “Notung” laser blade had an incorrect value due to parameters in “Into the Abyss”.
- Fixed an issue where the “Rapid-Fire Capability ↑” attachment could not be equipped on the Laser Minigun and Laser Machine Gun in “Into the Abyss”.
- Fixed an issue where “Battle Crossandra”, “Battle Exploit”, and “Battle Aggregate” were not registered or would disappear in the Simulator in “Into the Abyss”.
- Fixed an issue where you could no longer enter the Sovereign Axiom Communications Tower once it had been cleared in “Into the Abyss”.
- Fixed multiple other bugs.
Bug Fixes (Ver. 1.2.2)
- Added the following attachments: Memory Consumption ↓ Lv4; Memory Consumption ↓ Lv5
- Fixed an issue where the main story would progress unintentionally when the player accepted a simulator mission while Chapter 10-3 “Talk to Raven” was in progress.
- Fixed an issue where an area alert would be displayed unintentionally after starting “Battle Rebellion RT: Ω” in the simulator.
- Fixed an issue that prevented Primordial from being defeated.
Daemon X Machina: Titanic Scion has been available since September 2025 for Windows PC (via Steam), Xbox Series X|S, Switch, Switch 2, and PS5. Get our review!




